Browse all CS2 console commands and variables related to bots and bot control. This group includes commands for adding and removing bots, changing teams, placing bots, adjusting behavior, controlling movement, and managing bots in local matches or practice sessions.
For a full overview of bot commands, names, templates, difficulty settings, and training configs, see my CS2 Bot Commands Guide. If you want to make practice more difficult, check How to Play Against the Hardest Bots in CS2 for Expert, Elite, and other bot difficulty settings.
Use the filter below to find a specific bot command. The table includes each entry's description, default value, type, and flags, making it easier to find commands for adding, removing, placing, and controlling bots in local games.
sv_cheats 1, so on your own server or in offline practice. On a matchmaking server it does nothing.
| Command | Description | Default | Type | Flags |
|---|---|---|---|---|
ai_ |
Displays debug information for the NPC dynamic interaction system. | 0 | cvar | sv_cheats |
ai_ |
Debugs NPC line of sight (1 = highlight solid blockers, 2 = also show non-solid potential blockers). | 0 | cvar | sv_cheats |
ai_ |
Displays debug information for scripted NPC sequences. | false | cvar | sv_cheats |
ai_ |
Displays AI shooting-position debug information. | 0 | cvar | sv_cheats |
ai_ |
Enables or disables NPC AI processing. | false | cvar | sv_cheats |
ai_ |
No description yet | false | cvar | sv_cheats |
bot_ |
Adds a bot using optional team, type, difficulty, and name criteria. | — | cmd | |
bot_ |
Adds a Counter-Terrorist bot with the specified options. | — | cmd | |
bot_ |
Adds a Terrorist bot with the specified options. | — | cmd | |
bot_ |
Allows bots to use all weapon types. | — | cmd | |
bot_ |
Allows or prevents bots from using grenades. | true | cvar | |
bot_ |
Allows or prevents bots from using machine guns. | true | cvar | |
bot_ |
Allows or prevents bots from using pistols. | true | cvar | |
bot_ |
Allows or prevents bots from using rifles. | true | cvar | |
bot_ |
Allows bots to occasionally go rogue and ignore radio commands and scenario goals. | true | cvar | |
bot_ |
Allows or prevents bots from using shotguns. | true | cvar | |
bot_ |
Allows or prevents bots from using sniper rifles. | true | cvar | |
bot_ |
Allows or prevents bots from using submachine guns. | true | cvar | |
bot_ |
Allows cooperative bots to automatically follow nearby human players. | false | cvar | |
bot_ |
Makes bots automatically leave to free slots for human players. | true | cvar | |
bot_ |
Sets the upper performance threshold for automatically changing bot difficulty. | 0 | cvar | |
bot_ |
Sets the lower performance threshold for automatically changing bot difficulty. | -2 | cvar | |
bot_ |
Controls bot communication (off, radio, minimal, or normal). | normal | cvar | |
bot_ |
Controls whether players can take control of bots. | true | cvar | |
bot_ |
Sets the maximum target visibility distance for idle cooperative bots. | 1400 | cvar | |
bot_ |
Forces bots to crouch. | false | cvar | sv_cheats |
bot_ |
Enables internal bot debugging. | 0 | cvar | sv_cheats |
bot_ |
Selects or controls the target used for internal bot debugging. | 0 | cvar | sv_cheats |
bot_ |
Sets the chance that defending bots will rush. | 33 | cvar | sv_cheats |
bot_ |
Prevents bots from performing scenario objectives when a human teammate is present. | true | cvar | |
bot_ |
Prevents bots from taking scenario items when a human teammate is present. | true | cvar | |
bot_ |
Sets bot difficulty (0 = Easy, 1 = Normal, 2 = Hard, 3 = Expert). | 2 | cvar | |
bot_ |
Prevents bots from firing their weapons. | false | cvar | sv_cheats |
bot_ |
Prevents bots from buying when their money is below the specified amount. | 2000 | cvar | |
bot_ |
Disables normal bot AI and makes bots move around randomly. | false | cvar | |
bot_ |
Freezes bots in place. | false | cvar | sv_cheats |
bot_ |
Sends a bot to the marked navigation area. | — | cmd | sv_cheats |
bot_ |
Sends a bot to the selected navigation area. | — | cmd | sv_cheats |
