Search all 2,768 console
entries reported by cvarlist in Counter-Strike 2 build
1.41.7.6:
680 executable
commands and 2,088
console variables (cvars). Filter the database by name, purpose, type, topic, or
sv_cheats requirement.
This is the complete technical reference, so it also includes engine, developer, and debugging entries that most players will never use in a regular game. For a shorter selection, browse commands by topic or see the most useful CS2 console commands.
sv_cheats 1, so on your own server or in offline practice. On a matchmaking server it does nothing.
| Command | Description | Default | Type | Topic | Flags |
|---|---|---|---|---|---|
_ |
Records a demo incrementally. | — | cmd | Demos and GOTV | sv_cheats |
-cl_ |
Shows teammate equipment information while the command is active and hides it when released. | — | cmd | Radar and HUD | |
-lookatweapon |
Starts and stops the weapon inspect action. | — | cmd | Viewmodel and Weapons | |
-quickbuyradial |
Opens and closes the radial quick-buy menu. | — | cmd | Radar and HUD | |
-quickgrenaderadial |
Opens and closes the radial grenade selection menu. | — | cmd | Radar and HUD | |
-quickinv |
Opens and closes the radial quick-inventory menu. | — | cmd | Radar and HUD | |
-radialradio |
Opens and closes the first radial radio menu. | — | cmd | Radar and HUD | |
-radialradio2 |
Opens and closes the second radial radio menu. | — | cmd | Radar and HUD | |
-radialradio3 |
Opens and closes the third radial radio menu. | — | cmd | Radar and HUD | |
-spray_ |
Opens and closes the graffiti spray menu. | — | cmd | Radar and HUD | |
+cl_ |
Shows teammate equipment information while the command is active and hides it when released. | — | cmd | Radar and HUD | |
+lookatweapon |
Starts and stops the weapon inspect action. | — | cmd | Viewmodel and Weapons | |
+quickbuyradial |
Opens and closes the radial quick-buy menu. | — | cmd | Radar and HUD | |
+quickgrenaderadial |
Opens and closes the radial grenade selection menu. | — | cmd | Radar and HUD | |
+quickinv |
Opens and closes the radial quick-inventory menu. | — | cmd | Radar and HUD | |
+radialradio |
Opens and closes the first radial radio menu. | — | cmd | Radar and HUD | |
+radialradio2 |
Opens and closes the second radial radio menu. | — | cmd | Radar and HUD | |
+radialradio3 |
Opens and closes the third radial radio menu. | — | cmd | Radar and HUD | |
+spray_ |
Opens and closes the graffiti spray menu. | — | cmd | Radar and HUD | |
adsp_ |
No description yet | 0 | cvar | Audio | saved to config |
ai_ |
Displays debug information for the NPC dynamic interaction system. | 0 | cvar | Bots | sv_cheats |
ai_ |
Debugs NPC line of sight (1 = highlight solid blockers, 2 = also show non-solid potential blockers). | 0 | cvar | Bots | sv_cheats |
ai_ |
Displays debug information for scripted NPC sequences. | false | cvar | Bots | sv_cheats |
ai_ |
Displays AI shooting-position debug information. | 0 | cvar | Bots | sv_cheats |
ai_ |
Enables or disables NPC AI processing. | false | cvar | Bots | sv_cheats |
ai_ |
No description yet | false | cvar | Bots | sv_cheats |
alias |
Creates an alias for a console command or command sequence. | — | cmd | Binds and Aliases | |
ammo_ |
Sets the maximum reserve ammo for the .338 Magnum ammo type. | 30 | cvar | Viewmodel and Weapons | |
ammo_ |
Sets the maximum reserve ammo for the .357 SIG ammo type. | 52 | cvar | Viewmodel and Weapons | |
ammo_ |
Sets the maximum reserve ammo for the .357 SIG Min ammo type. | 12 | cvar | Viewmodel and Weapons | |
ammo_ |
Sets the maximum reserve ammo for the P250 .357 SIG ammo type. | 26 | cvar | Viewmodel and Weapons | |
ammo_ |
Sets the maximum reserve ammo for the .357 SIG Small ammo type. | 24 | cvar | Viewmodel and Weapons | |
ammo_ |
Sets the maximum reserve ammo for the .45 ACP ammo type. | 100 | cvar | Viewmodel and Weapons | |
ammo_ |
Sets the maximum reserve ammo for the .50 AE ammo type. | 35 | cvar | Viewmodel and Weapons | |
ammo_ |
Sets the maximum reserve ammo for the 5.56 mm Box ammo type. | 200 | cvar | Viewmodel and Weapons | |
ammo_ |
Sets the maximum reserve ammo for the 5.56 mm ammo type. | 90 | cvar | Viewmodel and Weapons | |
ammo_ |
Sets the maximum reserve ammo for the 5.56 mm Small ammo type. | 40 | cvar | Viewmodel and Weapons | |
ammo_ |
Sets the maximum reserve ammo for the 5.7 mm ammo type. | 100 | cvar | Viewmodel and Weapons | |
ammo_ |
Sets the maximum reserve ammo for the 7.62 mm ammo type. | 90 | cvar | Viewmodel and Weapons | |
ammo_ |
Sets the maximum reserve ammo for the 9 mm ammo type. | 120 | cvar | Viewmodel and Weapons | |
ammo_ |
Sets the maximum reserve ammo for buckshot. | 32 | cvar | Viewmodel and Weapons | |
ammo_ |
Sets the default carry limit for an individual grenade type. | 1 | cvar | Viewmodel and Weapons | |
ammo_ |
Sets the maximum number of flashbangs a player can carry. | 2 | cvar | Viewmodel and Weapons | |
ammo_ |
Sets the maximum total number of grenades a player can carry. | 4 | cvar | Viewmodel and Weapons | |
ammo_ |
Sets the carry limit for adrenaline items. | 5 | cvar | Viewmodel and Weapons | |
ammo_ |
Sets the maximum number of healthshots a player can carry. | 4 | cvar | Viewmodel and Weapons | |
anim_ |
Validates animation group channel lists against their animations when loaded. | true | cvar | Other Commands | |
animated_ |
No description yet | true | cvar | Other Commands | sv_cheats |
animevents_ |
Lists all currently registered animation events. | — | cmd | Other Commands | sv_cheats |
animgraph_ |
Enables animation graph debugging. | false | cvar | Other Commands | sv_cheats |
animgraph_ |
Selects the entity index to debug in the animation graph. | 0 | cvar | Other Commands | sv_cheats |
animgraph_ |
Enables foot-lock inverse kinematics. | true | cvar | Other Commands | sv_cheats |
animgraph_ |
Displays raycasts used by animation slope handling. | false | cvar | Other Commands | sv_cheats |
animgraph_ |
Enables animation graph slope handling. | true | cvar | Other Commands | sv_cheats |
animgraph_ |
Restricts animation graph traces to static geometry. | false | cvar | Other Commands | sv_cheats |
annotation_ |
Loads annotations without clearing the existing annotations. | — | cmd | Practice and Cheats | |
annotation_ |
Automatically loads annotation data. | false | cvar | Practice and Cheats | |
annotation_ |
Clears all annotations. | — | cmd | Practice and Cheats | |
annotation_ |
Creates an annotation. | — | cmd | Practice and Cheats | |
annotation_ |
Deletes the most recently created annotation node set. | — | cmd | Practice and Cheats | |
annotation_ |
Clears existing annotations and then loads annotation data. | — | cmd | Practice and Cheats | |
annotation_ |
Reloads the annotation file. | — | cmd | Practice and Cheats | |
annotation_ |
No description yet | — | cmd | Practice and Cheats | |
annotation_ |
Saves annotation data to a file. | — | cmd | Practice and Cheats | |
autobuy |
Attempts to buy items in the order defined by cl_autobuy. | — | cmd | Viewmodel and Weapons | |
axis |
Draws a debug axis at the specified position and orientation. | — | cmd | Other Commands | sv_cheats |
bake_ |
No description yet | — | cmd | Practice and Cheats | sv_cheats |
battery_ |
Obsolete battery saver setting (0 = off, 1 = on); replaced by mobile_fps_* settings. | false | cvar | Video and Performance | saved to config |
benchframe |
Takes a snapshot of a specified frame during a timed demo. | — | cmd | Demos and GOTV | |
bind |
Binds a key to a command. | — | cmd | Binds and Aliases | |
binddefaults |
Restores all key bindings to their default values. | — | cmd | Binds and Aliases | |
bindss |
Binds a key for a specific split-screen player. | — | cmd | Binds and Aliases | |
bot_ |
Adds a bot using optional team, type, difficulty, and name criteria. | — | cmd | Bots | |
bot_ |
Adds a Counter-Terrorist bot with the specified options. | — | cmd | Bots | |
bot_ |
Adds a Terrorist bot with the specified options. | — | cmd | Bots | |
bot_ |
Allows bots to use all weapon types. | — | cmd | Bots | |
bot_ |
Allows or prevents bots from using grenades. | true | cvar | Bots | |
bot_ |
Allows or prevents bots from using machine guns. | true | cvar | Bots | |
bot_ |
Allows or prevents bots from using pistols. | true | cvar | Bots | |
bot_ |
Allows or prevents bots from using rifles. | true | cvar | Bots | |
bot_ |
Allows bots to occasionally go rogue and ignore radio commands and scenario goals. | true | cvar | Bots | |
bot_ |
Allows or prevents bots from using shotguns. | true | cvar | Bots | |
bot_ |
Allows or prevents bots from using sniper rifles. | true | cvar | Bots | |
bot_ |
Allows or prevents bots from using submachine guns. | true | cvar | Bots | |
bot_ |
Allows cooperative bots to automatically follow nearby human players. | false | cvar | Bots | |
bot_ |
Makes bots automatically leave to free slots for human players. | true | cvar | Bots | |
bot_ |
Sets the upper performance threshold for automatically changing bot difficulty. | 0 | cvar | Bots | |
bot_ |
Sets the lower performance threshold for automatically changing bot difficulty. | -2 | cvar | Bots | |
bot_ |
Controls bot communication (off, radio, minimal, or normal). | normal | cvar | Bots | |
bot_ |
Controls whether players can take control of bots. | true | cvar | Bots | |
bot_ |
Sets the maximum target visibility distance for idle cooperative bots. | 1400 | cvar | Bots | |
bot_ |
Forces bots to crouch. | false | cvar | Bots | sv_cheats |
bot_ |
Enables internal bot debugging. | 0 | cvar | Bots | sv_cheats |
bot_ |
Selects or controls the target used for internal bot debugging. | 0 | cvar | Bots | sv_cheats |
bot_ |
Sets the chance that defending bots will rush. | 33 | cvar | Bots | sv_cheats |
bot_ |
Prevents bots from performing scenario objectives when a human teammate is present. | true | cvar | Bots | |
bot_ |
Prevents bots from taking scenario items when a human teammate is present. | true | cvar | Bots | |
bot_ |
Sets bot difficulty (0 = Easy, 1 = Normal, 2 = Hard, 3 = Expert). | 2 | cvar | Bots | |
bot_ |
Prevents bots from firing their weapons. | false | cvar | Bots | sv_cheats |
bot_ |
Prevents bots from buying when their money is below the specified amount. | 2000 | cvar | Bots | |
bot_ |
Disables normal bot AI and makes bots move around randomly. | false | cvar | Bots | |
bot_ |
Freezes bots in place. | false | cvar | Bots | sv_cheats |
bot_ |
Sends a bot to the marked navigation area. | — | cmd | Bots | sv_cheats |
bot_ |
Sends a bot to the selected navigation area. | — | cmd | Bots | sv_cheats |
bot_ |
No description yet | — | cmd | Bots | sv_cheats |
bot_ |
Makes bots ignore enemies. | false | cvar | Bots | sv_cheats |
bot_ |
Makes bots ignore non-bot players. | false | cvar | Bots | sv_cheats |
bot_ |
Makes bots wait for a human player to join before entering the game. | true | cvar | Bots | |
bot_ |
Sets which team bots join (any, T, or CT). | any | cvar | Bots | |
bot_ |
Kicks bots matching the specified criteria. | — | cmd | Bots | |
bot_ |
Kills bots matching the specified criteria. | — | cmd | Bots | sv_cheats |
bot_ |
Restricts bots to knives. | — | cmd | Bots | |
bot_ |
Specifies the items given to bots at the start of a round. | 0 | cvar | Bots | sv_cheats |
bot_ |
Sets the maximum smoke distance through which bots can see players. | 200 | cvar | Bots | |
bot_ |
Overrides the maximum distance at which bots can see targets. | -1 | cvar | Bots | |
bot_ |
Makes a bot use the user commands of the player with the specified index. | 0 | cvar | Bots | sv_cheats |
bot_ |
Keeps spectator controls such as +attack and +jump from being passed to a mimicked bot. | true | cvar | Bots | sv_cheats |
bot_ |
Sets the yaw offset applied when a bot mimics player input. | 180 | cvar | Bots | sv_cheats |
bot_ |
Makes a matching bot follow a human-defined path. | — | cmd | Bots | sv_cheats |
bot_ |
Restricts bots to pistols. | — | cmd | Bots | |
bot_ |
Places a bot at the position the local player is aiming at. | — | cmd | Bots | sv_cheats |
bot_ |
Adds a configurable prefix to the names of bots that join the game. | 0 | cvar | Bots | |
bot_ |
Sets the target number of bots in the game. | 10 | cvar | Bots | |
bot_ |
Controls bot quota behavior (normal, fill, or match). | fill | cvar | Bots | |
bot_ |
Makes bots ignore weapon preferences and buy weapons randomly. | false | cvar | Bots | sv_cheats |
bot_ |
Displays navigation areas where opposing rushing players are expected to meet. | false | cvar | Bots | sv_cheats |
bot_ |
Displays bot navigation debugging information. | false | cvar | Bots | sv_cheats |
bot_ |
Shows when each navigation area can first be reached by each team. | false | cvar | Bots | sv_cheats |
bot_ |
Restricts bots to sniper rifles. | — | cmd | Bots | |
bot_ |
Stops bots according to the specified team or role filters. | 0 | cvar | Bots | sv_cheats |
bot_ |
Makes bots strafe left and right using the specified interval. | 0 | cvar | Bots | |
bot_ |
No description yet | 0 | cvar | Bots | sv_cheats |
bot_ |
Restricts bots to walking instead of running. | false | cvar | Bots | |
bot_ |
Keeps bots idle and prevents them from attacking. | false | cvar | Bots | sv_cheats |
box |
Draws a debug bounding box using the specified dimensions, lifetime, and color. | — | cmd | Other Commands | sv_cheats |
buddha |
Allows the player to take damage without dying. | false | cvar | Practice and Cheats | sv_cheats |
buddha_ |
Keeps bots from receiving Buddha mode protection. | false | cvar | Practice and Cheats | sv_cheats |
buddha_ |
Sets the health restored when damage would reduce health below zero in Buddha mode. | 1 | cvar | Practice and Cheats | sv_cheats |
bug_ |
No description yet | 0 | cvar | Other Commands | saved to config |
bugbug |
No description yet | — | cmd | Other Commands | |
button_ |
Displays information about the specified key or button. | — | cmd | Other Commands | |
buymenu |
Shows or hides the main buy menu. | — | cmd | Viewmodel and Weapons | |
buyrandom |
Buys a random primary and secondary weapon, mainly for Deathmatch. | — | cmd | Viewmodel and Weapons | |
c_ |
Sets the maximum third-person camera distance. | 200 | cvar | Other Commands | saved to config |
c_ |
Sets the maximum third-person camera pitch. | 90 | cvar | Other Commands | saved to config |
c_ |
Sets the maximum third-person camera yaw. | 135 | cvar | Other Commands | saved to config |
c_ |
Sets the minimum third-person camera distance. | 30 | cvar | Other Commands | saved to config |
c_ |
Sets the minimum third-person camera pitch. | 0 | cvar | Other Commands | saved to config |
c_ |
Sets the minimum third-person camera yaw. | -135 | cvar | Other Commands | saved to config |
c_ |
Sets the height of the orthographic camera view. | 100 | cvar | Other Commands | saved to config |
c_ |
Sets the width of the orthographic camera view. | 100 | cvar | Other Commands | saved to config |
c_ |
Enables or disables third-person shoulder camera mode. | false | cvar | Other Commands | saved to config |
c_ |
Sets the aiming distance used by the third-person shoulder camera. | 120 | cvar | Other Commands | saved to config |
c_ |
Sets the distance of the third-person shoulder camera. | 40 | cvar | Other Commands | saved to config |
c_ |
Sets the vertical offset of the third-person shoulder camera. | 5 | cvar | Other Commands | saved to config |
c_ |
Sets the horizontal offset of the third-person shoulder camera. | 20 | cvar | Other Commands | saved to config |
callvote |
Starts a vote on the specified issue. | — | cmd | Server and Match Setup | |
cam_ |
Prevents the third-person camera from passing through walls when enabled. | 1 | cvar | Other Commands | saved to config |
cam_ |
Changes the current camera mode. | — | cmd | Other Commands | sv_cheats |
cam_ |
Controls how quickly the third-person camera matches its ideal angle offset. | 4 | cvar | Other Commands | saved to config |
cam_ |
Sets the ideal third-person camera distance. | 150 | cvar | Other Commands | saved to config |
cam_ |
Sets the amount of smoothing lag when the third-person camera moves toward its ideal offset. | 4 | cvar | Other Commands | saved to config |
cam_ |
Sets the ideal pitch of the third-person camera. | 0 | cvar | Other Commands | saved to config |
cam_ |
Sets the ideal yaw of the third-person camera. | 0 | cvar | Other Commands | saved to config |
cam_ |
Prints third-person view angles, ideal angles, and camera offsets to the console. | false | cvar | Other Commands | sv_cheats |
cam_ |
Makes the camera snap to its ideal position instead of transitioning smoothly. | false | cvar | Other Commands | saved to config |
camera_ |
Adds a point to the current camera path. | — | cmd | Demos and GOTV | sv_cheats |
camera_ |
Clears all points from the current camera path. | — | cmd | Demos and GOTV | sv_cheats |
camera_ |
Deletes a point from the current camera path. | — | cmd | Demos and GOTV | sv_cheats |
camera_ |
Plays or previews the current camera path. | — | cmd | Demos and GOTV | sv_cheats |
camera_ |
Enables or disables camera path editing mode. | false | cvar | Demos and GOTV | sv_cheats |
camera_ |
Loads a saved camera path. | — | cmd | Demos and GOTV | sv_cheats |
camera_ |
Saves the current camera path. | — | cmd | Demos and GOTV | sv_cheats |
camortho |
Switches to an orthographic camera. | — | cmd | Other Commands | sv_cheats |
cancelselect |
Cancels the current menu or selection action. | — | cmd | Other Commands | |
cash_ |
Sets the cash reward given to a player for defusing the bomb. | 300 | cvar | Server and Match Setup | |
cash_ |
Sets the cash reward given to a player for planting the bomb. | 300 | cvar | Server and Match Setup | |
cash_ |
Sets the player's cash penalty for damaging a hostage. | -30 | cvar | Server and Match Setup | |
cash_ |
Sets the cash amount awarded when a player is killed. | 0 | cvar | Server and Match Setup | |
cash_ |
Sets the cash reward for interacting with a hostage. | 300 | cvar | Server and Match Setup | |
cash_ |
Sets the default cash reward for killing an enemy. | 300 | cvar | Server and Match Setup | |
cash_ |
Sets the multiplier applied to enemy kill rewards. | 1 | cvar | Server and Match Setup | |
cash_ |
Sets the cash penalty for killing a hostage. | -1000 | cvar | Server and Match Setup | |
cash_ |
Sets the cash penalty for killing a teammate. | -300 | cvar | Server and Match Setup | |
cash_ |
Sets the player cash reward for rescuing a hostage. | 1000 | cvar | Server and Match Setup | |
cash_ |
Sets the cash amount applied when a player respawns. | 0 | cvar | Server and Match Setup | |
cash_ |
Sets the team cash bonus for playing short-handed. | 1000 | cvar | Server and Match Setup | |
cash_ |