bot_ |
No description yet | — | cmd | sv_cheats |
bot_ |
Makes bots ignore enemies. | false | cvar | sv_cheats |
bot_ |
Makes bots ignore non-bot players. | false | cvar | sv_cheats |
bot_ |
Makes bots wait for a human player to join before entering the game. | true | cvar | |
bot_ |
Sets which team bots join (any, T, or CT). | any | cvar | |
bot_ |
Kicks bots matching the specified criteria. | — | cmd | |
bot_ |
Kills bots matching the specified criteria. | — | cmd | sv_cheats |
bot_ |
Restricts bots to knives. | — | cmd | |
bot_ |
Specifies the items given to bots at the start of a round. | 0 | cvar | sv_cheats |
bot_ |
Sets the maximum smoke distance through which bots can see players. | 200 | cvar | |
bot_ |
Overrides the maximum distance at which bots can see targets. | -1 | cvar | |
bot_ |
Makes a bot use the user commands of the player with the specified index. | 0 | cvar | sv_cheats |
bot_ |
Keeps spectator controls such as +attack and +jump from being passed to a mimicked bot. | true | cvar | sv_cheats |
bot_ |
Sets the yaw offset applied when a bot mimics player input. | 180 | cvar | sv_cheats |
bot_ |
Makes a matching bot follow a human-defined path. | — | cmd | sv_cheats |
bot_ |
Restricts bots to pistols. | — | cmd | |
bot_ |
Places a bot at the position the local player is aiming at. | — | cmd | sv_cheats |
bot_ |
Adds a configurable prefix to the names of bots that join the game. | 0 | cvar | |
bot_ |
Sets the target number of bots in the game. | 10 | cvar | |
bot_ |
Controls bot quota behavior (normal, fill, or match). | fill | cvar | |
bot_ |
Makes bots ignore weapon preferences and buy weapons randomly. | false | cvar | sv_cheats |
bot_ |
Displays navigation areas where opposing rushing players are expected to meet. | false | cvar | sv_cheats |
bot_ |
Displays bot navigation debugging information. | false | cvar | sv_cheats |
bot_ |
Shows when each navigation area can first be reached by each team. | false | cvar | sv_cheats |
bot_ |
Restricts bots to sniper rifles. | — | cmd | |
bot_ |
Stops bots according to the specified team or role filters. | 0 | cvar | sv_cheats |
bot_ |
Makes bots strafe left and right using the specified interval. | 0 | cvar | |
bot_ |
No description yet | 0 | cvar | sv_cheats |
bot_ |
Restricts bots to walking instead of running. | false | cvar | |
bot_ |
Keeps bots idle and prevents them from attacking. | false | cvar | sv_cheats |
chicken_ |
Stops chicken movement. | false | cvar | sv_cheats |
custom_ |
Sets bot difficulty for offline play. | 2 | cvar | |
cv_ |
Displays the behavior tree of the specified bot. | -1 | cvar | sv_cheats |
cv_ |
Displays bot hiding spots. | false | cvar | sv_cheats |
cv_ |
Displays the next hiding spot a bot intends to check. | false | cvar | sv_cheats |
fish_ |
Displays debugging information for fish. | false | cvar | sv_cheats |
fish_ |
Disables interactive fish behavior, leaving fish immobile and unresponsive. | false | cvar | sv_cheats |
hostage_ |
Displays hostage AI debugging information. | 0 | cvar | sv_cheats |
mp_ |
Specifies the behavior-tree file used to control bots. | 0 | cvar | |
mp_ |
Clears cached bot behavior-tree files. | — | cmd | |
mp_ |
Sets the bot difficulty offset during cooperative missions. | 0 | cvar | |
mp_ |
Kills bots before disconnecting them; requires mp_disconnect_kills_players. | false | cvar | |
nav_ |
Adds the current navigation area to the selected set. | — | cmd | sv_cheats |
nav_ |
Adds the specified navigation area ID to the selected set. | — | cmd | sv_cheats |
nav_ |
Starts continuously removing navigation areas from the selected set. | — | cmd | sv_cheats |
nav_ |
Starts drag-deselecting navigation areas. | — | cmd | sv_cheats |
nav_ |
Starts drag-selecting navigation areas. | — | cmd | sv_cheats |
nav_ |
Starts continuously adding navigation areas to the selected set. | — | cmd | sv_cheats |
nav_ |
Enables breadth-first-search navigation debugging. | 0 | cvar | sv_cheats |
nav_ |
Checks whether navigation areas can reach all required map goals. | — | cmd | sv_cheats |
nav_ |
Removes the specified navigation attribute from every selected area. | — | cmd | sv_cheats |
nav_ |
Removes all navigation attributes from the selected area. | — | cmd | sv_cheats |
nav_ |
Clears the current navigation-area selection. | — | cmd | sv_cheats |
nav_ |
Sets the radius used to adjust nearby navigation-area corners when raising or lowering corners. | 18 | cvar | sv_cheats |
nav_ |
Creates an indirect connection between the selected area and the area under the crosshair. | — | cmd | sv_cheats |
nav_ |
Creates an indirect connection between the stored From and To locations. | — | cmd | sv_cheats |
nav_ |
Sets the From position used for an indirect navigation connection. | 0 0 0 | cvar | sv_cheats |
nav_ |
Uses the current nav-edit position as the From point. | — | cmd | sv_cheats |
nav_ |
Sets the To position used for an indirect navigation connection. | 0 0 0 | cvar | sv_cheats |
nav_ |
Uses the current nav-edit position as the To point. | — | cmd | sv_cheats |
nav_ |
No description yet | false | cvar | sv_cheats |
nav_ |
No description yet | 0 | cvar | sv_cheats |
nav_ |
No description yet | -1 | cvar | sv_cheats |
nav_ |
No description yet | 10 | cvar | sv_cheats |
nav_ |
No description yet | -1 | cvar | sv_cheats |
nav_ |
No description yet | 0.02 | cvar | sv_cheats |
nav_ |
Enables debugging of blocked navigation areas. | false | cvar | sv_cheats |
nav_ |
Deletes the currently highlighted navigation area. | — | cmd | sv_cheats |
nav_ |
Displays connections between navigation areas. | false | cvar | sv_cheats |
nav_ |
Draws navigation areas as filled surfaces. | true | cvar | sv_cheats |
nav_ |
Displays navigation-area gravity information. | false | cvar | sv_cheats |
nav_ |
Displays navigation-area ground information. | false | cvar | sv_cheats |
nav_ |
Displays navigation-area hull support information. | false | cvar | sv_cheats |
nav_ |
Displays navigation-area IDs. | false | cvar | sv_cheats |
nav_ |
Sets the inset margin used when drawing navigation areas. | 0 | cvar | sv_cheats |
nav_ |
Displays navigation-area surface normals. | false | cvar | sv_cheats |
nav_ |
Displays navigation areas marked for destruction. | false | cvar | sv_cheats |
nav_ |
Displays navigation areas split by the obstacle manager. | false | cvar | sv_cheats |
nav_ |
Enables depth testing when navigation areas are drawn. | false | cvar | sv_cheats |
nav_ |
Displays blocked navigation areas. | true | cvar | sv_cheats |
nav_ |
Displays blocked navigation connections. | false | cvar | sv_cheats |
nav_ |
Displays navigation areas along boundaries. | false | cvar | sv_cheats |
nav_ |
Sets the radius used when drawing connected navigation areas. | 1000 | cvar | sv_cheats |
nav_ |
Displays navigation areas marked as dangerous. | false | cvar | sv_cheats |
nav_ |
Displays dormant movable navigation meshes. | false | cvar | sv_cheats |
nav_ |
Displays externally created navigation areas. | false | cvar | sv_cheats |
nav_ |
Displays the navigation flow map. | false | cvar | sv_cheats |
nav_ |
Displays navigation hiding spots. | false | cvar | sv_cheats |
nav_ |
Displays indirect navigation connections. | false | cvar | sv_cheats |
nav_ |
Displays navigation jump links. | false | cvar | sv_cheats |
nav_ |
Sets the maximum number of navigation areas drawn in edit mode. | 300 | cvar | sv_cheats |
nav_ |
Displays navigation-link alignment information. | false | cvar | sv_cheats |
nav_ |
Displays navigation links. | false | cvar | sv_cheats |
nav_ |
Displays navigation markup. | true | cvar | sv_cheats |
nav_ |
Displays the navigation mesh. | true | cvar | sv_cheats |
nav_ |
Displays the navigation mesh spatial grid around the edit cursor. | false | cvar | sv_cheats |
nav_ |
Sets the vertical offset used when drawing the navigation mesh. | 1 | cvar | sv_cheats |
nav_ |
Enables interactive navigation-mesh editing. | 0 | cvar | sv_cheats |
nav_ |
Displays navigation links while nav-edit mode is active. | true | cvar | sv_cheats |
nav_ |
Uses the camera position/view while editing the navigation mesh. | true | cvar | sv_cheats |