Sets the team reward for winning by eliminating the enemy team on a bomb map. | 3250 | cvar | Server and Match Setup | |
cash_ |
Sets the CT team reward for winning by elimination on a hostage map. | 3000 | cvar | Server and Match Setup | |
cash_ |
Sets the T team reward for winning by elimination on a hostage map. | 3000 | cvar | Server and Match Setup | |
cash_ |
Sets the team cash amount associated with hostages remaining alive. | 0 | cvar | Server and Match Setup | |
cash_ |
Sets the team cash reward for hostage interaction. | 600 | cvar | Server and Match Setup | |
cash_ |
Sets the base cash bonus for the losing team. | 1400 | cvar | Server and Match Setup | |
cash_ |
Sets the additional loss bonus for consecutive lost rounds. | 500 | cvar | Server and Match Setup | |
cash_ |
Sets the team cash amount awarded per dead enemy. | 50 | cvar | Server and Match Setup | |
cash_ |
Sets the Terrorist team reward for planting the bomb even when it is defused. | 600 | cvar | Server and Match Setup | |
cash_ |
Sets the team cash reward for rescuing a hostage. | 600 | cvar | Server and Match Setup | |
cash_ |
Sets the Terrorist team reward for winning by bomb explosion. | 3500 | cvar | Server and Match Setup | |
cash_ |
Sets the Counter-Terrorist team reward for winning by defusing the bomb. | 3500 | cvar | Server and Match Setup | |
cash_ |
Sets the team reward for winning by rescuing hostages. | 2900 | cvar | Server and Match Setup | |
cash_ |
Sets the team reward for winning by time expiration on a bomb map. | 3250 | cvar | Server and Match Setup | |
cash_ |
Sets the team reward for winning by time expiration on a hostage map. | 3250 | cvar | Server and Match Setup | |
cash_ |
Sets the additional winner bonus for consecutive round wins. | 0 | cvar | Server and Match Setup | |
cast_ |
Tests axis-aligned bounding-box collision detection. | — | cmd | Other Commands | sv_cheats |
cast_ |
Tests a bullet cast. | — | cmd | Other Commands | sv_cheats |
cast_ |
Tests capsule collision detection. | — | cmd | Other Commands | sv_cheats |
cast_ |
Tests convex-hull collision detection. | — | cmd | Other Commands | sv_cheats |
cast_ |
Tests cylinder collision detection. | — | cmd | Other Commands | sv_cheats |
cast_ |
Tests an interval ray cast. | — | cmd | Other Commands | sv_cheats |
cast_ |
Tests oriented bounding-box (OBB) collision detection. | — | cmd | Other Commands | sv_cheats |
cast_ |
Tests collision detection against physics shapes. | — | cmd | Other Commands | sv_cheats |
cast_ |
Tests a ray cast. | — | cmd | Other Commands | sv_cheats |
cast_ |
Tests a sphere cast. | — | cmd | Other Commands | sv_cheats |
cc_ |
Sets the delay before closed captions appear. | 0.25 | cvar | Audio | saved to config |
cc_ |
Sets the closed-caption language; an empty value uses the game UI language. | 0 | cvar | Audio | saved to config |
cc_ |
Sets how long closed captions remain visible. | 1 | cvar | Audio | saved to config |
cc_ |
Shows closed captions only while spectating. | false | cvar | Audio | saved to config |
cc_ |
Shows voice subtitles without sound-effect captions when enabled. | false | cvar | Audio | saved to config |
cc_ |
Sets VR caption speed (0 = Slow, 1 = Medium, 2 = Fast). | 1 | cvar | Audio | saved to config |
cc_ |
Sets VR caption font size (0 = Small, 1 = Medium, 2 = Large). | 1 | cvar | Audio | saved to config |
cc_ |
Sets VR caption width (0 = Narrow, 1 = Medium, 2 = Wide). | 1 | cvar | Video and Performance | saved to config |
changelevel |
Changes the current multiplayer map. | — | cmd | Server and Match Setup | |
chicken_ |
Stops chicken movement. | false | cvar | Bots | sv_cheats |
cl_ |
Allows or blocks animated player avatars. | true | cvar | Radar and HUD | saved to config |
cl_ |
No description yet | false | cvar | Binds and Aliases | sv_cheats |
cl_ |
Enables automatic cursor size scaling. | true | cvar | Other Commands | saved to config |
cl_ |
Defines the item purchase order used by the autobuy command. | vesthelm vest m4a1 ak47 famas galilar mp7 nova defuser | cvar | Viewmodel and Weapons | |
cl_ |
Enables or disables automatic in-game help. | true | cvar | Radar and HUD | saved to config |
cl_ |
Converts RGB avatar files in the avatars directory to PNG. | — | cmd | Other Commands | sv_cheats |
cl_ |
Converts PNG avatar files in the avatars directory to RGB format. | — | cmd | Other Commands | sv_cheats |
cl_ |
Draws a client-side debug axis at the specified position and orientation. | — | cmd | Other Commands | sv_cheats |
cl_ |
No description yet | 0 | cvar | Practice and Cheats | sv_cheats |
cl_ |
No description yet | -1 | cvar | Audio | |
cl_ |
Draws a client-side debug bounding box. | — | cmd | Other Commands | sv_cheats |
cl_ |
Buffers incoming network messages on the client. | true | cvar | Network and Rates | |
cl_ |
Sets the high-money threshold used by the CT next-round buy-menu estimate. | 5000 | cvar | Viewmodel and Weapons | saved to config |
cl_ |
Sets the low-money threshold used by the CT next-round buy-menu estimate. | 1400 | cvar | Viewmodel and Weapons | saved to config |
cl_ |
Sets the high-money threshold used by the T next-round buy-menu estimate. | 5000 | cvar | Viewmodel and Weapons | saved to config |
cl_ |
Sets the low-money threshold used by the T next-round buy-menu estimate. | 1400 | cvar | Viewmodel and Weapons | saved to config |
cl_ |
Sets the donation key in the buy menu (0 = Left Ctrl, 1 = Left Alt, 2 = Left Shift). | 0 | cvar | Viewmodel and Weapons | saved to config |
cl_ |
Prevents number keys from purchasing items through the buy wheel when enabled. | false | cvar | Viewmodel and Weapons | saved to config |
cl_ |
Sets the execution-time threshold in milliseconds for change-callback warnings. | 0.2 | cvar | Other Commands | |
cl_ |
Checks game-code serializers. | — | cmd | Other Commands | sv_cheats |
cl_ |
Enables or disables client clock correction. | true | cvar | Network and Rates | sv_cheats |
cl_ |
No description yet | 0 | cvar | Network and Rates | |
cl_ |
Silences voice and other distracting sounds until the round ends or the player dies. | false | cvar | Audio | |
cl_ |
Sets the player's preferred teammate color. | 4 | cvar | Other Commands | saved to config |
cl_ |
Sets the period over which peer-to-peer connection retries are spread. | 20 | cvar | Network and Rates | |
cl_ |
Reports the client's desired minimum command queue length to the server. | 0 | cvar | Network and Rates | |
cl_ |
Draws a black outline around the crosshair. | true | cvar | Crosshair | saved to config |
cl_ |
Sets the inner/outer crosshair split ratio for crosshair style 2. | 1 | cvar | Crosshair | saved to config |
cl_ |
Sets the alpha modifier for the inner crosshair lines after they split in style 2. | 0 | cvar | Crosshair | saved to config |
cl_ |
Sets the alpha modifier for the outer crosshair lines after they split in style 2. | 1 | cvar | Crosshair | saved to config |
cl_ |
Sets the distance at which crosshair lines split in style 2. | 3 | cvar | Crosshair | saved to config |
cl_ |
Enables or disables the friendly-fire crosshair warning (0 = Off, 1 = On). | 1 | cvar | Crosshair | saved to config |
cl_ |
Sets crosshair outline thickness (0-3). | 1 | cvar | Crosshair | saved to config |
cl_ |
Makes the crosshair follow weapon recoil when enabled. | true | cvar | Crosshair | saved to config |
cl_ |
Sets the width of sniper scope cross lines; 1 uses a single-pixel line. | 1 | cvar | Crosshair | saved to config |
cl_ |
Enables the T-shaped crosshair. | false | cvar | Crosshair | saved to config |
cl_ |
Sets crosshair opacity. | 200 | cvar | Crosshair | saved to config |
cl_ |
Selects the crosshair color preset. | 5 | cvar | Crosshair | saved to config |
cl_ |
Sets the blue component of a custom crosshair color. | 0 | cvar | Crosshair | saved to config |
cl_ |
Sets the green component of a custom crosshair color. | 255 | cvar | Crosshair | saved to config |
cl_ |
Sets the red component of a custom crosshair color. | 0 | cvar | Crosshair | saved to config |
cl_ |
Enables or disables the center crosshair dot. | false | cvar | Crosshair | saved to config |
cl_ |
Sets the gap between the crosshair lines. | -2.2 | cvar | Crosshair | saved to config |
cl_ |
Dynamically adjusts the crosshair gap based on the equipped weapon. | true | cvar | Crosshair | saved to config |
cl_ |
Sets the length of the crosshair lines. | 3.9 | cvar | Crosshair | saved to config |
cl_ |
Selects the crosshair style (2 = Dynamic, 4 = Static, 5 = Legacy; styles 0, 1 and 3 are disabled). | 2 | cvar | Crosshair | saved to config |
cl_ |
Sets crosshair line thickness. | 0.6 | cvar | Crosshair | saved to config |
cl_ |
Enables use of the cl_crosshairalpha transparency value. | true | cvar | Crosshair | saved to config |
cl_ |
Sets the cursor size scaling factor. | 1 | cvar | Other Commands | saved to config |
cl_ |
Sets the amount of audio ducking during phase 1 of the death-camera fade. | 0.15 | cvar | Audio | |
cl_ |
Sets the duration of phase 1 of the death-camera audio fade. | 2 | cvar | Audio | |
cl_ |
Sets the amount of audio ducking during phase 2 of the death-camera fade. | 0.5 | cvar | Audio | |
cl_ |
Sets the duration of phase 2 of the death-camera audio fade. | 0.4 | cvar | Audio | |
cl_ |
Enables or disables dynamic vertical movement of the death-camera kill panel. | 1 | cvar | Radar and HUD | saved to config |
cl_ |
Controls numeric player identifiers in death notices (0 = Default, 1 = Numbers only, 2 = Append numbers to names). | 0 | cvar | Radar and HUD | |
cl_ |
Prevents held secondary fire from repeatedly cycling zoom levels when enabled. | true | cvar | Viewmodel and Weapons | saved to config |
cl_ |
Renders debug overlays received from the server. | false | cvar | Other Commands | |
cl_ |
Uses the surface graph to provide positions for rainfall debugging. | false | cvar | Other Commands | sv_cheats |
cl_ |
Cycles the visible debug-overlay domain. | — | cmd | Other Commands | sv_cheats |
cl_ |
Cycles the debug-overlay visibility state. | — | cmd | Other Commands | sv_cheats |
cl_ |
Shows the debug-overlay dashboard. | — | cmd | Other Commands | sv_cheats |
cl_ |
Hides the ImGui debug overlay. | — | cmd | Other Commands | sv_cheats |
cl_ |
Toggles the debug-overlay system. | — | cmd | Other Commands | sv_cheats |
cl_ |
Controls TrueView prediction during demo playback (0 = Disabled, 1 = Matching demo version only, 2 = Always). | 1 | cvar | Demos and GOTV | |
cl_ |
Prevents death-camera fade-out from silencing audio. | false | cvar | Audio | |
cl_ |
Disables post-processing effects when enabled. | false | cvar | Video and Performance | sv_cheats |
cl_ |
Disables ragdolls when enabled. | false | cvar | Video and Performance | sv_cheats |
cl_ |
Disables the round-end report when enabled. | false | cvar | Radar and HUD | saved to config |
cl_ |
Displays game-event debug information. | false | cvar | Other Commands | sv_cheats |
cl_ |
Gives the player a random weapon on each Deathmatch spawn when enabled. | true | cvar | Viewmodel and Weapons | saved to config |
cl_ |
Draws only the crosshair and death notices, primarily for movie recording. | false | cvar | Radar and HUD | |
cl_ |
Displays entities currently being simulated. | false | cvar | Other Commands | sv_cheats |
cl_ |
Draws a debug cross at specified 3D coordinates. | — | cmd | Other Commands | sv_cheats |
cl_ |
Enables or disables HUD rendering. | true | cvar | Radar and HUD | sv_cheats |
cl_ |
Controls death notices independently of the HUD (0 = Default, 1 = Force on, -1 = Force off). | 0 | cvar | Radar and HUD | |
cl_ |
Controls radar rendering independently of the HUD (0 = Default, 1 = Force on, -1 = Force off). | 0 | cvar | Radar and HUD | |
cl_ |
Controls overhead teammate IDs independently of the HUD (0 = Default, 1 = Force on, -1 = Force off). | 0 | cvar | Radar and HUD | |
cl_ |
Enables or disables the voting UI for spectators. | true | cvar | Radar and HUD | |
cl_ |
Draws a debug line between two 3D points, colored by collision result. | — | cmd | Other Commands | sv_cheats |
cl_ |
Dumps information about an entity. | — | cmd | Other Commands | sv_cheats |
cl_ |
Enables or disables party voice communication. | true | cvar | Audio | saved to config |
cl_ |
Displays an entity's complete bounding box in green. | — | cmd | Other Commands | sv_cheats |
cl_ |
Displays names for entities flagged to show actor names. | — | cmd | Other Commands | sv_cheats |
cl_ |
Displays animation-graph debugging information for selected entities. | — | cmd | Other Commands | sv_cheats |
cl_ |
Opens the AG2 graph and begins live debugging for the selected entity. | — | cmd | Other Commands | sv_cheats |
cl_ |
Starts live debugging and recording of an entity's AG2 graph. | — | cmd | Other Commands | sv_cheats |
cl_ |
Filters displayed entity attachments by matching name substrings. | 0 | cvar | Other Commands | sv_cheats |
cl_ |
Displays attachment points on selected entities. | — | cmd | Other Commands | sv_cheats |
cl_ |
Displays movement bounding boxes for selected entities. | — | cmd | Other Commands | sv_cheats |
cl_ |
Calls a specified function on the targeted or selected entity. | — | cmd | Other Commands | sv_cheats |
cl_ |
Clears all entity debug overlays. | — | cmd | Other Commands | sv_cheats |
cl_ |
Finds and lists entities whose class or target names contain the specified text. | — | cmd | Other Commands | sv_cheats |
cl_ |
Displays information for the entity with the specified index. | — | cmd | Other Commands | sv_cheats |
cl_ |
Grabs the object in front of the player; supports loose, multiple, and toggle options. | — | cmd | Other Commands | sv_cheats |
cl_ |
Prints the entity hierarchy tree starting from the selected entity. | — | cmd | Other Commands | sv_cheats |
cl_ |
Displays hitboxes for selected entities. | — | cmd | Other Commands | sv_cheats |
cl_ |
Displays only joints whose complete name matches the specified filter. | 0 | cvar | Other Commands | sv_cheats |
cl_ |
Filters displayed joints by matching name substrings. | 0 | cvar | Other Commands | sv_cheats |
cl_ |
Draws lines between rendered joints and their parents. | true | cvar | Other Commands | sv_cheats |
cl_ |
Displays the names of rendered joints. | true | cvar | Other Commands | sv_cheats |
cl_ |
Displays joint names and axes for selected entities. | — | cmd | Other Commands | sv_cheats |
cl_ |
Shows input and output messages sent or received by selected entities. | — | cmd | Other Commands | sv_cheats |
cl_ |
Displays an entity's name. | — | cmd | Other Commands | sv_cheats |
cl_ |
Toggles entity picker mode and shows debug information for the entity being aimed at. | — | cmd | Other Commands | sv_cheats |
cl_ |
Displays the pivot and orientation axes of selected entities. | — | cmd | Other Commands | sv_cheats |
cl_ |
Sets the size of displayed entity pivot axes. | 20 | cvar | Other Commands | sv_cheatssaved to config |
cl_ |
Removes selected entities. | — | cmd | Other Commands | sv_cheats |
cl_ |
Removes all entities matching the specified name or class. | — | cmd | Other Commands | sv_cheats |
cl_ |
Changes the scale of selected entities. | — | cmd | Other Commands | sv_cheats |
cl_ |
Prints the scene-node hierarchy starting from selected entities. | — | cmd | Other Commands | sv_cheats |
cl_ |
Dumps an entity's script-scope names and values to the console. | — | cmd | Other Commands | sv_cheats |
cl_ |
Selects or deselects entities for later manipulation. | — | cmd | Other Commands | sv_cheats |
cl_ |
Sets an entity's angles. | — | cmd | Other Commands | sv_cheats |
cl_ |
Changes the target name of selected entities. | — | cmd | Other Commands | sv_cheats |
cl_ |
Moves an entity to the specified position. | — | cmd | Other Commands | sv_cheats |
cl_ |
Displays entity contexts in the ent_text overlay. | false | cvar | Other Commands | sv_cheats |
cl_ |
Displays damage amounts above the affected target. | — | cmd | Other Commands | sv_cheats |
cl_ |
No description yet | 0 | cvar | Other Commands | sv_cheats |
cl_ |
No description yet | -1 | cvar | Other Commands | sv_cheats |
cl_ |
Displays the skeleton of selected entities. | — | cmd | Other Commands | sv_cheats |
cl_ |
Displays debug text above selected entities. | — | cmd | Other Commands | sv_cheats |
cl_ |
Hides entity debug text for selected entities. | — | cmd | Other Commands | sv_cheats |
cl_ |
Sets filters used by cl_ent_text. | — | cmd | Other Commands | sv_cheats |
cl_ |
No description yet | -1 | cvar | Other Commands | sv_cheatssaved to config |
cl_ |
No description yet | false | cvar | Other Commands | sv_cheats |
cl_ |
Displays entity debug text within the specified radius. | — | cmd | Other Commands | sv_cheats |
cl_ |
Adds selected entity names to the persistent ent_text display list. | — | cmd | Other Commands | sv_cheats |
cl_ |
Clears the persistent ent_text display list. | — | cmd | Other Commands | sv_cheats |
cl_ |
Prints the persistent ent_text display list. | — | cmd | Other Commands | sv_cheats |
cl_ |
Removes selected entity names from the persistent ent_text display list. | — | cmd | Other Commands | sv_cheats |
cl_ |
Displays debug text for selected entities within 256 units of the player. | — | cmd | Other Commands | sv_cheats |
cl_ |
Releases all objects grabbed with cl_ent_grab. | — | cmd | Other Commands | sv_cheats |
cl_ |
Displays the interpolated VCollide collision wireframe for selected entities. | — | cmd | Other Commands | sv_cheats |
cl_ |
Displays the eye position of selected entities in red. | — | cmd | Other Commands | sv_cheats |
cl_ |
Displays visibility traces for the selected entity. | — | cmd | Other Commands | sv_cheats |
cl_ |
Sets the minimum interval between prediction-error summaries; 0 disables them. | 0 | cvar | Network and Rates | |
cl_ |
Enables entity extrapolation when interpolation history runs out. | true | cvar | Network and Rates | sv_cheats |
cl_ |
Sets how long the client may extrapolate entities. | 0.25 | cvar | Network and Rates | sv_cheats |
cl_ |
Sets the gap between crosshair lines for fixed crosshair style 1. | 3 | cvar | Crosshair | saved to config |
cl_ |
Forces the engine to flush an entity packet for debugging. | 0 | cvar | Network and Rates | sv_cheats |
cl_ |
Forces spectator HUD colors to use team or teammate colors. | true | cvar | Demos and GOTV | saved to config |
cl_ |
Enables detailed frame-time information in end-of-session performance reports. | true | cvar | Video and Performance | |
cl_ |
Forces an uncompressed update from the server. | — | cmd | Network and Rates | sv_cheats |
cl_ |
Sets the brightness of player glow outlines. | 1 | cvar | Video and Performance | sv_cheats |
cl_ |