nav_ |
Validates navigation-mesh structures. | false | cvar | sv_cheats |
nav_ |
Stops continuous removal of areas from the selected set. | — | cmd | sv_cheats |
nav_ |
Stops drag-deselecting navigation areas. | — | cmd | sv_cheats |
nav_ |
Stops drag-selecting navigation areas. | — | cmd | sv_cheats |
nav_ |
Stops continuously adding areas to the selected set. | — | cmd | sv_cheats |
nav_ |
No description yet | true | cvar | sv_cheats |
nav_ |
Allows navigation generation to create jump connections. | true | cvar | sv_cheats |
nav_ |
Adds a buffer to the agent radius before navigation generation. | 0.75 | cvar | sv_cheats |
nav_ |
Clips generated navigation polygons according to clearance. | true | cvar | sv_cheats |
nav_ |
Displays debugging for navigation polygon clearance clipping. | false | cvar | sv_cheats |
nav_ |
Allows multiple connections during navigation generation. | true | cvar | sv_cheats |
nav_ |
Sets the angle threshold used when creating navigation connections. | 0.75 | cvar | sv_cheats |
nav_ |
Ignores the Z component when evaluating navigation connection angles. | true | cvar | sv_cheats |
nav_ |
No description yet | 1 | cvar | sv_cheats |
nav_ |
No description yet | 1.5 | cvar | sv_cheats |
nav_ |
No description yet | 0.5 | cvar | sv_cheats |
nav_ |
Sets the overlap threshold used when generating navigation connections. | 0.5 | cvar | sv_cheats |
nav_ |
Sets the degeneracy limit used during navigation generation. | 0.001 | cvar | sv_cheats |
nav_ |
Constant navigation-generation value that is always false. | false | cvar | sv_cheats |
nav_ |
Enables removal of isolated navigation-mesh islands. | false | cvar | sv_cheats |
nav_ |
Applies navigation-island removal to all hull types. | true | cvar | sv_cheats |
nav_ |
No description yet | true | cvar | sv_cheats |
nav_ |
Sets the minimum edge overlap required to consider a jump connection. | 0.1 | cvar | sv_cheats |
nav_ |
No description yet | 2 | cvar | sv_cheats |
nav_ |
No description yet | 1 | cvar | sv_cheats |
nav_ |
No description yet | 1 | cvar | sv_cheats |
nav_ |
No description yet | 8 | cvar | sv_cheats |
nav_ |
Sets the maximum bottleneck width considered during navigation generation. | 128 | cvar | sv_cheats |
nav_ |
Enables clipping based on the maximum navigation bottleneck width. | true | cvar | sv_cheats |
nav_ |
Sets the maximum generated navigation polygon edge length. | 512 | cvar | sv_cheats |
nav_ |
Enables clipping of navigation edges that exceed the maximum length. | true | cvar | sv_cheats |
nav_ |
Sets the tolerance used when splitting overly long navigation edges. | 24 | cvar | sv_cheats |
nav_ |
Enables optimization of generated navigation geometry into quadrilaterals. | true | cvar | sv_cheats |
nav_ |
Sets the angle limit used during quad optimization. | 8 | cvar | sv_cheats |
nav_ |
Sets the number of steps used during quad optimization. | 6 | cvar | sv_cheats |
nav_ |
Sets the maximum planar deviation allowed during quad optimization. | 4 | cvar | sv_cheats |
nav_ |
No description yet | 0.1 | cvar | sv_cheats |
nav_ |
No description yet | 1e-05 | cvar | sv_cheats |
nav_ |
No description yet | 0.01 | cvar | sv_cheats |
nav_ |
No description yet | 0 | cvar | sv_cheats |
nav_ |
Sets the maximum abrupt orientation change an NPC can tolerate while moving through the navigation mesh. | 15 | cvar | sv_cheats |
nav_ |
Sets the maximum orientation range allowed within one navigation region before it is split. | 15 | cvar | sv_cheats |
nav_ |
Removes vertical polygons during navigation generation. | true | cvar | sv_cheats |
nav_ |
Enables splitting of boundary polygons during navigation generation. | false | cvar | sv_cheats |
nav_ |
Splits navigation polygons that contain multiple connections. | true | cvar | sv_cheats |
nav_ |
Sets the tolerance used when splitting multi-connection polygons. | 0.01 | cvar | sv_cheats |
nav_ |
Constant navigation-generation value that is always true. | true | cvar | sv_cheats |
nav_ |
Sets the vertical limit used during navigation generation. | 88 | cvar | sv_cheats |
nav_ |