Sets the blue component of the distant-item glow color. | 1 | cvar | Video and Performance | |
cl_ |
Sets the green component of the distant-item glow color. | 0.4 | cvar | Video and Performance | |
cl_ |
Sets the red component of the distant-item glow color. | 0.3 | cvar | Video and Performance | |
cl_ |
Prevents the graphics-driver recommendation warning from being shown again. | false | cvar | Video and Performance | saved to config |
cl_ |
Enables the grenade crosshair for decoy grenades. | true | cvar | Crosshair | saved to config |
cl_ |
Enables the grenade crosshair for HE grenades. | true | cvar | Crosshair | saved to config |
cl_ |
Enables the grenade crosshair for Molotov and incendiary grenades. | true | cvar | Crosshair | saved to config |
cl_ |
Enables the grenade crosshair for flashbangs. | true | cvar | Crosshair | saved to config |
cl_ |
Keeps the normal player crosshair visible when the grenade crosshair is active. | true | cvar | Crosshair | saved to config |
cl_ |
Enables the grenade crosshair for smoke grenades. | true | cvar | Crosshair | saved to config |
cl_ |
Sets how long a decoy grenade pin must be held before its grenade crosshair appears. | 2 | cvar | Crosshair | saved to config |
cl_ |
Sets how long an HE grenade pin must be held before its grenade crosshair appears. | 2 | cvar | Crosshair | saved to config |
cl_ |
Sets how long a fire grenade pin must be held before its grenade crosshair appears. | 2 | cvar | Crosshair | saved to config |
cl_ |
Sets how long a flashbang pin must be held before its grenade crosshair appears. | 2 | cvar | Crosshair | saved to config |
cl_ |
Sets how long a smoke grenade pin must be held before its grenade crosshair appears. | 2 | cvar | Crosshair | saved to config |
cl_ |
Displays the status of all spawn groups. | — | cmd | Other Commands | sv_cheats |
cl_ |
Controls player avatar visibility (0 = Show all, 1 = Hide all, 2 = Show friends only). | 0 | cvar | Video and Performance | saved to config |
cl_ |
Allows the client to send HTTP logs from the main menu. | false | cvar | Network and Rates | |
cl_ |
Sets the HUD color preset (0 = Team color, 1-12 = Available color presets). | 0 | cvar | Radar and HUD | saved to config |
cl_ |
Sets radar background opacity. | 0.627 | cvar | Radar and HUD | saved to config |
cl_ |
Enables or disables radar background blur. | true | cvar | Radar and HUD | saved to config |
cl_ |
Uses additive blending for the radar map over its background. | true | cvar | Radar and HUD | saved to config |
cl_ |
Sets the size scale of the HUD radar. | 1 | cvar | Radar and HUD | saved to config |
cl_ |
Sets the frame-time threshold considered poor. | 100 | cvar | Video and Performance | saved to config |
cl_ |
Controls frame-time/FPS telemetry display (0 = Never, 1 = Only when poor, 2 = Always). | 1 | cvar | Video and Performance | saved to config |
cl_ |
Controls detailed network-problem telemetry for loss, late delivery, and peak jitter (0 = Never, 1 = Poor conditions only, 2 = Always). | 0 | cvar | Network and Rates | saved to config |
cl_ |
Sets the packet-delivery anomaly percentage considered poor. | 2 | cvar | Network and Rates | saved to config |
cl_ |
Controls display of missed user-command and server-snapshot percentages (0 = Never, 1 = Poor conditions only, 2 = Always). | 1 | cvar | Network and Rates | saved to config |
cl_ |
Controls the HUD graph for packet jitter, loss, and reordering (0 = Never, 1 = Poor conditions only, 2 = Always). | 0 | cvar | Network and Rates | saved to config |
cl_ |
Sets the ping threshold in milliseconds considered poor. | 100 | cvar | Network and Rates | saved to config |
cl_ |
Controls ping display in the HUD (0 = Never, 1 = Only when poor, 2 = Always). | 1 | cvar | Network and Rates | saved to config |
cl_ |
Controls the HUD graph showing how early or late user commands reach the server (0 = Never, 1 = Queue problems only, 2 = Always). | 0 | cvar | Network and Rates | saved to config |
cl_ |
Makes the client ignore network packets for debugging. | false | cvar | Network and Rates | sv_cheats |
cl_ |
Opens the entity browser focused on the specified entity. | — | cmd | Other Commands | sv_cheats |
cl_ |
Sets the current ImGui selection. | — | cmd | Other Commands | sv_cheats |
cl_ |
Sets the ImGui header status text. | — | cmd | Other Commands | sv_cheats |
cl_ |
Controls importing a CS:GO configuration into CS2. | false | cvar | Other Commands | saved to config |
cl_ |
Enables raw keyboard input. | false | cvar | Binds and Aliases | |
cl_ |
Reports the effective client simulation interpolation time. | — | cmd | Network and Rates | |
cl_ |
Enables or disables Hermite interpolation. | true | cvar | Network and Rates | sv_cheats |
cl_ |
Sets the number of client simulation interpolation ticks. | 0 | cvar | Network and Rates | |
cl_ |
Displays interpolation profiling timing information. | false | cvar | Network and Rates | saved to config |
cl_ |
No description yet | 0:0 | cvar | Other Commands | saved to config |
cl_ |
Enables inventory tooltip debugging. | false | cvar | Viewmodel and Weapons | |
cl_ |
Selects a weapon immediately when the cursor highlights it in a radial inventory menu. | true | cvar | Viewmodel and Weapons | saved to config |
cl_ |
Controls tap-to-cycle behavior in radial inventory menus. | true | cvar | Viewmodel and Weapons | saved to config |
cl_ |
Stores the currently selected inventory filter. | all | cvar | Viewmodel and Weapons | saved to config |
cl_ |
Stores the currently selected inventory sorting method. | inv_sort_age | cvar | Viewmodel and Weapons | saved to config |
cl_ |
Ignores in-game invitations from players who are not friends. | false | cvar | Other Commands | saved to config |
cl_ |
Ignores invitations while the player is in a match. | false | cvar | Other Commands | saved to config |
cl_ |
Sets the size of the ironsight or scope dot. | 1 | cvar | Crosshair | saved to config |
cl_ |
Makes the ironsight or scope dot use the player's crosshair color. | false | cvar | Crosshair | saved to config |
cl_ |
Controls inventory item image generation (0 = Disk assets only, 2 = Render targets). | 2 | cvar | Other Commands | saved to config |
cl_ |
Sets the upstream jitter threshold in milliseconds considered irregular; this is a derived value and should not normally be changed. | 10 | cvar | Network and Rates | |
cl_ |
Enables or disables joystick input. | false | cvar | Other Commands | saved to config |
cl_ |
Enables reporting of entity latching statistics. | false | cvar | Other Commands | saved to config |
cl_ |
No description yet | 0 | cvar | Other Commands | sv_cheats |
cl_ |
Enables light-query debugging. | false | cvar | Video and Performance | sv_cheats |
cl_ |
Stores the selected loadout sorting method. | inv_sort_age | cvar | Viewmodel and Weapons | saved to config |
cl_ |
Locks the client camera. | false | cvar | Other Commands | sv_cheats |
cl_ |
Prevents the low-latency VSync recommendation from being shown again. | false | cvar | Other Commands | saved to config |
cl_ |
No description yet | 0 | cvar | Video and Performance | saved to config |
cl_ |
No description yet | 0 | cvar | Video and Performance | |
cl_ |
Restricts communication to friends and party members (1 = Non-competitive modes, 2 = All modes). | 0 | cvar | Audio | saved to config |
cl_ |
Blocks all communication from the enemy team. | false | cvar | Audio | saved to config |
cl_ |
Sets the number of ticks used to buffer server snapshots and user commands. | 0 | cvar | Network and Rates | saved to config |
cl_ |
Controls how packet loss is smoothed: clock synchronization when disabled, or interpolation when enabled. | false | cvar | Network and Rates | |
cl_ |
Prints a summary of Source 2 networking statistics. | — | cmd | Network and Rates | |
cl_ |
Sets the new-player training state (0 = Not started, 1 = Needs training, 2 = Training complete, -1 = Disabled). | -1 | cvar | Practice and Cheats | saved to config |
cl_ |
Enables smooth interpolation when switching between spectator targets. | true | cvar | Demos and GOTV | saved to config |
cl_ |
Sets spectator camera interpolation speed. | 1 | cvar | Demos and GOTV | saved to config |
cl_ |
Controls the crosshair shown while spectating bots (0 = Player crosshair, 1 = Player crosshair only when takeover is possible, 2 = Default bot crosshair). | 2 | cvar | Crosshair | saved to config |
cl_ |
Overrides the displayed weapon paint kit. | 0 | cvar | Viewmodel and Weapons | sv_cheats |
cl_ |
No description yet | 0 | cvar | Video and Performance | sv_cheats |
cl_ |
Enables or disables particle simulation. | true | cvar | Video and Performance | sv_cheats |
cl_ |
Dumps an entity by prediction class name. | 0 | cvar | Other Commands | sv_cheats |
cl_ |
Displays prediction information for the specified entity. | -1 | cvar | Other Commands | sv_cheats |
cl_ |
Prints entities that receive physics touch callbacks. | false | cvar | Other Commands | sv_cheats |
cl_ |
Enables or disables client-side physics simulation. | true | cvar | Other Commands | sv_cheats |
cl_ |
Allows dynamic physics bodies to enter a sleeping state. | true | cvar | Other Commands | sv_cheats |
cl_ |
Suppresses impact sounds below the hard-impact velocity threshold when no soft-impact sound exists. | false | cvar | Audio | sv_cheats |
cl_ |
No description yet | 0 | cvar | Other Commands | sv_cheats |
cl_ |
Sets the distance from the crosshair within which player pings are completely invisible. | 60 | cvar | Radar and HUD | saved to config |
cl_ |
Sets the distance from the crosshair over which player pings fade. | 300 | cvar | Radar and HUD | saved to config |
cl_ |
Sets the maximum downward view pitch. | 89 | cvar | Mouse and Sensitivity | sv_cheats |
cl_ |
Sets the maximum upward view pitch. | 89 | cvar | Mouse and Sensitivity | sv_cheats |
cl_ |
Controls player ping sounds (0 = Silent, 1 = Play sound). | 0 | cvar | Audio | saved to config |
cl_ |
Enables collision between player ragdolls. | false | cvar | Video and Performance | sv_cheats |
cl_ |
Adds the controller player-slot number to player names for debugging. | false | cvar | Other Commands | sv_cheats |
cl_ |
Polls incoming network messages every frame instead of every tick. | true | cvar | Network and Rates | |
cl_ |
No description yet | false | cvar | Network and Rates | |
cl_ |
Prints debug output for every predicted user command. | false | cvar | Network and Rates | |
cl_ |
Enables client prediction of body-shot effects. | false | cvar | Network and Rates | saved to config |
cl_ |
Enables client prediction of headshot effects. | false | cvar | Network and Rates | saved to config |
cl_ |
Enables client prediction of ragdolls when a kill occurs. | true | cvar | Network and Rates | saved to config |
cl_ |
Experimental prediction optimization; marked by the developers for removal. | false | cvar | Network and Rates | |
cl_ |
Sets left-handed weapon view as the player's preference. | false | cvar | Viewmodel and Weapons | saved to config |
cl_ |
No description yet | 0:0 | cvar | Other Commands | saved to config |
cl_ |
Toggles prop debugging with color-coded bounding boxes indicating damage and health behavior. | — | cmd | Other Commands | sv_cheats |
cl_ |
Displays client query-cache statistics. | — | cmd | Other Commands | sv_cheats |
cl_ |
Specifies the configuration file used by the quick-inventory radial menu. | radial_quickinventory.txt | cvar | Radar and HUD | saved to config |
cl_ |
No description yet | true | cvar | Radar and HUD | saved to config |
cl_ |
Sets the update speed of lines in the quick-inventory interface. | 65 | cvar | Radar and HUD | saved to config |
cl_ |
Keeps the player centered on the radar when enabled; disabling it allows more of the map to be displayed. | true | cvar | Radar and HUD | saved to config |
cl_ |
Sets the minimum radar icon scale (0.4-1.25). | 0.6 | cvar | Radar and HUD | saved to config |
cl_ |
Enables or disables radar rotation with the player's view. | true | cvar | Radar and HUD | saved to config |
cl_ |
Sets radar map scale (0.25-1.0). | 0.7 | cvar | Radar and HUD | saved to config |
cl_ |
Sets the alternate radar scale (0.25-1.0). | 1 | cvar | Radar and HUD | saved to config |
cl_ |
Enables dynamic radar scaling to include detected map elements. | false | cvar | Radar and HUD | saved to config |
cl_ |
Shows all players on the radar while spectating, even if they have not been spotted. | true | cvar | Radar and HUD | saved to config |
cl_ |
Keeps the radar square at all times. | false | cvar | Radar and HUD | saved to config |
cl_ |
Uses a square radar while spectating. | true | cvar | Radar and HUD | saved to config |
cl_ |
Switches the radar to square mode while the scoreboard is open. | true | cvar | Radar and HUD | saved to config |
cl_ |
Sets the currently selected radial radio tab. | 0 | cvar | Radar and HUD | |
cl_ |
Sets radial radio tab 0 slot 1 text/action; default is Request Spend. | #Chatwheel_requestspend | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 0 slot 2 text/action; default is Request Weapon. | #Chatwheel_requestweapon | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 0 slot 3 text/action; default is B Plan. | #Chatwheel_bplan | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 0 slot 4 text/action; default is Following You. | #Chatwheel_followingyou | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 0 slot 5 text/action; default is Mid Plan. | #Chatwheel_midplan | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 0 slot 6 text/action; default is Follow Me. | #Chatwheel_followme | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 0 slot 7 text/action; default is A Plan. | #Chatwheel_aplan | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 0 slot 8 text/action; default is Request Eco Round. | #Chatwheel_requestecoround | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 1 slot 1 text/action; default is Enemy Spotted. | #Chatwheel_enemyspotted | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 1 slot 2 text/action; default is Need Backup. | #Chatwheel_needbackup | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 1 slot 3 text/action; default is B Plan. | #Chatwheel_bplan | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 1 slot 4 text/action; default is Bomb Carrier Spotted. | #Chatwheel_bombcarrierspotted | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 1 slot 5 text/action; default is Multiple Enemies Here. | #Chatwheel_multipleenemieshere | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 1 slot 6 text/action; default is Sniper Spotted. | #Chatwheel_sniperspotted | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 1 slot 7 text/action; default is A Plan. | #Chatwheel_aplan | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 1 slot 8 text/action; default is In Position. | #Chatwheel_inposition | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 2 slot 1 text/action; default is Affirmative. | #Chatwheel_affirmative | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 2 slot 2 text/action; default is Negative. | #Chatwheel_negative | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 2 slot 3 text/action; default is Compliment. | #Chatwheel_compliment | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 2 slot 4 text/action; default is Thanks. | #Chatwheel_thanks | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 2 slot 5 text/action; default is Cheer. | #Chatwheel_cheer | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 2 slot 6 text/action; default is Pep Talk. | #Chatwheel_peptalk | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 2 slot 7 text/action; default is Sorry. | #Chatwheel_sorry | cvar | Radar and HUD | saved to config |
cl_ |
Sets radial radio tab 2 slot 8 text/action; default is Sector Clear. | #Chatwheel_sectorclear | cvar | Radar and HUD | saved to config |
cl_ |
Places a ping when the radial-radio button is tapped without selecting an option. | true | cvar | Radar and HUD | saved to config |
cl_ |
No description yet | 12 | cvar | Radar and HUD | saved to config |
cl_ |
Sets the mouse deadzone size for radial menus. | 0.4 | cvar | Mouse and Sensitivity | |
cl_ |
Sets the joystick deadzone size for radial menus. | 0.17 | cvar | Other Commands | saved to config |
cl_ |
Sets the maximum number of visible ragdolls; -1 removes the limit. | 20 | cvar | Video and Performance | saved to config |
cl_ |
Enables ragdoll LRU debugging. | false | cvar | Video and Performance | sv_cheats |
cl_ |
Controls a client-side fallback used when the last known position of a player spawning a ragdoll is unavailable. | 4 | cvar | Video and Performance | |
cl_ |
Defines the order in which the rebuy command attempts to repurchase equipment. | Armor PrimaryWeapon Flashbang SmokeGrenade Defuser HEGrenade Flashbang SecondaryWeapon Mol... | cvar | Viewmodel and Weapons | |
cl_ |
No description yet | 0 | cvar | Other Commands | saved to config |
cl_ |
Prevents the display refresh-rate recommendation from being shown again. | false | cvar | Video and Performance | saved to config |
cl_ |
Removes decals from the entity under the crosshair. | — | cmd | Video and Performance | sv_cheats |
cl_ |
Sets the delay before the client resends a connection attempt. | 0.5 | cvar | Network and Rates | |
cl_ |
Prints all response rules. | — | cmd | Video and Performance | sv_cheats |
cl_ |
Hides names and avatars of muted players. | true | cvar | Radar and HUD | |
cl_ |
Replaces other players' names with sanitized alternatives. | false | cvar | Video and Performance | saved to config |
cl_ |
Sets the binding used to enable mouse interaction with the scoreboard. | +attack2 | cvar | Radar and HUD | saved to config |
cl_ |
No description yet | false | cvar | Radar and HUD | saved to config |
cl_ |
Adds a filter to the script debug overlay. | — | cmd | Other Commands | sv_cheats |
cl_ |
Adds a value to the script debug watch list. | — | cmd | Other Commands | sv_cheats |
cl_ |
Adds a pattern to the script debug watch list. | — | cmd | Other Commands | sv_cheats |
cl_ |
Connects the VScript virtual machine to the script debugger. | — | cmd | Other Commands | sv_cheats |
cl_ |
Clears all script debug watches. | — | cmd | Video and Performance | sv_cheats |
cl_ |
Toggles in-game script debugging. | — | cmd | Other Commands | sv_cheats |
cl_ |
Dumps the current VScript VM state to the console. | — | cmd | Other Commands | sv_cheats |
cl_ |
Searches for a key in the VScript VM. | — | cmd | Other Commands | sv_cheats |
cl_ |
Displays help for script functions. | — | cmd | Other Commands | sv_cheats |
cl_ |
Reloads scripts. | — | cmd | Other Commands | sv_cheats |
cl_ |
Runs a VScript file and replaces existing functions with those from the reloaded script. | — | cmd | Other Commands | sv_cheats |
cl_ |
Reloads all VScripts attached to an entity and replaces their existing functions. | — | cmd | Other Commands | sv_cheats |
cl_ |
Removes a filter from the script debug overlay. | — | cmd | Other Commands | sv_cheats |
cl_ |
Removes a value from the script debug watch list. | — | cmd | Other Commands | sv_cheats |
cl_ |
Removes a pattern from the script debug watch list. | — | cmd | Other Commands | sv_cheats |
cl_ |
Uses garbage collection to locate unreachable reference cycles. | — | cmd | Other Commands | sv_cheats |
cl_ |
Disables trace output for a specified file or function. | — | cmd | Other Commands | sv_cheats |
cl_ |
Disables all script trace output. | — | cmd | Other Commands | sv_cheats |
cl_ |
Disables trace output for a specified table or instance. | — | cmd | Other Commands | sv_cheats |
cl_ |
Enables trace output for a specified file or function. | — | cmd | Other Commands | sv_cheats |
cl_ |
Enables all script trace output. | — | cmd | Other Commands | sv_cheats |
cl_ |
Enables trace output for a specified table or instance. | — | cmd | Other Commands | sv_cheats |
cl_ |
Enables the 360×60 server graphic shown to on-server spectators. | true | cvar | Demos and GOTV | |
cl_ |
Enables the 220×45 server graphic shown to on-server spectators. | true | cvar | Demos and GOTV | |
cl_ |
Shows clan names beside player names in death notices. | true | cvar | Radar and HUD | saved to config |
cl_ |
Shows equipped character models in player avatar displays. | false | cvar | Radar and HUD | saved to config |
cl_ |
Controls whose crosshair is shown while spectating (0 = Off, 1 = Friends and party, 2 = Everyone). | 2 | cvar | Crosshair | saved to config |
cl_ |
Prints the entity list to the console. | — | cmd | Other Commands | sv_cheats |
cl_ |
Displays prediction errors; higher modes add detailed field differences or filtering options. | 0 | cvar | Network and Rates | |
cl_ |
Displays the FPS meter at the top of the screen (1 = FPS, 2 = Smooth FPS, 3 = Server MS, 4 = Show FPS and log to file). | 0 | cvar | Video and Performance | |
cl_ |
Displays the current frame number. | false | cvar | Video and Performance | |
cl_ |
Shows or hides the current equipment loadout. | true | cvar | Radar and HUD | saved to config |
cl_ |
Displays approximate memory usage at the top of the screen. | 0 | cvar | Video and Performance | |
cl_ |
Displays the player's current position at the top of the screen. | 0 | cvar | Practice and Cheats | sv_cheats |
cl_ |
Displays tick and timing values using a bitmask (1 = Render time, 2 = GameTime, 4 = Predicted entity time, 8 = Predicted entity offset, -1 = All). | 0 | cvar | Network and Rates | |
cl_ |
Controls detachable silencers (0 = Cannot detach, 1 = Secondary fire detaches). | 0 | cvar | Viewmodel and Weapons | saved to config |
cl_ |
Draws the predicted trajectory of a grenade thrown from the current position. | — | cmd | Practice and Cheats | sv_cheats |
cl_ |
Propagates bone flags across the model for animation consistency testing. | false | cvar | Video and Performance | sv_cheats |
cl_ |
Enables smoothing debug visualization. | false | cvar | Other Commands | sv_cheats |
cl_ |
No description yet | 0.21 | cvar | Other Commands | sv_cheats |
cl_ |
No description yet | 1000 | cvar | Other Commands | sv_cheats |
cl_ |
No description yet | 100 | cvar | Other Commands | sv_cheats |
cl_ |
No description yet | 0.125 | cvar | Other Commands | sv_cheats |
cl_ |
No description yet | 20 | cvar | Other Commands | sv_cheats |
cl_ |
No description yet | 150 | cvar | Other Commands | |
cl_ |
Displays sound-event names at their 3D playback positions. | false | cvar | Audio | sv_cheats |
cl_ |
Automatically zooms a sniper rifle back in after firing. | true | cvar | Viewmodel and Weapons | saved to config |
cl_ |
Delays automatic unscoping after a sniper shot. | false | cvar | Viewmodel and Weapons | saved to config |
cl_ |
Displays sniper-rifle inaccuracy information. | true | cvar | Crosshair | saved to config |
cl_ |
No description yet | — | cmd | Audio | sv_cheats |
cl_ |
No description yet | — | cmd | Audio | sv_cheats |
cl_ |
Flushes client-side soundscapes. | — | cmd | Audio | sv_cheats |
cl_ |
Shows or hides spectator control bindings. | true | cvar | Demos and GOTV | |
cl_ |
Controls spectator statistics display. | true | cvar | Demos and GOTV | |
cl_ |
Applies tournament content standards while spectating. | false | cvar | Demos and GOTV | |
cl_ |
Prints serializer debugging information. | — | cmd | Other Commands | sv_cheats |
cl_ |
Shows player counts instead of avatars in the team counter. | false | cvar | Radar and HUD | saved to config |
cl_ |
Displays overhead teammate IDs using each teammate's assigned color. | true | cvar | Radar and HUD | saved to config |
cl_ |
Sets how much overhead teammate IDs fade when close to the crosshair (0 = Disabled, 0-1 = Fade amount). | 0.5 | cvar | Radar and HUD | saved to config |
cl_ |
Sets the maximum distance at which overhead teammate IDs are visible. | 6000 | cvar | Radar and HUD | sv_cheats |
cl_ |
Sets the maximum distance at which overhead teammate IDs are visible to spectators. | 4000 | cvar | Radar and HUD | sv_cheats |
cl_ |
Controls overhead teammate information (0 = Off, 1 = Pips, 2 = Name, 3 = Equipment). | 3 | cvar | Radar and HUD | saved to config |
cl_ |
Controls teammate colors in competitive modes (1 = Colors, 2 = Colors and letters). | 1 | cvar | Radar and HUD | saved to config |
cl_ |
Lists entities for client testing. | — | cmd | Other Commands | sv_cheats |
cl_ |
Sets a value used with the tick interval to calculate the desired packet receive margin. | 0 | cvar | Network and Rates | |
cl_ |
No description yet | 0 | cvar | Network and Rates | |
cl_ |
Sets the network-problem percentage threshold at which warnings about unavailable snapshots or user commands are printed. | 2 | cvar | Network and Rates | |
cl_ |
Controls tick and interpolation warnings (0 = Never, 1 = Warnings, 2 = All). | 0 | cvar | Network and Rates | |
cl_ |
Prints tick timing statistics or sets their reporting interval. | — | cmd | Network and Rates | |
cl_ |
Sets how many seconds without receiving server packets are allowed before the client disconnects. | 30 | cvar | Network and Rates | saved to config |
cl_ |
Prints render eye-angle debugging information. | false | cvar | Video and Performance | sv_cheats |
cl_ |
Makes TrueView reproduce client-predicted commands that never reached server execution because the player had already died. | true | cvar | Demos and GOTV | |
cl_ |
Controls TrueView status display (0 = Never, 1 = Only on problems, 2 = Always). | 2 | cvar | Demos and GOTV | |
cl_ |
Returns to the last selected position within a weapon slot when switching back to that slot. | false | cvar | Viewmodel and Weapons | saved to config |
cl_ |
Allows the +use key to open the buy menu while the player is inside a buy zone. | false | cvar | Viewmodel and Weapons | saved to config |
cl_ |
Sets the maximum number of CUserCmds sent in a single client move message. | 4 | cvar | Network and Rates | |
cl_ |
Enables or disables the versus intro. | true | cvar | Other Commands | saved to config |
cl_ |
Indicates that the client is viewing a vanity loadout. | false | cvar | Other Commands | |
cl_ |
Prevents the variable refresh rate recommendation from being shown again. | false | cvar | Video and Performance | saved to config |
cl_ |
Sets the penetration threshold for switching from a light to a heavy wallbang tracer. | 22 | cvar | Viewmodel and Weapons | sv_cheats |
cl_ |
Draws a circle representing effective weapon accuracy for each shot. | 0 | cvar | Viewmodel and Weapons | sv_cheats |
cl_ |
Sets how long the weapon accuracy debug visualization remains visible. | 10 | cvar | Viewmodel and Weapons | sv_cheats |
cl_ |
Uses item rarity colors in the weapon-selection interface. | false | cvar | Viewmodel and Weapons | saved to config |
clear |
Clears console output. | — | cmd | Other Commands | |
clear_ |
No description yet | — | cmd | Practice and Cheats | sv_cheats |
clearall |
Clears console output from all console views. | — | cmd | Other Commands | |
cli_ |
Displays interpolated attachment points on the selected entity. | — | cmd | Other Commands | sv_cheats |
cli_ |
unknown (the source description appears to be incorrect and duplicates cli_ent_skeleton). | — | cmd | Other Commands | sv_cheats |
cli_ |
Displays the interpolated pivot and orientation axes of selected entities. | — | cmd | Other Commands | sv_cheats |
cli_ |
Displays the skeleton of selected entities. | — | cmd | Other Commands | sv_cheats |
cli_ |
Displays the interpolated VCollide wireframe for selected entities. | — | cmd | Other Commands | sv_cheats |
clientport |
Sets a specific local client port; 0 lets the system assign a random port. | 0 | cvar | Network and Rates | |
closecaption |
Enables or disables closed captions. | false | cvar | Audio | saved to config |
clutch_ |
Toggles clutch mode. | — | cmd | Audio | |
collect_ |
Collects the model name of the entity the player is aiming at. | — | cmd | Other Commands | sv_cheats |
commentary |
Sets the desired commentary mode state. | false | cvar | Other Commands | saved to config |
commentary_ |
Finishes the current commentary node. | — | cmd | Other Commands | |
con_ |
Enables or disables access to the developer console. | false | cvar | Other Commands | saved to config |
condump |
Saves the current console text to a condumpXX.log file. | — | cmd | Other Commands | |
connect |
Connects to a remote game server. | — | cmd | Network and Rates | |
connect_ |
Connects to a remote HLTV server. | — | cmd | Demos and GOTV | |
consoletool |
Opens a VConsole subtool. | — | cmd | Other Commands | |
contributionscore_ |
Sets the contribution score awarded for an assist. | 1 | cvar | Server and Match Setup | |
contributionscore_ |
Sets additional requirements for receiving assist contribution score. | 1 | cvar | Server and Match Setup | |
contributionscore_ |
Sets the contribution score for defusing the bomb while at least one enemy is alive. | 3 | cvar | Server and Match Setup | |
contributionscore_ |
Sets the contribution score for defusing after the enemy team has been eliminated. | 1 | cvar | Server and Match Setup | |
contributionscore_ |
Sets the contribution score awarded when a bomb explosion wins the round. | 1 | cvar | Server and Match Setup | |
contributionscore_ |
Sets the contribution score awarded for planting the bomb. | 2 | cvar | Server and Match Setup | |
contributionscore_ |
Sets the contribution score for picking up a cash bundle. | 0 | cvar | Server and Match Setup | |
contributionscore_ |
Sets the contribution score for breaking an item crate. | 0 | cvar | Server and Match Setup | |
contributionscore_ |
Sets the contribution-score penalty for killing a hostage. | -2 | cvar | Server and Match Setup | |
contributionscore_ |
Sets the contribution score awarded to the player who rescues a hostage. | 3 | cvar | Server and Match Setup | |
contributionscore_ |
Sets the contribution score awarded to surviving CTs when a hostage is rescued. | 1 | cvar | Server and Match Setup | |
contributionscore_ |
Sets the contribution score awarded for a kill. | 2 | cvar | Server and Match Setup | |
contributionscore_ |
Sets the percentage of the victim's contribution score awarded to the killer as a bonus. | 0 | cvar | Server and Match Setup | |
contributionscore_ |
Sets additional requirements for receiving contribution score for a kill. | 1 | cvar | Server and Match Setup | |
contributionscore_ |
Sets the contribution score awarded for an objective-related kill. | 3 | cvar | Server and Match Setup | |
contributionscore_ |
Sets the contribution score awarded for active participation in a round. | 0 | cvar | Server and Match Setup | |
contributionscore_ |
Sets the contribution-score penalty for suicide. | -2 | cvar | Server and Match Setup | |
contributionscore_ |
Sets the contribution-score penalty for killing a teammate. | -2 | cvar | Mouse and Sensitivity | |
cq_ |
Sets the maximum number of milliseconds of client commands the server allows to be buffered. | 64 | cvar | Network and Rates | |
cq_ |
Enables command-queue event logging. | false | cvar | Network and Rates | |
cq_ |
Sets the interval in seconds for per-player command-queue statistics logging; 0 disables it. | 0 | cvar | Network and Rates | |
cq_ |
Sets how many consecutive substitute commands the server may generate when client commands are missing. | 4 | cvar | Network and Rates | |
cq_ |
Prints every command as the server executes it. | false | cvar | Network and Rates | |
crash |
Intentionally crashes the client using the specified crash method for debugging. | — | cmd | Other Commands | sv_cheats |
crash_ |
Intentionally triggers a fatal engine error on the main thread. | — | cmd | Other Commands | sv_cheats |
crash_ |
Intentionally triggers a fatal engine error on a job thread. | — | cmd | Other Commands | sv_cheats |
crash_ |
Intentionally triggers a fatal engine error on a non-main thread. | — | cmd | Other Commands | sv_cheats |
crash_ |
Intentionally crashes the engine from a job thread. | — | cmd | Other Commands | sv_cheats |
crash_ |
Intentionally crashes the engine from a newly created non-main thread. | — | cmd | Other Commands | sv_cheats |
create_ |
Applies radius damage at the aimed location using the specified radius. | — | cmd | Practice and Cheats | sv_cheats |
crosshair |
Shows or hides the crosshair. | true | cvar | Crosshair | saved to config |
cs_ |
Sets the distance from a hostage rescue area used for nearby rescue music. | 2000 | cvar | Audio | sv_cheats |
cs_ |
Logs the player touch-expansion component for a specified entity or all entities. | -2 | cvar | Other Commands | sv_cheats |
cs_ |
Sets the output texture size generated by cs_minimap_create. | 1024 | cvar | Other Commands | |
cs_ |
Opens the game quit prompt. | — | cmd | Other Commands | |
cs_ |
Displays player state transitions for a specified entity or all entities. | -2 | cvar | Other Commands | sv_cheats |
CS_ |
Sets how frequently the server warns clients about friendly damage. | 3 | cvar | Server and Match Setup | sv_cheats |
csgo_ |
Downloads a match using its serial code and starts demo playback. | — | cmd | Demos and GOTV | |
csgo_ |
No description yet | false | cvar | Demos and GOTV | |
csgo_ |
No description yet | test.fatdem | cvar | Demos and GOTV | |
csgo_ |
Sets the scale used for CS2 map previews. | 2.012 | cvar | Other Commands | saved to config |
csgo_ |
Uses full sorting for the opaque rendering pass when no depth pre-pass was performed. | true | cvar | Video and Performance | sv_cheats |
csm_ |
Overrides shadow bias for cascaded shadow map cascade 0. | 1 | cvar | Video and Performance | sv_cheats |
csm_ |
Overrides shadow bias for cascaded shadow map cascade 1. | 1 | cvar | Video and Performance | sv_cheats |
csm_ |
Overrides shadow bias for cascaded shadow map cascade 2. | 1 | cvar | Video and Performance | sv_cheats |
csm_ |
Overrides shadow bias for cascaded shadow map cascade 3. | 1 | cvar | Video and Performance | sv_cheats |
csm_ |
Sets the view-direction shadow-bias scale for cascaded shadow maps. | 2 | cvar | Video and Performance | sv_cheats |
csm_ |
Overrides the distance used by cascaded shadow map cascade 0. | -1 | cvar | Video and Performance | sv_cheats |
csm_ |
Overrides the distance used by cascaded shadow map cascade 1. | -1 | cvar | Video and Performance | sv_cheats |
csm_ |
Overrides the distance used by cascaded shadow map cascade 2. | -1 | cvar | Video and Performance | sv_cheats |
csm_ |
Overrides the distance used by cascaded shadow map cascade 3. | -1 | cvar | Video and Performance | sv_cheats |
csm_ |
Sets the maximum distance between a shadow caster and receiver. | 15000 | cvar | Video and Performance | sv_cheats |
csm_ |
Sets the maximum visible distance for cascaded shadows. | 7500 | cvar | Video and Performance | sv_cheats |
csm_ |
Overrides shadow-map resolution for cascade 0. | 0 | cvar | Video and Performance | sv_cheats |
csm_ |
Overrides shadow-map resolution for cascade 1. | 0 | cvar | Video and Performance | sv_cheats |
csm_ |
Overrides shadow-map resolution for cascade 2. | 0 | cvar | Video and Performance | sv_cheats |
csm_ |
Overrides shadow-map resolution for cascade 3. | 0 | cvar | Video and Performance | sv_cheats |
csm_ |
No description yet | false | cvar | Video and Performance | sv_cheats |
csm_ |
No description yet | false | cvar | Video and Performance | sv_cheats |
csm_ |
Sets the maximum visible distance used by the CSM SST system. | 2000 | cvar | Video and Performance | sv_cheats |
csm_ |
Sets the pushback distance used by the CSM SST system. | 1500 | cvar | Video and Performance | sv_cheats |
csm_ |
Sets the maximum Z boundary of the CSM SST shadow focus region. | 5500 | cvar | Video and Performance | sv_cheats |
csm_ |
Sets the minimum Z boundary of the CSM SST shadow focus region. | -1500 | cvar | Video and Performance | sv_cheats |
csm_ |
Sets thin-region compensation for the CSM SST shadow focus region. | 1500 | cvar | Video and Performance | sv_cheats |
csm_ |
Sets view-direction shadow bias for cascaded shadows. | 0 | cvar | Video and Performance | sv_cheats |
csm_ |
Sets the maximum shadow distance for the viewmodel. | 21 | cvar | Viewmodel and Weapons | sv_cheats |
csm_ |
Sets the maximum visible distance used for viewmodel shadows. | 1000 | cvar | Viewmodel and Weapons | sv_cheats |
csm_ |
Sets the near clipping distance used for viewmodel shadows. | 0.5 | cvar | Viewmodel and Weapons | sv_cheats |
custom_ |
Sets bot difficulty for offline play. | 2 | cvar | Bots | |
cv_ |
Displays the behavior tree of the specified bot. | -1 | cvar | Bots | sv_cheats |
cv_ |
Displays bot hiding spots. | false | cvar | Bots | sv_cheats |
cv_ |
Displays the next hiding spot a bot intends to check. | false | cvar | Bots | sv_cheats |
cvarlist |
Displays the list of console variables and console commands. | — | cmd | Other Commands | |
cyclevar |
Cycles a console variable through the specified values. | — | cmd | Binds and Aliases | |
debug_ |
Enables or disables the destructible-parts system for debugging. | true | cvar | Other Commands | sv_cheats |
debug_ |
No description yet | false | cvar | Video and Performance | sv_cheats |
debug_ |
Purchases an item using its definition index. | — | cmd | Viewmodel and Weapons | |
debug_ |
No description yet | false | cvar | Other Commands | sv_cheats |
debug_ |
Displays damage-taking debug summaries. | false | cvar | Other Commands | sv_cheats |
debug_ |
No description yet | 0 | cvar | Other Commands | sv_cheats |