Enables runtime navigation-generation debugging. | false | cvar | sv_cheats |
nav_ |
Lists movable meshes registered with the navigation movable-mesh manager. | — | cmd | sv_cheats |
nav_ |
Lowers the top boundary of the navigation drag-selection volume. | — | cmd | sv_cheats |
nav_ |
Lowers the bottom boundary of the navigation drag-selection volume. | — | cmd | sv_cheats |
nav_ |
Marks the navigation area or ladder under the cursor for later editing commands. | — | cmd | sv_cheats |
nav_ |
Applies the specified navigation attribute to all selected areas. | — | cmd | sv_cheats |
nav_ |
Sets the maximum distance for precomputed navigation-mesh visibility; 0 uses the default 1500 units. | 0 | cvar | sv_cheats |
nav_ |
No description yet | 64 | cvar | sv_cheats |
nav_ |
Enables navigation-obstacle validation. | false | cvar | sv_cheats |
nav_ |
Controls navigation-obstruction debugging visualization. | 0 | cvar | sv_cheats |
nav_ |
Displays navigation-obstruction changes. | false | cvar | sv_cheats |
nav_ |
Sets the distance used for navigation-obstruction debugging. | -1 | cvar | sv_cheats |
nav_ |
Selects or displays a navigation obstruction island. | 0 | cvar | sv_cheats |
nav_ |
Selects a hull for obstruction-island debugging. | -1 | cvar | sv_cheats |
nav_ |
Displays obstructions responsible for movement failures. | false | cvar | sv_cheats |
nav_ |
Enables navigation-path debugging. | false | cvar | sv_cheats |
nav_ |
Displays navigation areas used by the current path. | false | cvar | sv_cheats |
nav_ |
Draws directional arrows on navigation paths. | true | cvar | sv_cheats |
nav_ |
Displays climbing segments in navigation paths. | true | cvar | sv_cheats |
nav_ |
Displays areas connected to the navigation path. | false | cvar | sv_cheats |
nav_ |
Displays ground-travel segments in navigation paths. | true | cvar | sv_cheats |
nav_ |
Displays jump segments in navigation paths. | true | cvar | sv_cheats |
nav_ |
Displays ladder segments in navigation paths. | true | cvar | sv_cheats |
nav_ |
Displays navigation-link segments in paths. | true | cvar | sv_cheats |
nav_ |
No description yet | 0 | cvar | sv_cheats |
nav_ |
Enables correction of upward-climb path segments. | true | cvar | sv_cheats |
nav_ |
Enables correction of gap path segments. | false | cvar | sv_cheats |
nav_ |
Enables debugging of jump-segment path processing. | false | cvar | sv_cheats |
nav_ |
Enables navigation-path optimization. | true | cvar | sv_cheats |
nav_ |
Enables portal optimization for navigation paths. | true | cvar | sv_cheats |
nav_ |
Controls navigation-path optimizer debugging. | 0 | cvar | sv_cheats |
nav_ |
Controls pathfinding debug logging. | 0 | cvar | sv_cheats |
nav_ |
Controls pathfinding visualization. | 0 | cvar | sv_cheats |
nav_ |
Displays blocked areas encountered by pathfinding. | 0 | cvar | sv_cheats |
nav_ |
Displays pathfinding costs. | false | cvar | sv_cheats |
nav_ |
Displays failed pathfinding attempts. | 0 | cvar | sv_cheats |
nav_ |
Displays accumulated pathfinding costs. | false | cvar | sv_cheats |
nav_ |
Sets the heuristic multiplier used by navigation pathfinding. | 1 | cvar | sv_cheats |
nav_ |
Enables multithreaded navigation pathfinding. | false | cvar | sv_cheats |
nav_ |
Sets the dot-product tolerance used when determining potentially visible navigation areas. | 0.98 | cvar | sv_cheats |
nav_ |
Raises the top boundary of the navigation drag-selection volume. | — | cmd | sv_cheats |
nav_ |
Raises the bottom boundary of the navigation drag-selection volume. | — | cmd | sv_cheats |
nav_ |
Restores the previously stored navigation-area selection. | — | cmd | sv_cheats |
nav_ |
Removes the current navigation area from the selected set. | — | cmd | sv_cheats |
nav_ |
Allows blocked navigation areas to be selected in nav-edit mode. | true | cvar | sv_cheats |
nav_ |
Selects the navigation area with the specified ID. | -1 | cvar | sv_cheats |
nav_ |
Selects the navigation-space block with the specified ID. | -1 | cvar | sv_cheats |
nav_ |