debugoverlay_ |
Sets the number of vertices used to draw debug-overlay circles. | 24 | cvar | Other Commands | sv_cheats |
debugoverlay_ |
Cycles the visible debug-overlay domain. | — | cmd | Other Commands | sv_cheats |
debugoverlay_ |
Cycles the debug-overlay visibility state. | — | cmd | Other Commands | sv_cheats |
debugoverlay_ |
Shows the debug-overlay dashboard. | — | cmd | Other Commands | sv_cheats |
debugoverlay_ |
Enables dotted or dashed debug-overlay lines to indicate their source. | true | cvar | Other Commands | sv_cheats |
debugoverlay_ |
Forces debug overlays to respect their time-to-live when scopes are cleared. | false | cvar | Other Commands | sv_cheats |
debugoverlay_ |
Hides the debug overlay. | — | cmd | Other Commands | sv_cheats |
debugoverlay_ |
Toggles a box or outline around debug-overlay text. | false | cvar | Other Commands | sv_cheats |
debugoverlay_ |
Sets the scale of text used in 3D debug displays. | 1 | cvar | Other Commands | sv_cheatssaved to config |
debugoverlay_ |
Toggles the debug-overlay system. | — | cmd | Other Commands | sv_cheats |
default_ |
Sets the default field of view. | 90 | cvar | Other Commands | sv_cheats |
demo_ |
Flushes demo data to disk on every network update when enabled. | false | cvar | Demos and GOTV | saved to config |
demo_ |
Jumps to a specified position in the currently playing demo. | — | cmd | Demos and GOTV | |
demo_ |
Jumps demo playback to the previously marked tick. | — | cmd | Demos and GOTV | |
demo_ |
Jumps demo playback to a specified tick. | — | cmd | Demos and GOTV | |
demo_ |
Sets the duration of highlight fade-in and fade-out transitions. | 0.25 | cvar | Demos and GOTV | |
demo_ |
Sets how many seconds after a highlight event are included during highlight playback. | 2 | cvar | Demos and GOTV | |
demo_ |
Sets how many seconds before a highlight event are included during highlight playback. | 6 | cvar | Demos and GOTV | |
demo_ |
Prints information about the currently playing demo. | — | cmd | Demos and GOTV | |
demo_ |
Marks the current demo tick for later navigation. | — | cmd | Demos and GOTV | |
demo_ |
Sets the binding used to enable mouse control in the demo playback UI. | drop | cvar | Demos and GOTV | saved to config |
demo_ |
Pauses demo playback. | — | cmd | Demos and GOTV | |
demo_ |
Pauses when a demo reaches the end instead of returning to the main menu. | true | cvar | Demos and GOTV | |
demo_ |
Pauses demo playback when render time reaches the specified server tick. | — | cmd | Demos and GOTV | |
demo_ |
Quits the game after demo playback finishes. | false | cvar | Demos and GOTV | |
demo_ |
Records console commands entered during recording into the demo file. | true | cvar | Demos and GOTV | sv_cheats |
demo_ |
Resumes paused demo playback. | — | cmd | Demos and GOTV | |
demo_ |
Sets how many seconds before a selected shot the demo skips to. | 2 | cvar | Demos and GOTV | |
demo_ |
Advances demo playback by the specified number of ticks and then pauses. | — | cmd | Demos and GOTV | |
demo_ |
Sets demo playback speed. | — | cmd | Demos and GOTV | |
demo_ |
Toggles demo playback between paused and running. | — | cmd | Demos and GOTV | |
demo_ |
Sets the demo playback UI mode (0 = Disabled, 1 = Minimal, 2 = Full). | 2 | cvar | Demos and GOTV | |
demolist |
Prints the demo sequence list. | — | cmd | Demos and GOTV | |
demoui |
Shows or hides the demo playback interface. | — | cmd | Demos and GOTV | |
dev_ |
Controls a legacy/debug movement behavior that modifies the on-ground flag when a player spawns. | false | cvar | Other Commands | |
developer |
Sets the developer message verbosity level. | 0 | cvar | Other Commands | |
differences |
Lists console variables whose values differ from their defaults, optionally filtered by flags. | — | cmd | Other Commands | |
disable_ |
Prevents dynamic props from loading when a map starts. | false | cvar | Video and Performance | sv_cheats |
disconnect |
Disconnects from the current server. | — | cmd | Network and Rates | |
display_ |
Displays server-side game-event debug information. | false | cvar | Other Commands | sv_cheats |
dlight_ |
Creates a dynamic light in front of the player for debugging. | — | cmd | Video and Performance | sv_cheats |
dm_ |
Toggles random weapons in Deathmatch. | — | cmd | Viewmodel and Weapons | |
dota_ |
Enables Dota 2 spatial audio. | false | cvar | Audio | |
dota_ |
Sets the blend between spatial and non-spatial audio in Dota 2. | 1 | cvar | Audio | |
drawcross |
Draws a server-side debug cross at specified 3D coordinates. | — | cmd | Other Commands | sv_cheats |
drawline |
Draws a server-side debug line between two 3D points, colored by collision result. | — | cmd | Other Commands | sv_cheats |
ds_ |
Changes to an available Workshop map by name. | — | cmd | Server and Match Setup | |
ds_ |
Lists Workshop maps available on the server. | — | cmd | Server and Match Setup | |
dsp_ |
Sets the maximum distance used by the audio DSP system. | 1440 | cvar | Audio | sv_cheats |
dsp_ |
Sets the minimum distance used by the audio DSP system. | 0 | cvar | Audio | sv_cheats |
dsp_ |
Disables DSP audio processing when enabled. | false | cvar | Audio | sv_cheats |
dsp_ |
Sets DSP effect volume. | 0.8 | cvar | Audio | saved to config |
dump_ |
Lists all client-side entities currently in the scene. | — | cmd | Other Commands | sv_cheats |
dump_ |
Prints all valid Panorama CSS properties and their documentation. | — | cmd | Other Commands | |
dump_ |
Prints Panorama event types and their documentation. | — | cmd | Other Commands | |
dumpparticlelist |
Prints information about existing particle systems. | — | cmd | Video and Performance | sv_cheats |
echo |
Prints text to the console. | — | cmd | Other Commands | |
echoln |
Prints command arguments to the console followed by a new line. | — | cmd | Other Commands | |
enable_ |
Enables bone-flex processing. | true | cvar | Other Commands | saved to config |
endmatch_ |
Votes for the next map at the end of a match. | — | cmd | Server and Match Setup | |
endround |
Ends the current round. | — | cmd | Practice and Cheats | sv_cheats |
engine_ |
Moves low-latency sleep on tick frames to after client simulation when low-latency mode is enabled. | false | cvar | Video and Performance | |
engine_ |
Sets how many milliseconds the engine sleeps per frame while the game window is not focused. | 20 | cvar | Video and Performance | saved to config |
engine_ |
Displays frame-pacing information. | false | cvar | Video and Performance | |
english |
Uses the English-language asset set when enabled. | true | cvar | Other Commands | |
ent_ |
Displays the complete bounding box of selected entities in green. | — | cmd | Other Commands | sv_cheats |
ent_ |
Displays names for entities configured to expose actor names. | — | cmd | Other Commands | sv_cheats |
ent_ |
Sets the font used by ent_actornames. | Consolas | cvar | Other Commands | sv_cheats |
ent_ |
Sets the font size used by ent_actornames. | 24 | cvar | Other Commands | sv_cheats |
ent_ |
Displays animation-graph debugging information for selected entities. | — | cmd | Other Commands | sv_cheats |
ent_ |
Opens the AG2 graph and starts live debugging for the selected entity. | — | cmd | Other Commands | sv_cheats |
ent_ |
Starts live debugging and recording of the selected entity's AG2 graph. | — | cmd | Other Commands | sv_cheats |
ent_ |
Filters displayed entity attachments by matching name substrings. | 0 | cvar | Other Commands | sv_cheats |
ent_ |
Displays attachment points on selected entities. | — | cmd | Other Commands | sv_cheats |
ent_ |
Displays the auto-aim radius of selected entities. | — | cmd | Other Commands | sv_cheats |
ent_ |
Displays movement bounding boxes for selected entities. | — | cmd | Other Commands | sv_cheats |
ent_ |
Bone-merges the player onto the entity under the crosshair. | — | cmd | Other Commands | sv_cheats |
ent_ |
Calls a specified function on the aimed-at or selected entity. | — | cmd | Other Commands | sv_cheats |
ent_ |
Clears all entity debug overlays. | — | cmd | Other Commands | sv_cheats |
ent_ |
Creates an entity of the specified designer or subclass name at the aimed location. | — | cmd | Other Commands | sv_cheats |
ent_ |
Finds and lists entities whose class names or target names contain the specified text. | — | cmd | Other Commands | sv_cheats |
ent_ |
Displays information about the entity with the specified index. | — | cmd | Other Commands | sv_cheats |
ent_ |
Sends an input/action to the specified entity target, with optional value and delay. | — | cmd | Other Commands | sv_cheats |
ent_ |
Fires a specified output on an entity target, with optional value and delay. | — | cmd | Other Commands | sv_cheats |
ent_ |
Gibs the selected entity or entities. | — | cmd | Other Commands | sv_cheats |
ent_ |
Grabs the object in front of the player; supports loose, multiple, and toggle options. | — | cmd | Other Commands | sv_cheats |
ent_ |
Prints the entity hierarchy tree starting from selected entities. | — | cmd | Other Commands | sv_cheats |
ent_ |
Displays hitboxes for selected entities. | — | cmd | Other Commands | sv_cheats |
ent_ |
Displays information about the specified entity class. | — | cmd | Other Commands | sv_cheats |
ent_ |
Displays only joints whose complete name matches the specified filter. | 0 | cvar | Other Commands | sv_cheats |
ent_ |
Filters displayed joints by matching name substrings. | 0 | cvar | Other Commands | sv_cheats |
ent_ |
Draws lines between rendered joints and their parents. | true | cvar | Other Commands | sv_cheats |
ent_ |
Displays the names of rendered joints. | true | cvar | Other Commands | sv_cheats |
ent_ |
Displays joint names and axes for selected entities. | — | cmd | Other Commands | sv_cheats |
ent_ |
Kills selected entities. | — | cmd | Other Commands | sv_cheats |
ent_ |
No description yet | — | cmd | Other Commands | sv_cheats |
ent_ |
No description yet | false | cvar | Other Commands | sv_cheats |
ent_ |
No description yet | — | cmd | Other Commands | sv_cheats |
ent_ |
No description yet | — | cmd | Other Commands | sv_cheats |
ent_ |
No description yet | — | cmd | Other Commands | sv_cheats |
ent_ |
No description yet | — | cmd | Other Commands | sv_cheats |
ent_ |
No description yet | 20 | cvar | Other Commands | sv_cheatssaved to config |
ent_ |
No description yet | — | cmd | Other Commands | sv_cheats |
ent_ |
No description yet | — | cmd | Other Commands | sv_cheats |
ent_ |
No description yet | — | cmd | Other Commands | sv_cheats |
ent_ |
Rotates an entity by the specified number of degrees. | — | cmd | Other Commands | sv_cheats |
ent_ |
Changes the scale of selected entities. | — | cmd | Other Commands | sv_cheats |
ent_ |
Prints the scene-node hierarchy starting from selected entities. | — | cmd | Other Commands | sv_cheats |
ent_ |
Prints the names and values in an entity's script scope to the console. | — | cmd | Other Commands | sv_cheats |
ent_ |
Selects or deselects entities for later manipulation. | — | cmd | Other Commands | sv_cheats |
ent_ |
Sets an entity's angles. | — | cmd | Other Commands | sv_cheats |
ent_ |
Changes the target name of selected entities. | — | cmd | Other Commands | sv_cheats |
ent_ |
Moves an entity to the specified position. | — | cmd | Other Commands | sv_cheats |
ent_ |
Displays entity contexts in the ent_text overlay. | false | cvar | Other Commands | sv_cheats |
ent_ |
Displays damage amounts above the affected target. | — | cmd | Other Commands | sv_cheats |
ent_ |
Prints the response-selection criteria currently used by an entity. | — | cmd | Other Commands | sv_cheats |
ent_ |
No description yet | 0 | cvar | Other Commands | sv_cheats |
ent_ |
Displays the skeleton of selected entities. | — | cmd | Other Commands | sv_cheats |
ent_ |
Sets how long the ent_skeleton visualization remains visible. | 0 | cvar | Other Commands | sv_cheats |
ent_ |
Teleports the specified entity to the location the player is aiming at. | — | cmd | Other Commands | sv_cheats |
ent_ |
Displays debug text above selected entities. | — | cmd | Other Commands | sv_cheats |
ent_ |
Hides debug text for selected entities. | — | cmd | Other Commands | sv_cheats |
ent_ |
Sets filters used by ent_text. | — | cmd | Other Commands | sv_cheats |
ent_ |
No description yet | -1 | cvar | Other Commands | sv_cheatssaved to config |
ent_ |
No description yet | false | cvar | Other Commands | sv_cheats |
ent_ |
Displays entity debug text within the specified radius. | — | cmd | Other Commands | sv_cheats |
ent_ |
Adds selected entity names to the persistent ent_text display list. | — | cmd | Other Commands | sv_cheats |
ent_ |
Clears the persistent ent_text display list. | — | cmd | Other Commands | sv_cheats |
ent_ |
Prints the persistent ent_text display list. | — | cmd | Other Commands | sv_cheats |
ent_ |
Removes selected entity names from the persistent ent_text display list. | — | cmd | Other Commands | sv_cheats |
ent_ |
Displays debug text for selected entities within 256 units of the player. | — | cmd | Other Commands | sv_cheats |
ent_ |
Releases all objects grabbed with ent_grab. | — | cmd | Other Commands | sv_cheats |
ent_ |
Displays the interpolated VCollide collision wireframe for selected entities. | — | cmd | Other Commands | sv_cheats |
ent_ |
Displays the eye position of selected entities in red. | — | cmd | Other Commands | sv_cheats |
ent_ |
Displays visibility traces for the selected entity. | — | cmd | Other Commands | sv_cheats |
entity_ |
Logs entity unserialization during map loading (0 = Off, 1 = Client and server, 2 = Server only, 3 = Client only). | 0 | cvar | Other Commands | sv_cheats |
eom_ |
Enables the local player's defeat animation at the end of a match. | true | cvar | Video and Performance | saved to config |
escape |
Processes an Escape-key press. | — | cmd | Other Commands | |
exec |
Executes a CFG configuration file. | — | cmd | Binds and Aliases | |
exec_ |
Executes a CFG file over time. | — | cmd | Binds and Aliases | sv_cheats |
execifexists |
Executes a CFG file only if it exists. | — | cmd | Binds and Aliases | |
execute_ |
No description yet | 0 | cvar | Other Commands | sv_cheats |
explode |
Kills the player using explosive damage. | — | cmd | Practice and Cheats | sv_cheats |
explodevector |
Kills a player while applying explosive force in the specified direction. | — | cmd | Practice and Cheats | sv_cheats |
fadein |
Fades the screen in from black or a specified color over the given duration. | — | cmd | Other Commands | sv_cheats |
fadeout |
Fades the screen to black or a specified color over the given duration. | — | cmd | Other Commands | sv_cheats |
ff_ |
Scales bullet penetration power and damage when a bullet passes through a friendly player while friendly fire is disabled. | 0 | cvar | Server and Match Setup | |
ff_ |
Enables or disables team damage from decoy grenade explosions. | false | cvar | Server and Match Setup | |
ff_ |
Sets the damage multiplier for bullets hitting teammates (0-1). | 0.33 | cvar | Server and Match Setup | |
ff_ |
Sets the damage multiplier for thrown grenades hitting teammates (0-1). | 0.85 | cvar | Server and Match Setup | |
ff_ |
Sets the self-damage multiplier from the player's own grenade (0-1). | 1 | cvar | Server and Match Setup | |
ff_ |
Sets the teammate damage multiplier for damage sources other than bullets and grenades (0-1). | 0.4 | cvar | Server and Match Setup | |
find |
Finds console commands and variables containing the specified text in their name or help description. | — | cmd | Other Commands | |
findflags |
Finds console commands and variables by flag. | — | cmd | Other Commands | |
firetarget |
No description yet | — | cmd | Other Commands | sv_cheats |
firstperson |
Switches the camera to first-person view. | — | cmd | Other Commands | |
fish_ |
Displays debugging information for fish. | false | cvar | Bots | sv_cheats |
fish_ |
Disables interactive fish behavior, leaving fish immobile and unresponsive. | false | cvar | Bots | sv_cheats |
fog_ |
Sets the world fog color override. | -1 -1 -1 | cvar | Video and Performance | sv_cheats |
fog_ |
Sets the skybox fog color override. | -1 -1 -1 | cvar | Video and Performance | sv_cheats |
fog_ |
Enables or disables world fog. | true | cvar | Video and Performance | sv_cheats |
fog_ |
Enables or disables skybox fog. | true | cvar | Video and Performance | sv_cheats |
fog_ |
Sets the distance where world fog reaches its maximum effect. | -1 | cvar | Video and Performance | sv_cheats |
fog_ |
Sets the distance where skybox fog reaches its maximum effect. | -1 | cvar | Video and Performance | sv_cheats |
fog_ |
Sets the HDR color scale for world fog. | -1 | cvar | Video and Performance | sv_cheats |
fog_ |
Sets the HDR color scale for skybox fog. | -1 | cvar | Video and Performance | sv_cheats |
fog_ |
Sets the maximum density of world fog. | -1 | cvar | Video and Performance | sv_cheats |
fog_ |
Sets the maximum density of skybox fog. | -1 | cvar | Video and Performance | sv_cheats |
fog_ |
Overrides the map's fog settings; -1 loads the map values into the fog_* variables. | 0 | cvar | Video and Performance | sv_cheats |
fog_ |
Sets the fog color used by the override system. | — | cmd | Video and Performance | sv_cheats |
fog_ |
Uses fog_override settings instead of the map's world fog data. | false | cvar | Video and Performance | sv_cheats |
fog_ |
Sets the end distance for overridden fog. | 3500 | cvar | Video and Performance | sv_cheats |
fog_ |
Sets the density exponent for overridden fog. | 2 | cvar | Video and Performance | sv_cheats |
fog_ |
Sets the maximum density for overridden fog. | 0.4 | cvar | Video and Performance | sv_cheats |
fog_ |
Sets the start distance for overridden fog. | 1000 | cvar | Video and Performance | sv_cheats |
fog_ |
Sets the distance where world fog begins. | -1 | cvar | Video and Performance | sv_cheats |
fog_ |
Sets the distance where skybox fog begins. | -1 | cvar | Video and Performance | sv_cheats |
fov_ |
Overrides the view field of view when cheats are enabled. | 0 | cvar | Other Commands | sv_cheats |
fov_ |
Sets the base field of view. | 75 | cvar | Other Commands | saved to config |
fps_ |
Sets the maximum frame rate; 0 removes the limit. | 400 | cvar | Video and Performance | saved to config |
fps_ |
Sets an additional FPS limit while using tools with another window focused; 0 disables this extra limit. | 120 | cvar | Video and Performance | saved to config |
fps_ |
Sets the maximum frame rate while the game UI is displayed; 0 removes the limit. | 200 | cvar | Video and Performance | saved to config |
fs_ |
Adds artificial delay in milliseconds to low-level file reads to simulate a slow disk. | 0 | cvar | Video and Performance | |
fs_ |
Controls reporting of synchronous file opens (0 = Off, 1 = Always, 2 = Except during loading). | 0 | cvar | Video and Performance | |
fs_ |
Prints entity field-read changes, optionally only above a specified byte threshold. | — | cmd | Other Commands | sv_cheats |
func_ |
Sets the maximum number of pieces created by breakable objects. | 15 | cvar | Video and Performance | saved to config |
func_ |
No description yet | — | cmd | Other Commands | sv_cheats |
func_ |
No description yet | — | cmd | Other Commands | sv_cheats |
g_ |
No description yet | false | cvar | Other Commands | sv_cheats |
g_ |
Enables debug output for physics constraint sounds. | false | cvar | Audio | sv_cheats |
g_ |
Enables ragdoll debugging visualization. | false | cvar | Other Commands | sv_cheats |
game_ |
Configures game type and mode using an alias such as deathmatch. | — | cmd | Server and Match Setup | |
game_ |
Sets or reports the current game mode within the selected game type. | 1 | cvar | Server and Match Setup | |
game_ |
Sets or reports the current game type. | 0 | cvar | Server and Match Setup | |
gameinstructor_ |
Lists all currently open Game Instructor lessons. | — | cmd | Practice and Cheats | sv_cheats |
gameinstructor_ |
Lists Game Instructor lessons that have been shown or completed. | — | cmd | Practice and Cheats | sv_cheats |
gameinstructor_ |
Enables in-game lessons for new players. | false | cvar | Practice and Cheats | |
gameinstructor_ |
Runs every scripted Game Instructor command to look for errors. | false | cvar | Practice and Cheats | sv_cheats |
gameinstructor_ |
Sets Game Instructor debugging verbosity. | 0 | cvar | Practice and Cheats | sv_cheats |
gameinstructor_ |
Enables detailed debug output for the specified Game Instructor lesson. | 0 | cvar | Practice and Cheats | sv_cheats |
gameui_ |
Hides the game UI. | — | cmd | Other Commands | |
getpos |
Prints the player's position and angles to the console. | — | cmd | Practice and Cheats | sv_cheats |
getpos_ |
Prints the player's exact origin and angles to the console. | — | cmd | Practice and Cheats | sv_cheats |
getposcopy |
Prints the player's position and angles to the console and copies them to the clipboard. | — | cmd | Practice and Cheats | sv_cheats |
getposcopy_ |
Prints the player's exact origin and angles to the console and copies them to the clipboard. | — | cmd | Practice and Cheats | sv_cheats |
give |
Gives the player the specified item. | — | cmd | Practice and Cheats | |
give_ |
Gives the player an item oriented to the player's current angles. | — | cmd | Practice and Cheats | |
givecurrentammo |
Gives ammunition for the currently equipped weapon. | — | cmd | Practice and Cheats | sv_cheats |
global_ |
Changes the state of an env_global (0 = Off, 1 = On, 2 = Dead). | — | cmd | Other Commands | sv_cheats |
glow_ |
Sets the screen-space width of glow outlines. | 6 | cvar | Video and Performance | sv_cheats |
glow_ |
No description yet | 0.85 | cvar | Video and Performance | sv_cheats |
god |
Toggles player invulnerability; 0 disables it and 1 enables it. | — | cmd | Practice and Cheats | sv_cheats |
gotv_ |
Enables GOTV theater mode for the specified container; live plays top live matches. | 0 | cvar | Demos and GOTV | |
grep |
Prints only console lines matching the specified pattern. | — | cmd | Other Commands | |
groups |
Displays the status of all spawn groups. | — | cmd | Other Commands | sv_cheats |
healme |
Restores the specified amount of player health. | — | cmd | Practice and Cheats | sv_cheats |
healthshot_ |
Controls whether a healthshot can be used at full health. | true | cvar | Server and Match Setup | |
healthshot_ |
Sets the amount of health restored by a healthshot. | 50 | cvar | Server and Match Setup | |
healthshot_ |
Sets the damage multiplier during the healthshot boost effect. | 1 | cvar | Server and Match Setup | |
healthshot_ |
Sets the movement-speed multiplier during the healthshot boost effect. | 1 | cvar | Server and Match Setup | |
healthshot_ |
Sets the duration of the healthshot boost effect. | 1 | cvar | Server and Match Setup | |
help |
Displays help for a console command or variable. | — | cmd | Other Commands | |
hideconsole |
Hides the developer console. | — | cmd | Other Commands | |
hidehud |
Hides HUD elements using a bitmask (1 = Weapon selection, 4 = All, 8 = Health, 128 = Chat, 256 = Crosshair, etc.). | 0 | cvar | Radar and HUD | sv_cheats |
host_ |
Locks the amount of simulation time elapsed per rendered frame. | 0 | cvar | Practice and Cheats | |
host_ |
Controls whether the user configuration file is ignored when reading or writing settings. | false | cvar | Other Commands | sv_cheats |
host_ |
Multiplies the rate at which the game clock advances. | 1 | cvar | Practice and Cheats | sv_cheats |
host_ |
Decreases the current timescale by one step. | — | cmd | Practice and Cheats | sv_cheats |
host_ |
Increases the current timescale by one step. | — | cmd | Practice and Cheats | sv_cheats |
host_ |
Hosts a Workshop map collection as a map group. | — | cmd | Server and Match Setup | |
host_ |
Downloads the latest version of a Workshop map and hosts it on the server. | — | cmd | Server and Match Setup | |
host_ |
Saves user configuration values. | — | cmd | Other Commands | |
host_ |
Saves settings after receiving user confirmation. | — | cmd | Other Commands | |
hostage_ |
Displays hostage AI debugging information. | 0 | cvar | Bots | sv_cheats |
hostage_ |
Prevents hostages from playing code-driven response-rule voice lines. | false | cvar | Audio | sv_cheats |
hostfile |
Specifies the HOST file to load. | host.txt | cvar | Other Commands | |
hostip |
Sets the game server IP address. | 0 | cvar | Other Commands | |
hostname |
Sets the server hostname. | idkfa | cvar | Other Commands | |
hostname_ |
Shows the server hostname in client status output. | false | cvar | Other Commands | |
hostport |
Sets the game server port. | 27015 | cvar | Other Commands | |
hud_ |
Controls fast weapon switching behavior. | 0 | cvar | Radar and HUD | saved to config |
hud_ |
Sets the scale of HUD elements. | 1 | cvar | Radar and HUD | saved to config |
hud_ |
Enables or disables display of target names. | true | cvar | Radar and HUD | saved to config |
hurtme |
Damages the player by the specified amount. | — | cmd | Practice and Cheats | sv_cheats |
hurtthem |
Damages the enemy directly in front of the player by the specified amount. | — | cmd | Practice and Cheats | sv_cheats |
ik_ |
No description yet | 0 | cvar | Video and Performance | sv_cheats |
ik_ |
Enables or disables inverse kinematics. | true | cvar | Other Commands | sv_cheats |
ik_ |
No description yet | -1 | cvar | Other Commands | sv_cheats |
imgui_ |
Opens the entity browser focused on the specified entity. | — | cmd | Other Commands | sv_cheats |
imgui_ |
Sets the default ImGui font size. | 20 | cvar | Other Commands | sv_cheatssaved to config |
imgui_ |
Sets the current ImGui selection. | — | cmd | Other Commands | sv_cheats |
imgui_ |
Sets the ImGui header status text. | — | cmd | Other Commands | sv_cheats |
impulse |
Triggers an impulse command. | — | cmd | Practice and Cheats | |
incrementvar |
Increments the specified console variable. | — | cmd | Binds and Aliases | |
inferno_ |
Sets how much the flame spawn interval increases for each child flame. | 0.1 | cvar | Server and Match Setup | sv_cheats |
inferno_ |
Sets the maximum child-generation depth for spreading flames. | 4 | cvar | Server and Match Setup | |
inferno_ |
Enables the CT incendiary experiment. | true | cvar | Server and Match Setup | sv_cheats |
inferno_ |
Sets Inferno fire damage per second. | 40 | cvar | Server and Match Setup | sv_cheats |
inferno_ |
Sets damage per second from CT incendiary fire. | 40 | cvar | Server and Match Setup | sv_cheats |
inferno_ |
Enables Inferno fire-system debugging. | false | cvar | Server and Match Setup | sv_cheats |
inferno_ |
Sets the minimum spacing between Inferno dynamic lights. | 7200 | cvar | Server and Match Setup | sv_cheats |
inferno_ |
Sets the average lifetime of each Molotov flame in seconds. | 7 | cvar | Server and Match Setup | |
inferno_ |
Sets the average lifetime of each incendiary-grenade flame in seconds. | 5.5 | cvar | Server and Match Setup | |
inferno_ |
Sets the minimum distance between separate flame spawns. | 42 | cvar | Server and Match Setup | sv_cheats |
inferno_ |
No description yet | 0.9 | cvar | Server and Match Setup | sv_cheats |
inferno_ |
Sets how long friendly-fire damage from the Inferno is credited back to its thrower. | 6 | cvar | Server and Match Setup | sv_cheats |
inferno_ |
Sets the interval between flame spawns during initial fire creation. | 0.02 | cvar | Server and Match Setup | sv_cheats |
inferno_ |
Sets the maximum interval between child flame spawns. | 0.5 | cvar | Server and Match Setup | sv_cheats |
inferno_ |
Sets the maximum number of flames an Inferno can create. | 16 | cvar | Server and Match Setup | |
inferno_ |
Sets the maximum distance Molotov flames can spread from the initial ignition point. | 150 | cvar | Server and Match Setup | |
inferno_ |
Sets the maximum distance incendiary flames can spread from the initial ignition point. | 110 | cvar | Server and Match Setup | |
inferno_ |
Sets how long each new flame attempts to create additional flames. | 3 | cvar | Server and Match Setup | sv_cheats |
inferno_ |
No description yet | 0.03 | cvar | Video and Performance | sv_cheats |
inferno_ |
Sets the angular change between a parent flame and a spawned child flame. | 45 | cvar | Server and Match Setup | sv_cheats |
inferno_ |
Sets the Molotov flame spread-speed multiplier. | 1 | cvar | Server and Match Setup | |
inferno_ |
Sets the incendiary flame spread-speed multiplier. | 10 | cvar | Server and Match Setup | |
inferno_ |
No description yet | 15 | cvar | Server and Match Setup | sv_cheats |
inferno_ |
No description yet | 0.2 | cvar | Server and Match Setup | sv_cheats |
inferno_ |
No description yet | 0.003 | cvar | Server and Match Setup | sv_cheats |
inferno_ |
No description yet | 0.003 | cvar | Server and Match Setup | sv_cheats |
inferno_ |
No description yet | 0 | cvar | Server and Match Setup | sv_cheats |
input_ |
Binds keys by physical keyboard position rather than key name when enabled. | true | cvar | Binds and Aliases | saved to config |
input_ |
Filters relative analog input values. | false | cvar | Video and Performance | saved to config |
input_ |
Forces input to the specified split-screen player. | -1 | cvar | Other Commands | sv_cheats |
install_ |
Reports the Workshop Tools DLC installation status. | -1 | cvar | Other Commands | |
invnext |
Switches to the next weapon or inventory item. | — | cmd | Viewmodel and Weapons | |
invnextselect |
Selects the next inventory item without immediately activating it. | — | cmd | Viewmodel and Weapons | |
invprev |
Switches to the previous weapon or inventory item. | — | cmd | Viewmodel and Weapons | |
invprevselect |
Selects the previous inventory item without immediately activating it. | — | cmd | Viewmodel and Weapons | |
ip |
Overrides the server IP address on multihomed systems. | 0 | cvar | Other Commands | |
iv_ |
Sets the bone name used for animation interpolation debug output. | 0 | cvar | Other Commands | |
joy_ |
Enables advanced joystick configuration. | false | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Configures the joystick R axis in advanced joystick mode. | 0 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Configures the joystick U axis in advanced joystick mode. | 0 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Configures the joystick V axis in advanced joystick mode. | 0 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Configures the joystick X axis in advanced joystick mode. | 0 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Configures the joystick Y axis in advanced joystick mode. | 0 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Configures the joystick Z axis in advanced joystick mode. | 0 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Sets how far an analog axis must move before registering as a button press. | 0.3 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Sets the deadzone for the joystick R axis. | 0.15 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Controls whether the joystick R axis is treated as relative input. | false | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Sets the deadzone for the joystick U axis. | 0.15 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Controls whether the joystick U axis is treated as relative input. | false | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Sets the deadzone for the joystick V axis. | 0.15 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Controls whether the joystick V axis is treated as relative input. | false | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Sets the deadzone for the joystick X axis. | 0.15 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Controls whether the joystick X axis is treated as relative input. | false | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Sets the deadzone for the joystick Y axis. | 0.15 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Controls whether the joystick Y axis is treated as relative input. | false | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Sets the deadzone for the joystick Z axis. | 0.15 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Controls whether the joystick Z axis is treated as relative input. | false | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Controls circular correction for joystick input. | 1 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Controls circular joystick correction while operating vehicles. | 2 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Displays joystick input debugging information. | false | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Sets joystick sensitivity for forward and backward movement. | 1 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Selects which joystick stick controls movement (0 = Left stick). | false | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Sets the joystick configuration name. | joystick | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Sets joystick vertical-look sensitivity. | 3 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Sets joystick pitch sensitivity. | 1 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Selects the joystick response curve used for looking. | 0 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Selects the joystick response curve used for movement. | 9 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Sets joystick sensitivity for sideways movement. | 1 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Sets joystick sideways movement sensitivity. | 1 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Sets joystick horizontal-look sensitivity. | 3 | cvar | Mouse and Sensitivity | saved to config |
joy_ |
Sets joystick yaw sensitivity. | -1 | cvar | Mouse and Sensitivity | saved to config |
joystick |
Enables or disables joystick input. | false | cvar | Mouse and Sensitivity | saved to config |
key_ |
Finds the key currently bound to the specified command. | — | cmd | Binds and Aliases | |
key_ |
Lists all currently bound keys and their bindings. | — | cmd | Binds and Aliases | |
kick |
Kicks a player by name. | — | cmd | Server and Match Setup | |
kickid |
Kicks a player by user ID or unique ID, optionally with a message. | — | cmd | Server and Match Setup | |
kickid_ |
Kicks a player or HLTV client by user ID or unique ID. | — | cmd | Server and Match Setup | |
kill |
Kills the player using generic damage. | — | cmd | Practice and Cheats | sv_cheats |
killvector |
Kills a player while applying force in the specified direction. | — | cmd | Practice and Cheats | sv_cheats |
labelled_ |
No description yet | 20 | cvar | Other Commands | sv_cheats |
labelled_ |
Enables the labelled debug-helper system. | true | cvar | Other Commands | sv_cheats |
labelled_ |
Sets the scale of labelled debug helpers. | 1 | cvar | Other Commands | sv_cheats |
labelled_ |
Shows position information in labelled debug helpers. | false | cvar | Other Commands | sv_cheats |
labelled_ |
Shows text in labelled debug helpers. | true | cvar | Other Commands | sv_cheats |
labelled_ |
Shows bone names in labelled skeleton debugging. | true | cvar | Other Commands | sv_cheats |
lastinv |
Switches back to the previously selected weapon. | — | cmd | Viewmodel and Weapons | |
launch_ |
Launches the warmup map. | — | cmd | Server and Match Setup | |
lb_ |
Sets the scale used to calculate barn-light shadow-map size. | 0.75 | cvar | Video and Performance | |
lb_ |
Skips mixed shadow maps that contain no visible dynamic objects. | false | cvar | Video and Performance | sv_cheats |
lb_ |
Enables shadow-map culling. | true | cvar | Video and Performance | sv_cheats |
lightquery_ |
Enables direct-lighting information in light-query debugging. | true | cvar | Video and Performance | sv_cheats |
lightquery_ |
Enables indirect-lighting information in light-query debugging. | true | cvar | Video and Performance | sv_cheats |
listdemo |
Lists the contents of a demo file. | — | cmd | Demos and GOTV | |
listissues |
Lists all issues currently available for voting. | — | cmd | Server and Match Setup | |
lobby_ |
Sets default lobby privacy (0 = Private, 1 = Public). | 1 | cvar | Other Commands | saved to config |
lockMoveControllerRet |
No description yet | false | cvar | Other Commands | saved to config |
log |
Enables or disables logging to file, console, and UDP. | — | cmd | Server and Match Setup | |
log_ |
Sets the color used by a logging channel. | — | cmd | Server and Match Setup | |
log_ |
Prints information about all logging channels. | — | cmd | Server and Match Setup | |
log_ |
Sets flags for a logging channel. | — | cmd | Server and Match Setup | |
log_ |
Sets the output level of a logging channel. | — | cmd | Server and Match Setup | |
log_ |
Sets logging-channel verbosity. | — | cmd | Server and Match Setup | |
logaddress_ |
Adds an HTTP URI that receives server logs via POST. | — | cmd | Other Commands | |
logaddress_ |
Adds a delayed HTTP log listener. | — | cmd | Other Commands | |
logaddress_ |
Removes an HTTP log listener by URI. | — | cmd | Other Commands | |
logaddress_ |
Removes all HTTP log listeners. | — | cmd | Other Commands | |
logaddress_ |
Lists all HTTP URIs currently receiving server logs. | — | cmd | Other Commands | |
logaddress_ |