Restricts navigation-area selection to areas supporting the specified hull category. | 0 | cvar | sv_cheats |
nav_ |
Adds all navigation areas within the specified radius to the selected set. | — | cmd | sv_cheats |
nav_ |
Selects navigation areas containing the specified attribute. | — | cmd | sv_cheats |
nav_ |
Sets a movable navigation mesh as active (0) or dormant (1). | — | cmd | sv_cheats |
nav_ |
Displays connections from the selected navigation area. | true | cvar | sv_cheats |
nav_ |
Displays navigation-area vertex positions. | true | cvar | sv_cheats |
nav_ |
Displays water-related information for navigation areas. | true | cvar | sv_cheats |
nav_ |
Displays information about navigation elements. | true | cvar | sv_cheats |
nav_ |
Sets the font used for navigation element information. | Consolas | cvar | sv_cheats |
nav_ |
Sets the font size used for navigation element information. | -1 | cvar | sv_cheats |
nav_ |
Sets the vertical text offset for navigation element information. | -11 | cvar | sv_cheats |
nav_ |
Displays areas potentially visible from the current navigation area. | 0 | cvar | sv_cheats |
nav_ |
Enables spline constraints for navigation-path smoothing. | true | cvar | sv_cheats |
nav_ |
Sets the relaxation value for spline smoothing constraints. | 0.006 | cvar | sv_cheats |
nav_ |
Sets the spring constraint used for navigation smoothing. | 2 | cvar | sv_cheats |
nav_ |
Sets the relaxation value for spring smoothing constraints. | 0.01 | cvar | sv_cheats |
nav_ |
Controls navigation-smoothing boundary visualization. | 0 | cvar | sv_cheats |
nav_ |
Controls navigation-smoothing calculation visualization. | 0 | cvar | sv_cheats |
nav_ |
Displays spline constraints used by navigation smoothing. | false | cvar | sv_cheats |
nav_ |
Displays spring constraints used by navigation smoothing. | 0 | cvar | sv_cheats |
nav_ |
Displays navigation smoothing speed information. | 0 | cvar | sv_cheats |
nav_ |
Enables navigation-path smoothing. | 1 | cvar | sv_cheats |
nav_ |
Enables relaxation during navigation smoothing. | true | cvar | sv_cheats |
nav_ |
Uses timesteps during navigation smoothing relaxation. | false | cvar | sv_cheats |
nav_ |
Overrides the navigation smoothing spring constant. | -1 | cvar | sv_cheats |
nav_ |
Enables spring-based navigation smoothing. | true | cvar | sv_cheats |
nav_ |
No description yet | 0 | cvar | sv_cheats |
nav_ |
No description yet | 0 | cvar | sv_cheats |
nav_ |
No description yet | 0 | cvar | sv_cheats |
nav_ |
Sets the base forward distance used by spring-based navigation smoothing. | 50 | cvar | sv_cheats |
nav_ |
Sets the time limit used when calculating forward smoothing distance. | 1 | cvar | sv_cheats |
nav_ |
Sets the maximum spring distance used by navigation smoothing. | 36 | cvar | sv_cheats |
nav_ |
Overrides the maximum spring tension used by navigation smoothing. | -1 | cvar | sv_cheats |
nav_ |
Sets the acceleration factor used to determine spring smoothing timesteps. | 100 | cvar | sv_cheats |
nav_ |
Sets the speed factor used to determine spring smoothing timesteps. | 100 | cvar | sv_cheats |
nav_ |
Sets the maximum timestep used by spring navigation smoothing. | 0.5 | cvar | sv_cheats |
nav_ |
Sets the minimum timestep used by spring navigation smoothing. | 0.1 | cvar | sv_cheats |
nav_ |
Sets yaw rotation speed for spring-based navigation smoothing. | 50 | cvar | sv_cheats |
nav_ |
Sets the yaw threshold used by spring-based navigation smoothing. | 20 | cvar | sv_cheats |
nav_ |
Sets the distance used for navigation-space selection. | 1000 | cvar | sv_cheats |
nav_ |
Splits a navigation area into two along the line aligned with the cursor. | — | cmd | sv_cheats |
nav_ |
Displays the navigation-area split line. | false | cvar | sv_cheats |
nav_ |
Stores the current navigation-area selection for later restoration. | — | cmd | sv_cheats |
nav_ |
Enables testing of navigation-area gravity behavior. | false | cvar | sv_cheats |
nav_ |
No description yet | -1 | cvar | sv_cheats |
nav_ |
No description yet | -1 | cvar | sv_cheats |
nav_ |
No description yet | -1 | cvar | sv_cheats |
nav_ |
Demonstrates a hexagonal-lattice search across the navigation mesh. | false | cvar | sv_cheats |
nav_ |
No description yet | 2 | cvar | sv_cheats |
nav_ |
Enables a simplified BFS lattice navigation test. | false | cvar | sv_cheats |
nav_ |
Sets the first spacing value used by BFS lattice testing. | 24 | cvar | sv_cheats |
nav_ |
Sets the second spacing value used by BFS lattice testing. | 48 | cvar | sv_cheats |
nav_ |
Sets the third spacing value used by BFS lattice testing. | 96 | cvar | sv_cheats |
nav_ |
Enables a simple breadth-first-search navigation test. | false | cvar | sv_cheats |
nav_ |
No description yet | 0 | cvar | sv_cheats |
nav_ |
No description yet | false | cvar | sv_cheats |
nav_ |
No description yet | 90 | cvar | sv_cheats |
nav_ |
No description yet | 0 | cvar | sv_cheats |
nav_ |
No description yet | 100 | cvar | sv_cheats |
nav_ |
No description yet | -1 | cvar | sv_cheats |
nav_ |
No description yet | false | cvar | sv_cheats |
nav_ |
No description yet | 0 | cvar | sv_cheats |
nav_ |
No description yet | 0 | cvar | sv_cheats |
nav_ |
Enables a navigation detour test. | false | cvar | sv_cheats |
nav_ |
Finds the nearest point on the navigation mesh to the traced point using the hull selected by nav_select_hull. | false | cvar | sv_cheats |
nav_ |
Finds the nearest navigation-mesh point to the traced point and clears the test state. | false | cvar | sv_cheats |
nav_ |
Demonstrates finding random points connected through the navigation mesh to the starting point. | false | cvar | sv_cheats |
nav_ |
Sets the maximum distance for random connected-point navigation testing. | 1000 | cvar | sv_cheats |
nav_ |
Sets the minimum distance for random connected-point navigation testing. | 100 | cvar | sv_cheats |
nav_ |
No description yet | 0 | cvar | sv_cheats |
nav_ |
Forces NPC navigation paths to be recalculated during testing. | false | cvar | sv_cheats |
nav_ |
Enables runtime navigation-generation testing. | false | cvar | sv_cheats |
nav_ |
No description yet | false | cvar | sv_cheats |
nav_ |
Sets the extent used by runtime navigation tile-removal testing. | 50 | cvar | sv_cheats |
nav_ |
No description yet | false | cvar | sv_cheats |
nav_ |
Tests finding navigation areas overlapping gravity-related regions. | false | cvar | sv_cheats |
nav_ |
Tests finding the nearest navigation area with gravity handling. | false | cvar | sv_cheats |
nav_ |
Finds entities intruding into the navigation mesh, prints them to the console, and displays their bounding boxes. | — | cmd | sv_cheats |
nav_ |
No description yet | — | cmd | sv_cheats |
nav_ |
Enables multi-connection navigation testing. | false | cvar | sv_cheats |
nav_ |
No description yet | 0 | cvar | sv_cheats |
nav_ |
Controls NPC navigation collision testing. | 0 | cvar | sv_cheats |
nav_ |
Sets the range used for NPC navigation collision testing. | 250 | cvar | sv_cheats |
nav_ |
Displays geometry used by NPC navigation collision testing. | false | cvar | sv_cheats |
nav_ |
Calculates and draws a path from the player or camera position to the test position. | false | cvar | sv_cheats |
nav_ |
Locks the pathfinding test goal to the current intersection point. | false | cvar | sv_cheats |
nav_ |
Locks the pathfinding test start point to the current intersection point. | false | cvar | sv_cheats |
nav_ |
Enables movement-related path testing. | false | cvar | sv_cheats |
nav_ |
Enables path optimization for nav_edit_path test paths. | true | cvar | sv_cheats |
nav_ |
Enables optimization of path transitions during testing. | false | cvar | sv_cheats |
nav_ |
Calculates a return path from the cursor position to the path created by nav_test_path. | false | cvar | sv_cheats |
nav_ |
Controls 3D navigation testing (1 = Space-to-space, 2 = Combined space/ground). | 0 | cvar | sv_cheats |
nav_ |
Enables flight-path testing. | true | cvar | sv_cheats |
nav_ |
Enables swimming-path testing. | true | cvar | sv_cheats |
nav_ |
No description yet | 0 | cvar | sv_cheats |
nav_ |
Enables navigation ray testing. | false | cvar | sv_cheats |
nav_ |