Sets the secret string used when generating an explicit log-address token hash. | 0 | cvar | Other Commands | |
logic_ |
Enables logic-entity analyzer debugging. | false | cvar | Other Commands | sv_cheats |
logic_ |
Enables NPC-counter logic debugging. | false | cvar | Other Commands | sv_cheats |
m_ |
Sets the mouse vertical-look sensitivity factor. | 0.022 | cvar | Mouse and Sensitivity | saved to config |
m_ |
Sets the mouse horizontal-look sensitivity factor. | 0.022 | cvar | Mouse and Sensitivity | saved to config |
map |
Loads the specified map. | — | cmd | Server and Match Setup | |
map_ |
Enables or disables portrait worlds. | — | cmd | Other Commands | sv_cheats |
map_ |
Sets the bomb radius for the current map. | — | cmd | Practice and Cheats | sv_cheats |
map_ |
Displays bomb radii around bomb sites and planted bombs. | — | cmd | Practice and Cheats | sv_cheats |
map_ |
Launches a Workshop map. | — | cmd | Server and Match Setup | |
mapgroup |
Selects a map group. | — | cmd | Server and Match Setup | |
mapoverview_ |
Allows clients to draw on the map overview. | false | cvar | Radar and HUD | |
mapoverview_ |
Sets the map-overview icon scale (0.5-3.0). | 1 | cvar | Radar and HUD | saved to config |
maps |
Lists available maps. | — | cmd | Server and Match Setup | |
markup_ |
Toggles ent_bbox for every member of the specified markup group. | — | cmd | Other Commands | sv_cheats |
markup_ |
Toggles ent_text for every member of the specified markup group. | — | cmd | Other Commands | sv_cheats |
markup_ |
Prints all current markup groups and their members. | — | cmd | Other Commands | sv_cheats |
mat_ |
Forces color-correction entities to update on the client. | false | cvar | Video and Performance | sv_cheats |
mat_ |
Disables normal mapping when enabled. | false | cvar | Video and Performance | sv_cheats |
mat_ |
Selects fullbright/debug rendering modes. | 0 | cvar | Video and Performance | sv_cheats |
mat_ |
Displays LPV luxel debugging. | false | cvar | Video and Performance | sv_cheats |
mat_ |
Displays luxel debugging. | false | cvar | Video and Performance | sv_cheats |
mat_ |
Sets the maximum lighting complexity used for debugging. | 8 | cvar | Video and Performance | sv_cheats |
mat_ |
Visualizes rendering overdraw. | 0 | cvar | Video and Performance | sv_cheats |
mat_ |
Sets the color used by the overdraw visualization. | 0.075 0.15 0.3 | cvar | Video and Performance | sv_cheats |
mat_ |
Visualizes shader complexity. | false | cvar | Video and Performance | sv_cheats |
mat_ |
Sets the color used for shading-complexity visualization. | 1 0.5 0.25 | cvar | Video and Performance | sv_cheats |
mat_ |
Sets the maximum shader instruction count used by shading-complexity visualization. | 1024 | cvar | Video and Performance | sv_cheats |
mat_ |
Sets the maximum shader register count used by shading-complexity visualization. | 128 | cvar | Video and Performance | sv_cheats |
mat_ |
Displays shadow-map luxels for debugging. | false | cvar | Video and Performance | sv_cheats |
mat_ |
Controls distance-field visualization (0 = Off, 1 = Camera trace, 2 = Occlusion, 3 = Far-field camera trace). | 0 | cvar | Video and Performance | sv_cheats |
mat_ |
Overrides the bloom scale used by tonemapping. | -1 | cvar | Video and Performance | sv_cheats |
mat_ |
Overrides the bloom start value used by tonemapping. | -1 | cvar | Video and Performance | sv_cheats |
mat_ |
Overrides downward exposure adaptation acceleration. | -1 | cvar | Video and Performance | sv_cheats |
mat_ |
Overrides the minimum average luminance used by tonemapping. | -1 | cvar | Video and Performance | sv_cheats |
mat_ |
Overrides the maximum logarithmic luminance used by tonemapping. | -1 | cvar | Video and Performance | sv_cheats |
mat_ |
Overrides the minimum logarithmic luminance used by tonemapping. | -1 | cvar | Video and Performance | sv_cheats |
mat_ |
Overrides the maximum tonemap exposure value. | -1 | cvar | Video and Performance | sv_cheats |
mat_ |
Overrides the minimum tonemap exposure value. | -1 | cvar | Video and Performance | sv_cheats |
mat_ |
Overrides the percentage of bright pixels used for tonemapping. | -1 | cvar | Video and Performance | sv_cheats |
mat_ |
Overrides the target percentage used by tonemapping. | -1 | cvar | Video and Performance | sv_cheats |
mat_ |
Overrides the tonemap adaptation rate. | -1 | cvar | Video and Performance | sv_cheats |
mat_ |
Overrides the tonemap exposure scale. | 0 | cvar | Video and Performance | sv_cheats |
mat_ |
Overrides alpha usage in tonemapping. | -1 | cvar | Video and Performance | sv_cheats |
mat_ |
Controls whether tonemap exposure is uncapped. | 0 | cvar | Video and Performance | sv_cheats |
mat_ |
Controls wireframe rendering (0 = Off, 1 = Surface wireframe, 2 = Transparent wireframe). | 0 | cvar | Video and Performance | sv_cheats |
menuselect |
Selects an option from the active menu. | — | cmd | Other Commands | |
mesh_ |
No description yet | false | cvar | Other Commands | sv_cheats |
mesh_ |
No description yet | 3 | cvar | Other Commands | sv_cheats |
mesh_ |
No description yet | 1 | cvar | Other Commands | sv_cheats |
minimap_ |
Generates a minimap using the game's minimap creation tools. | — | cmd | Other Commands | sv_cheats |
mm_ |
Sets the minimum number of human players required when searching for community servers. | 3 | cvar | Server and Match Setup | saved to config |
mm_ |
Restricts dedicated-server searches to the specified IP:port addresses. | 0 | cvar | Server and Match Setup | |
mm_ |
Sets the maximum preferred ping when searching for dedicated servers. | 150 | cvar | Network and Rates | saved to config |
mm_ |
Displays global matchmaking server statistics. | — | cmd | Server and Match Setup | |
mm_ |
Sets the matchmaking QoS search timeout. | 15 | cvar | Server and Match Setup | |
mm_ |
Sets the matchmaking-session kick ban duration. | 180 | cvar | Server and Match Setup | |
mm_ |
No description yet | 0 | cvar | Server and Match Setup | |
mobile_ |
Raises the mobile FPS limit while the device is charging. | false | cvar | Video and Performance | saved to config |
mobile_ |
Raises the mobile FPS limit while touch input is active. | true | cvar | Video and Performance | saved to config |
mobile_ |
Sets the mobile frame-rate limit (15, 30, or 60 FPS). | 30 | cvar | Video and Performance | saved to config |
model_ |
No description yet | 0 | cvar | Other Commands | saved to config |
molotov_ |
Sets the time before a thrown Molotov detonates. | 2 | cvar | Server and Match Setup | |
molotov_ |
Controls whether Molotov behavior uses the throw direction. | false | cvar | Server and Match Setup | sv_cheats |
motdfile |
Specifies the Message of the Day file loaded by the server. | motd.txt | cvar | Server and Match Setup | |
mouse_ |
Enables or disables inverted vertical mouse input. | false | cvar | Mouse and Sensitivity | saved to config |
movement_ |
Enables movement-statistics debug drawing. | false | cvar | Other Commands | sv_cheats |
movement_ |
Forces movement statistics to be calculated. | false | cvar | Other Commands | sv_cheats |
mp_ |
Sets the amount of money awarded to every player after each round. | 0 | cvar | Server and Match Setup | |
mp_ |
Allows any player, not only Terrorists, to pick up the C4. | false | cvar | Server and Match Setup | |
mp_ |
Automatically kicks idle players and players who repeatedly team-kill or damage teammates. | true | cvar | Server and Match Setup | |
mp_ |
Enables or disables automatic team balancing. | true | cvar | Server and Match Setup | |
mp_ |
Lists recent round-backup files, newest first; an optional number limits the results. | — | cmd | Server and Match Setup | |
mp_ |
Automatically pauses the match after round data is restored from a backup. | true | cvar | Server and Match Setup | |
mp_ |
Restores player money, KDA, scores, and team scores from a backup and resumes at the next round. | — | cmd | Server and Match Setup | |
mp_ |
Keeps in-memory round backups to support reconnecting players even when backup files are not written. | true | cvar | Server and Match Setup | |
mp_ |
Sets the prefix used when saving played-round backup files. | backup | cvar | Server and Match Setup | |
mp_ |
Stores the filename of the most recently written round backup. | 0 | cvar | Server and Match Setup | |
mp_ |
Sets the filename pattern used for round backup files. | %prefix%_round%round%.txt | cvar | Server and Match Setup | |
mp_ |
Specifies the behavior-tree file used to control bots. | 0 | cvar | Bots | |
mp_ |
Clears cached bot behavior-tree files. | — | cmd | Bots | |
mp_ |
Allows or prevents players from buying grenades. | true | cvar | Server and Match Setup | |
mp_ |
Controls which gun categories can be purchased using a bitmask. | 255 | cvar | Server and Match Setup | |
mp_ |
Controls buying outside buy zones (0 = Default, 1 = Both teams, 2 = T only, 3 = CT only). | 0 | cvar | Server and Match Setup | |
mp_ |
Allows buying during immunity regardless of buy time (0 = Default, 1 = Both teams, 2 = T only, 3 = CT only). | 0 | cvar | Server and Match Setup | |
mp_ |
Sets how many seconds after round start players are allowed to buy. | 20 | cvar | Server and Match Setup | |
mp_ |
Prevents a planted C4 from being defused when enabled. | false | cvar | Server and Match Setup | |
mp_ |
Sets the number of seconds between C4 planting and explosion. | 40 | cvar | Server and Match Setup | |
mp_ |
Sets extra time after a competitive match for rankings and rematch voting. | 15 | cvar | Server and Match Setup | |
mp_ |
Controls how a round win reduces the team's current loss bonus. | 1 | cvar | Server and Match Setup | |
mp_ |
Sets the maximum consecutive-loss level used by the loss-bonus system. | 4 | cvar | Server and Match Setup | |
mp_ |
Sets the bot difficulty offset during cooperative missions. | 0 | cvar | Bots | |
mp_ |
Sets the grenades CT players receive when they spawn. | 0 | cvar | Server and Match Setup | |
mp_ |
Sets the default CT melee weapon. | weapon_knife | cvar | Server and Match Setup | |
mp_ |
Sets the default CT primary weapon. | 0 | cvar | Server and Match Setup | |
mp_ |
Sets the default CT secondary weapon. | weapon_hkp2000 | cvar | Server and Match Setup | |
mp_ |
Makes non-headshot hits deal no damage when enabled. | false | cvar | Server and Match Setup | |
mp_ |
Multiplies body damage received by CT players. | 1 | cvar | Server and Match Setup | |
mp_ |
Multiplies head damage received by CT players. | 1 | cvar | Server and Match Setup | |
mp_ |
Multiplies body damage received by Terrorist players. | 1 | cvar | Server and Match Setup | |
mp_ |
Multiplies head damage received by Terrorist players. | 1 | cvar | Server and Match Setup | |
mp_ |
Sets the fraction of damage dealt that is returned to the attacker as health. | 0 | cvar | Server and Match Setup | |
mp_ |
Controls whether the C4 can be dropped on death. | true | cvar | Server and Match Setup | |
mp_ |
Controls whether a defuse kit is dropped when its owner dies. | true | cvar | Server and Match Setup | |
mp_ |
Controls grenade drops on death (0 = None, 1 = Best, 2 = Current or best, 3 = All). | 2 | cvar | Server and Match Setup | |
mp_ |
Controls gun drops on death (0 = None, 1 = Best, 2 = Current or best). | 1 | cvar | Server and Match Setup | |
mp_ |
Controls whether a healthshot is dropped on death. | true | cvar | Server and Match Setup | |
mp_ |
Controls whether a Zeus/Taser is dropped on death. | true | cvar | Server and Match Setup | |
mp_ |
Allows players to exit the death camera early. | true | cvar | Server and Match Setup | |
mp_ |
Sets which team wins on time expiration when the map has no defined objective. | -1 | cvar | Server and Match Setup | |
mp_ |
Controls CT defuse-kit allocation at round start (0 = None, 1 = Random, 2 = Everyone). | 0 | cvar | Server and Match Setup | |
mp_ |
Exempts the specified user ID from automatic kicking. | — | cmd | Server and Match Setup | |
mp_ |
Kills bots before disconnecting them; requires mp_disconnect_kills_players. | false | cvar | Bots | |
mp_ |
Kills players before disconnecting them so drops and statistics are processed. | true | cvar | Server and Match Setup | |
mp_ |
Enables displaying and scoring player assists. | true | cvar | Radar and HUD | |
mp_ |
Sets the maximum duration of a Deathmatch bonus period. | 30 | cvar | Server and Match Setup | |
mp_ |
Sets the minimum duration of a Deathmatch bonus period. | 30 | cvar | Server and Match Setup | |
mp_ |
Sets the additional percentage of points awarded for kills with the bonus weapon. | 50 | cvar | Server and Match Setup | |
mp_ |
Sets the number of extra dogtags dropped for a kill with the bonus weapon. | 0 | cvar | Server and Match Setup | |
mp_ |
Sets the number of Deathmatch points awarded for collecting a dogtag. | 0 | cvar | Server and Match Setup | |
mp_ |
Sets how many Deathmatch kills are required to receive a healthshot. | 3 | cvar | Server and Match Setup | |
mp_ |
Sets the base Deathmatch score awarded for a kill. | 8 | cvar | Server and Match Setup | |
mp_ |
Sets the maximum score multiplier for consecutive Taser kills in one life. | 2 | cvar | Server and Match Setup | |
mp_ |
Controls Deathmatch scoring mode (0 = Individual, 1 = Team, 2 = Team contribution score). | 0 | cvar | Server and Match Setup | |
mp_ |
Sets Team Deathmatch victory points awarded for a bonus-weapon kill. | 1 | cvar | Server and Match Setup | |
mp_ |
Sets Team Deathmatch victory points awarded for collecting enemy dogtags. | 0 | cvar | Server and Match Setup | |
mp_ |
Sets Team Deathmatch victory points awarded for an enemy kill. | 1 | cvar | Server and Match Setup | |
mp_ |
Sets the maximum interval before the next Deathmatch bonus period begins. | 40 | cvar | Server and Match Setup | |
mp_ |
Sets the minimum interval before the next Deathmatch bonus period begins. | 30 | cvar | Server and Match Setup | |
mp_ |
Removes a dogtag when its killer dies. | true | cvar | Server and Match Setup | |
mp_ |
Sets how long dogtags remain before disappearing; 0 keeps them indefinitely. | 120 | cvar | Server and Match Setup | |
mp_ |
Controls who may collect dogtags (0 = Killer, 1 = Killer's team, 2 = Victim's team, 3 = Both teams involved, 4 = Anyone). | 0 | cvar | Server and Match Setup | |
mp_ |
Allows players to drop grenades. | true | cvar | Server and Match Setup | |
mp_ |
Allows players to drop knives. | false | cvar | Server and Match Setup | |
mp_ |
Resets all player money every specified number of rounds; 0 disables resets. | 0 | cvar | Server and Match Setup | |
mp_ |
Sets how long players have to vote for the next map after a match. | 20 | cvar | Server and Match Setup | |
mp_ |
Enables next-map voting on the final scoreboard. | true | cvar | Server and Match Setup | |
mp_ |
Keeps the current map among end-of-match voting choices. | true | cvar | Server and Match Setup | |
mp_ |
Sets the War Games modes available in end-of-match voting. | 0 | cvar | Server and Match Setup | |
mp_ |
Sets the maximum number of maps included in War Games end-of-match voting. | 3 | cvar | Server and Match Setup | |
mp_ |
Sets the maximum number of alternate War Games modes included in end-of-match voting. | 1 | cvar | Server and Match Setup | |
mp_ |
Sets the number of connected players required to end warmup early; 0 requires the mode's maximum player count. | 0 | cvar | Server and Match Setup | |
mp_ |
Resets all player equipment every specified number of rounds; 0 disables resets. | 0 | cvar | Server and Match Setup | |
mp_ |
Makes the server generate footstep sounds instead of clients calculating them locally. | true | cvar | Audio | |
mp_ |
Sets how long a player has to choose a team before being assigned automatically. | 15 | cvar | Server and Match Setup | |
mp_ |
Restricts spectator camera modes available to dead players. | 1 | cvar | Demos and GOTV | |
mp_ |
Sets the frag limit for the match. | 0 | cvar | Server and Match Setup | |
mp_ |
Controls free armor at spawn (1 = Kevlar, 2 = Kevlar + Helmet). | 0 | cvar | Server and Match Setup | |
mp_ |
Sets the number of seconds players remain frozen at round start. | 15 | cvar | Server and Match Setup | |
mp_ |
Allows teammates to damage each other. | true | cvar | Server and Match Setup | |
mp_ |
Controls whether the map gives the C4 to a player. | true | cvar | Server and Match Setup | |
mp_ |
Applies continuous non-lethal damage to players when set above 0. | 0 | cvar | Server and Match Setup | |
mp_ |
Sets the X/Y/Z location of the bomb-plant marker in Guardian missions with custom plant boundaries. | 0 | cvar | Server and Match Setup | |
mp_ |
Restricts Guardian random spawns to the specified bombsite. | -1 | cvar | Server and Match Setup | |
mp_ |
Enables or disables halftime side switching. | true | cvar | Server and Match Setup | |
mp_ |
Sets the target halftime duration in seconds. | 15 | cvar | Server and Match Setup | |
mp_ |
Pauses the match after the halftime countdown finishes. | 0 | cvar | Server and Match Setup | |
mp_ |
Pauses the halftime timer indefinitely until disabled. | 0 | cvar | Server and Match Setup | |
mp_ |
Sets the maximum number of hostages that can spawn. | 2 | cvar | Server and Match Setup | |
mp_ |
Adds round time when a CT reaches a hostage. | 1 | cvar | Server and Match Setup | |
mp_ |
Multiplies hostage movement speed. | 1 | cvar | Server and Match Setup | |
mp_ |
Forces the farthest hostage spawn positions when enabled. | false | cvar | Server and Match Setup | |
mp_ |
Specifies hostage spawn positions by zero-based indices. | 0 | cvar | Server and Match Setup | |
mp_ |
Specifies forced hostage spawn locations using XYZ coordinates. | 0 | cvar | Server and Match Setup | |
mp_ |
Keeps hostage spawn locations the same for the entire match. | true | cvar | Server and Match Setup | |
mp_ |
Controls whether hostages can take damage. | false | cvar | Server and Match Setup | |
mp_ |
Restricts human players to a team (any, CT, or T). | any | cvar | Server and Match Setup | |
mp_ |
Prevents normal round-win conditions from ending the round. | false | cvar | Server and Match Setup | |
mp_ |
Specifies prohibited weapon/item definition indices as a comma-separated list. | 0 | cvar | Server and Match Setup | |
mp_ |
Sets how many seconds after round start a player may still join the game. | 0 | cvar | Server and Match Setup | |
mp_ |
Sets the maximum allowed team-size difference; 0 disables the restriction. | 2 | cvar | Server and Match Setup | |
mp_ |
Controls attack logging (0 = Off, 1 = Enemy, 2 = Teammate, 3 = Both). | 0 | cvar | Server and Match Setup | |
mp_ |
Logs whenever a player acquires or loses an item. | false | cvar | Server and Match Setup | |
mp_ |