Uses NPC movement rules during navigation ray tests. | false | cvar | sv_cheats |
nav_ |
Tests tactical “on path” searches using a selected NPC with an active path. | false | cvar | sv_cheats |
nav_ |
Restricts “on path” tactical-search testing to boundary edges. | false | cvar | sv_cheats |
nav_ |
Tests “on path” tactical searches using SetGoal and possible path clipping. | false | cvar | sv_cheats |
nav_ |
Enables navigation smoothing tests. | false | cvar | sv_cheats |
nav_ |
No description yet | 0 | cvar | sv_cheats |
nav_ |
Sets input speed for navigation smoothing tests. | 120 | cvar | sv_cheats |
nav_ |
Sets input yaw for navigation smoothing tests. | 0 | cvar | sv_cheats |
nav_ |
Sets path speed for navigation smoothing tests. | -1 | cvar | sv_cheats |
nav_ |
Sets separation distance for navigation smoothing tests. | -1 | cvar | sv_cheats |
nav_ |
Sets the spring constant used by navigation smoothing tests. | -1 | cvar | sv_cheats |
nav_ |
Sets maximum spring tension for navigation smoothing tests. | -1 | cvar | sv_cheats |
nav_ |
Controls navigation spline testing. | 0 | cvar | sv_cheats |
nav_ |
Controls navigation obstacle-splitting tests. | 0 | cvar | sv_cheats |
nav_ |
Marks the split-obstacle test as dirty. | false | cvar | sv_cheats |
nav_ |
No description yet | false | cvar | sv_cheats |
nav_ |
Sets the obstacle size used by navigation split tests. | 30 | cvar | sv_cheats |
nav_ |
Updates the obstacle position during split-obstacle testing. | true | cvar | sv_cheats |
nav_ |
Starts or stops continuous removal of navigation areas from the selected set. | — | cmd | sv_cheats |
nav_ |
Removes the current navigation area from the selected set. | — | cmd | sv_cheats |
nav_ |
Toggles all navigation areas into or out of the selected set. | — | cmd | sv_cheats |
nav_ |
Starts or stops continuous addition of navigation areas to the selected set. | — | cmd | sv_cheats |
nav_ |
Clears the currently marked navigation area or ladder. | — | cmd | sv_cheats |
nav_ |
Sets navigation-system validation level; higher levels perform more checks and run slower. | 0 | cvar | sv_cheats |
nav_ |
Displays or prints debugging information for navigation-volume queries. | 0 | cvar | sv_cheats |
navspace_ |
Creates smooth navigation connections through water. | true | cvar | sv_cheats |
navspace_ |
Creates navigation connections for transitions into or out of water. | true | cvar | sv_cheats |
navspace_ |
Controls NavSpace pathfinding debugging. | -1 | cvar | sv_cheats |
navspace_ |
Controls NavSpace string-pulling/path-smoothing debugging. | 1 | cvar | sv_cheats |
navspace_ |
Controls NavSpace trace debugging. | 0 | cvar | sv_cheats |
navspace_ |
Controls NavSpace transition-calculation debugging. | 0 | cvar | sv_cheats |
navspace_ |
Draws navigation blocks when they change. | 0 | cvar | sv_cheats |
navspace_ |
Draws water volumes when they change. | 0 | cvar | sv_cheats |
navspace_ |
Uses water-level location data during NavSpace pathfinding. | true | cvar | sv_cheats |
player_ |
Stores the last selected bot difficulty. | 2 | cvar | saved to config |
player_ |
Enables player off-navigation debugging. | false | cvar | sv_cheats |
skill |
Sets the game skill level. | 1 | cvar | saved to config |
sv_ |
Automatically adjusts bot difficulty each round based on contribution score. | true | cvar | |
sv_ |
Sets the relative chance that a bot choosing a grenade buys a decoy. | 1 | cvar | |
sv_ |
Sets the relative chance that a bot choosing a grenade buys a flashbang. | 1 | cvar | |
sv_ |
Sets the percentage chance that bots spend leftover money on a grenade. | 33 | cvar | |
sv_ |
Sets the relative chance that a bot choosing a grenade buys an HE grenade. | 6 | cvar | |
sv_ |
Sets the relative chance that a bot choosing a grenade buys a Molotov/incendiary grenade. | 1 | cvar | |
sv_ |
Sets the relative chance that a bot choosing a grenade buys a smoke grenade. | 1 | cvar | |
sv_ |
Makes the server generate and send network data to bots for performance testing. | false | cvar |
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