Enables or disables money logging. | false | cvar | Server and Match Setup | |
mp_ |
Allows a match to end early when one team has an unbeatable lead. | true | cvar | Server and Match Setup | |
mp_ |
Forces a changelevel at match end even if the next map is the same. | false | cvar | Server and Match Setup | |
mp_ |
Restarts the match instead of loading another map at match end. | false | cvar | Server and Match Setup | |
mp_ |
Sets the delay before a match restarts. | 25 | cvar | Server and Match Setup | |
mp_ |
Sets the highest armor level players may purchase (0 = None, 1 = Kevlar, 2 = Helmet). | 2 | cvar | Server and Match Setup | |
mp_ |
Sets the maximum amount of money a player can hold. | 16000 | cvar | Server and Match Setup | |
mp_ |
Sets the maximum number of rounds before the match ends or the map changes. | 24 | cvar | Server and Match Setup | |
mp_ |
Sets the minimum halftime duration. | 8.5 | cvar | Server and Match Setup | |
mp_ |
Modifies the number of timeouts for CT or T. | — | cmd | Server and Match Setup | |
mp_ |
Restricts hostage rescue to CT players. | true | cvar | Server and Match Setup | |
mp_ |
Enables overtime when regulation ends in a tie. | false | cvar | Server and Match Setup | |
mp_ |
Automatically enables halftime pause before each overtime half. | 0 | cvar | Server and Match Setup | |
mp_ |
Sets the maximum number of overtimes; 0 allows unlimited overtime. | 0 | cvar | Server and Match Setup | |
mp_ |
Sets the number of rounds played in each overtime. | 6 | cvar | Server and Match Setup | |
mp_ |
Sets player starting money for each overtime half. | 10000 | cvar | Server and Match Setup | |
mp_ |
Pauses the match at the next freeze time. | — | cmd | Server and Match Setup | |
mp_ |
Allows the C4 to be planted outside normal bombsites. | false | cvar | Server and Match Setup | |
mp_ |
Enables player money rewards for in-game actions. | true | cvar | Server and Match Setup | |
mp_ |
Controls names shown in the target status bar (0 = All, 1 = Teammates only, 2 = None). | 0 | cvar | Radar and HUD | |
mp_ |
Sets the delay before target information appears. | 0.4 | cvar | Radar and HUD | |
mp_ |
Sets how long previous target information remains visible. | 0.1 | cvar | Radar and HUD | |
mp_ |
Allows purchasing the promoted item. | false | cvar | Server and Match Setup | |
mp_ |
Controls random player spawns (0 = Default, 1 = Both teams, 2 = T, 3 = CT). | 0 | cvar | Server and Match Setup | |
mp_ |
Enables distance checks when choosing random spawn locations. | 0 | cvar | Server and Match Setup | |
mp_ |
Enables line-of-sight checks when choosing random spawn locations. | false | cvar | Server and Match Setup | |
mp_ |
Requires +use to pick up guns instead of touching them. | false | cvar | Server and Match Setup | |
mp_ |
Sets respawn immunity duration; negative values disable warmup immunity. | -1 | cvar | Server and Match Setup | |
mp_ |
Makes CT players respawn after death. | false | cvar | Server and Match Setup | |
mp_ |
Makes Terrorist players respawn after death. | false | cvar | Server and Match Setup | |
mp_ |
Sets the interval between CT respawn waves. | 10 | cvar | Server and Match Setup | |
mp_ |
Sets the interval between Terrorist respawn waves. | 10 | cvar | Server and Match Setup | |
mp_ |
Restarts the game after the specified number of seconds. | 0 | cvar | Server and Match Setup | |
mp_ |
Sets the number of CT players in Retakes mode. | 4 | cvar | Server and Match Setup | |
mp_ |
Defines the CT bonus card for a full-buy Retakes round. | #GameUI_Retake_Card_TheAWPortunity,1,1,weapon_awp | cvar | Server and Match Setup | |
mp_ |
Defines the availability pattern of the CT bonus card in Retakes. | 1,2 | cvar | Server and Match Setup | |
mp_ |
Defines CT loadouts for standard pistol rounds in Retakes. | 1|3;#GameUI_Retake_Card_4v3,1,0,secondary0|1;#GameUI_Retake_Card_FlashOut,0,0,secondary0,g... | cvar | Server and Match Setup | |
mp_ |
Defines the CT enemy card for full-buy Retakes rounds. | #GameUI_Retake_Card_BehindEnemyLines,1,1,rifle1,grenade2 | cvar | Server and Match Setup | |
mp_ |
Defines CT loadouts for full-buy Retakes rounds. | 4|2;#GameUI_Retake_Card_LightEmUp,1,1,rifle1,grenade0|2;#GameUI_Retake_Card_Kobe,1,1,rifle... | cvar | Server and Match Setup | |
mp_ |
Defines CT loadouts for force/light-buy Retakes rounds. | 3|2;#GameUI_Retake_Card_UmpInSmoke,1,1,weapon_ump45,grenade1|2;#GameUI_Retake_Card_FunNGun... | cvar | Server and Match Setup | |
mp_ |
Defines CT loadouts for upgraded-pistol Retakes rounds. | 2|2;#GameUI_Retake_Card_TakeFive,0,0,weapon_fiveseven|2;#GameUI_Retake_Card_BlindFire,1,0,... | cvar | Server and Match Setup | |
mp_ |
Limits consecutive Retakes rounds on the same bombsite. | 2 | cvar | Server and Match Setup | |
mp_ |
Sets the number of Terrorist players in Retakes mode. | 3 | cvar | Server and Match Setup | |
mp_ |
Defines the Terrorist bonus card for a full-buy Retakes round. | #GameUI_Retake_Card_TheAWPortunity,1,1,weapon_awp | cvar | Server and Match Setup | |
mp_ |
Defines the availability pattern of the Terrorist bonus card in Retakes. | 1,1,2 | cvar | Server and Match Setup | |
mp_ |
Defines Terrorist loadouts for standard pistol rounds in Retakes. | 0|3;#GameUI_Retake_Card_4BadGuysLeft,1,0,secondary0|1;#GameUI_Retake_Card_LookAway,0,0,sec... | cvar | Server and Match Setup | |
mp_ |
Defines the Terrorist enemy card for full-buy Retakes rounds. | #GameUI_Retake_Card_FindersKeepers,1,1,rifle1,grenade0 | cvar | Server and Match Setup | |
mp_ |
Defines Terrorist loadouts for full-buy Retakes rounds. | 0|2;#GameUI_Retake_Card_OlReliable,1,1,rifle1,grenade0|1;#GameUI_Retake_Card_SmokeShow,1,1... | cvar | Server and Match Setup | |
mp_ |
Defines Terrorist loadouts for force/light-buy Retakes rounds. | 0|2;#GameUI_Retake_Card_BackInAFlash,1,1,weapon_ump45,grenade0|2;#GameUI_Retake_Card_AllIn... | cvar | Server and Match Setup | |
mp_ |
Defines Terrorist loadouts for upgraded-pistol Retakes rounds. | 0|2;#GameUI_Retake_Card_BlindFire,1,0,weapon_elite,grenade0|2;#GameUI_Retake_Card_QueOta,0... | cvar | Server and Match Setup | |
mp_ |
Sets the delay between a round win and the next round. | 7 | cvar | Server and Match Setup | |
mp_ |
Sets the general round duration in minutes. | 1.92 | cvar | Server and Match Setup | |
mp_ |
Sets round duration for Bomb Defusal maps; 0 uses mp_roundtime. | 1.92 | cvar | Server and Match Setup | |
mp_ |
Sets round duration for Hostage Rescue maps; 0 uses mp_roundtime. | 1.92 | cvar | Server and Match Setup | |
mp_ |
Randomly rearranges the teams and restarts the game. | — | cmd | Server and Match Setup | |
mp_ |
Makes dropped grenades detonate when shot. | false | cvar | Server and Match Setup | |
mp_ |
Controls whether kicked players count when determining if a team is short-handed. | true | cvar | Server and Match Setup | |
mp_ |
Sets how many rounds a team must remain short-handed before receiving the bonus. | 2 | cvar | Server and Match Setup | |
mp_ |
Controls enemy player collision (0 = Non-solid, 1 = Solid). | 1 | cvar | Server and Match Setup | |
mp_ |
Controls teammate collision (0 = Non-solid, 1 = Solid, 2 = Allows standing on teammates). | 1 | cvar | Server and Match Setup | |
mp_ |
Sets the early-round team-kill window used for automatic punishment. | 5 | cvar | Server and Match Setup | |
mp_ |
Sets the maximum number of spectators allowed. | 2 | cvar | Demos and GOTV | |
mp_ |
Sets the initial loss-streak level. | 1 | cvar | Server and Match Setup | |
mp_ |
Sets the amount of money players receive when their money is reset. | 800 | cvar | Server and Match Setup | |
mp_ |
Enables punishment for player suicides. | true | cvar | Server and Match Setup | |
mp_ |
Swaps team sides and restarts the game. | — | cmd | Server and Match Setup | |
mp_ |
Sets the grenades Terrorists receive at spawn. | 0 | cvar | Server and Match Setup | |
mp_ |
Sets the default Terrorist melee weapon. | weapon_knife | cvar | Server and Match Setup | |
mp_ |
Sets the default Terrorist primary weapon. | 0 | cvar | Server and Match Setup | |
mp_ |
Sets the default Terrorist secondary weapon. | weapon_glock | cvar | Server and Match Setup | |
mp_ |
Multiplies player tagging/slowing when hit; lower values increase the effect. | 1 | cvar | Server and Match Setup | |
mp_ |
Sets Zeus/Taser recharge time; -1 disables recharging. | 30 | cvar | Server and Match Setup | |
mp_ |
Sets the total team-damage threshold that causes a player to be kicked. | 300 | cvar | Server and Match Setup | |
mp_ |
Sets the team-damage threshold that triggers a kick warning. | 200 | cvar | Server and Match Setup | |
mp_ |
Sets the early-round team-damage threshold used for warning or kicking. | 50 | cvar | Server and Match Setup | |
mp_ |
Sets team-introduction duration in seconds. | 6.5 | cvar | Server and Match Setup | |
mp_ |
Sets the number of tactical timeouts each team receives. | 1 | cvar | Server and Match Setup | |
mp_ |
Adds timeouts for each overtime after the first. | 0 | cvar | Server and Match Setup | |
mp_ |
Adds timeouts when regulation first enters overtime. | 0 | cvar | Server and Match Setup | |
mp_ |
Sets the maximum number of available timeouts per overtime. | 1 | cvar | Mouse and Sensitivity | |
mp_ |
Sets the duration of each tactical timeout. | 60 | cvar | Server and Match Setup | |
mp_ |
Enables team money rewards for in-game actions. | true | cvar | Server and Match Setup | |
mp_ |
Sets the country flag shown beside team 1 using a two-letter country code. | 0 | cvar | Demos and GOTV | |
mp_ |
Sets the country flag shown beside team 2 using a two-letter country code. | 0 | cvar | Demos and GOTV | |
mp_ |
Sets the spectator-scoreboard logo for team 1. | 0 | cvar | Demos and GOTV | |
mp_ |
Sets the spectator-scoreboard logo for team 2. | 0 | cvar | Demos and GOTV | |
mp_ |
Sets the displayed match statistic for team 1. | 0 | cvar | Demos and GOTV | |
mp_ |
Sets the displayed match statistic for team 2. | 0 | cvar | Demos and GOTV | |
mp_ |
Sets how often displayed team match statistics cycle. | 45 | cvar | Demos and GOTV | |
mp_ |
Sets the minimum time a selected team match statistic remains displayed. | 5 | cvar | Demos and GOTV | |
mp_ |
Sets the description shown for team match statistics. | 0 | cvar | Demos and GOTV | |
mp_ |
Treats teammates as enemies and makes every player a valid target. | false | cvar | Server and Match Setup | |
mp_ |
Overrides the name of team 1. | 0 | cvar | Demos and GOTV | |
mp_ |
Overrides the name of team 2. | 0 | cvar | Demos and GOTV | |
mp_ |
Sets a 1-99 prediction percentage favoring the CT team. | 0 | cvar | Demos and GOTV | |
mp_ |
Sets the text used for team prediction display. | #SFUIHUD_Spectate_Predictions | cvar | Demos and GOTV | |
mp_ |
Sets the displayed series/map score for team 1. | 0 | cvar | Demos and GOTV | |
mp_ |
Sets the displayed series/map score for team 2. | 0 | cvar | Demos and GOTV | |
mp_ |
Sets the number of map wins required to win the series. | 0 | cvar | Demos and GOTV | |
mp_ |
Sets technical-timeout duration in seconds. | 120 | cvar | Server and Match Setup | |
mp_ |
Sets the number of technical timeouts available to each team. | 1 | cvar | Server and Match Setup | |
mp_ |
Sets the map time limit in minutes. | 0 | cvar | Server and Match Setup | |
mp_ |
Controls punishment on the next round for team-killers and team-damagers (0 = No, 1 = Yes). | 0 | cvar | Server and Match Setup | |
mp_ |
Resumes a paused match. | — | cmd | Server and Match Setup | |
mp_ |
Controls respawn waves (0 = Off, 1 = Timed waves, 2 = Respawn when the entire team is dead). | 0 | cvar | Server and Match Setup | |
mp_ |
Controls changelevel debug output verbosity. | 1 | cvar | Server and Match Setup | |
mp_ |
Ends warmup immediately. | — | cmd | Server and Match Setup | |
mp_ |
Controls which item types may be dropped during warmup using a bitmask. | 247 | cvar | Server and Match Setup | |
mp_ |
Makes weapons free to purchase during warmup. | false | cvar | Server and Match Setup | |
mp_ |
Controls which item types have unlimited quantity during warmup using a bitmask. | 42 | cvar | Server and Match Setup | |
mp_ |
Enables a warmup period in offline/bot matches. | false | cvar | Server and Match Setup | |
mp_ |
Enables a warmup period in online matches. | true | cvar | Server and Match Setup | |
mp_ |
Pauses the warmup timer indefinitely until disabled. | 0 | cvar | Server and Match Setup | |
mp_ |
Starts warmup. | — | cmd | Server and Match Setup | |
mp_ |
Sets normal warmup duration; changing it resets the warmup timer. | 120 | cvar | Server and Match Setup | |
mp_ |
Sets warmup duration after all players have connected; 0 disables this behavior. | 15 | cvar | Server and Match Setup | |
mp_ |
Sets warmup duration when the match is about to be cancelled. | 5 | cvar | Server and Match Setup | |
mp_ |
No description yet | 1.3 | cvar | Server and Match Setup | sv_cheats |
mp_ |
No description yet | 1.5 | cvar | Server and Match Setup | sv_cheats |
mp_ |
Damages the attacker by a fraction of maximum damage when they miss, if set above 0. | 0 | cvar | Server and Match Setup | |
mp_ |
Controls which team may purchase Heavy weapons (-1 = Any, 0 = None, 2 = T, 3 = CT). | -1 | cvar | Server and Match Setup | |
mp_ |
Keeps map-placed weapons instead of deleting them when a match starts. | true | cvar | Server and Match Setup | |
mp_ |
Controls which team may purchase Pistols (-1 = Any, 0 = None, 2 = T, 3 = CT). | -1 | cvar | Server and Match Setup | |
mp_ |
Controls which team may purchase Rifles (-1 = Any, 0 = None, 2 = T, 3 = CT). | -1 | cvar | Server and Match Setup | |
mp_ |
Controls which team may purchase SMGs (-1 = Any, 0 = None, 2 = T, 3 = CT). | -1 | cvar | Server and Match Setup | |
mp_ |
Sets the maximum number of purchases of each weapon type per player per round; 0 disables purchasing and -1 removes the limit. | 5 | cvar | Server and Match Setup | |
mp_ |
Sets the maximum number of Zeus purchases per player per round; 0 disables purchasing and -1 removes the limit. | 5 | cvar | Server and Match Setup | |
mp_ |
Sets how many times each weapon may be purchased by a player during a match. | -1 | cvar | Server and Match Setup | |
mp_ |
Sets how long the win panel remains visible between halves or matches. | 3 | cvar | Radar and HUD | |
multvar |
Multiplies the specified console variable by a value. | — | cmd | Binds and Aliases | |
name |
Sets the player's displayed name. | idkfa | cvar | Other Commands | saved to config |
nav_ |
Adds the current navigation area to the selected set. | — | cmd | Bots | sv_cheats |
nav_ |
Adds the specified navigation area ID to the selected set. | — | cmd | Bots | sv_cheats |
nav_ |
Starts continuously removing navigation areas from the selected set. | — | cmd | Bots | sv_cheats |
nav_ |
Starts drag-deselecting navigation areas. | — | cmd | Bots | sv_cheats |
nav_ |
Starts drag-selecting navigation areas. | — | cmd | Bots | sv_cheats |
nav_ |
Starts continuously adding navigation areas to the selected set. | — | cmd | Bots | sv_cheats |
nav_ |
Enables breadth-first-search navigation debugging. | 0 | cvar | Bots | sv_cheats |
nav_ |
Checks whether navigation areas can reach all required map goals. | — | cmd | Bots | sv_cheats |
nav_ |
Removes the specified navigation attribute from every selected area. | — | cmd | Bots | sv_cheats |
nav_ |
Removes all navigation attributes from the selected area. | — | cmd | Bots | sv_cheats |
nav_ |
Clears the current navigation-area selection. | — | cmd | Bots | sv_cheats |
nav_ |
Sets the radius used to adjust nearby navigation-area corners when raising or lowering corners. | 18 | cvar | Bots | sv_cheats |
nav_ |
Creates an indirect connection between the selected area and the area under the crosshair. | — | cmd | Bots | sv_cheats |
nav_ |
Creates an indirect connection between the stored From and To locations. | — | cmd | Bots | sv_cheats |
nav_ |
Sets the From position used for an indirect navigation connection. | 0 0 0 | cvar | Bots | sv_cheats |
nav_ |
Uses the current nav-edit position as the From point. | — | cmd | Bots | sv_cheats |
nav_ |
Sets the To position used for an indirect navigation connection. | 0 0 0 | cvar | Bots | sv_cheats |
nav_ |
Uses the current nav-edit position as the To point. | — | cmd | Bots | sv_cheats |
nav_ |
No description yet | false | cvar | Bots | sv_cheats |
nav_ |
No description yet | 0 | cvar | Bots | sv_cheats |
nav_ |
No description yet | -1 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 10 | cvar | Bots | sv_cheats |
nav_ |
No description yet | -1 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 0.02 | cvar | Bots | sv_cheats |
nav_ |
Enables debugging of blocked navigation areas. | false | cvar | Bots | sv_cheats |
nav_ |
Deletes the currently highlighted navigation area. | — | cmd | Bots | sv_cheats |
nav_ |
Displays connections between navigation areas. | false | cvar | Bots | sv_cheats |
nav_ |
Draws navigation areas as filled surfaces. | true | cvar | Bots | sv_cheats |
nav_ |
Displays navigation-area gravity information. | false | cvar | Bots | sv_cheats |
nav_ |
Displays navigation-area ground information. | false | cvar | Bots | sv_cheats |
nav_ |
Displays navigation-area hull support information. | false | cvar | Bots | sv_cheats |
nav_ |
Displays navigation-area IDs. | false | cvar | Bots | sv_cheats |
nav_ |
Sets the inset margin used when drawing navigation areas. | 0 | cvar | Bots | sv_cheats |
nav_ |
Displays navigation-area surface normals. | false | cvar | Bots | sv_cheats |
nav_ |
Displays navigation areas marked for destruction. | false | cvar | Bots | sv_cheats |
nav_ |
Displays navigation areas split by the obstacle manager. | false | cvar | Bots | sv_cheats |
nav_ |
Enables depth testing when navigation areas are drawn. | false | cvar | Bots | sv_cheats |
nav_ |
Displays blocked navigation areas. | true | cvar | Bots | sv_cheats |
nav_ |
Displays blocked navigation connections. | false | cvar | Bots | sv_cheats |
nav_ |
Displays navigation areas along boundaries. | false | cvar | Bots | sv_cheats |
nav_ |
Sets the radius used when drawing connected navigation areas. | 1000 | cvar | Bots | sv_cheats |
nav_ |
Displays navigation areas marked as dangerous. | false | cvar | Bots | sv_cheats |
nav_ |
Displays dormant movable navigation meshes. | false | cvar | Bots | sv_cheats |
nav_ |
Displays externally created navigation areas. | false | cvar | Bots | sv_cheats |
nav_ |
Displays the navigation flow map. | false | cvar | Bots | sv_cheats |
nav_ |
Displays navigation hiding spots. | false | cvar | Bots | sv_cheats |
nav_ |
Displays indirect navigation connections. | false | cvar | Bots | sv_cheats |
nav_ |
Displays navigation jump links. | false | cvar | Bots | sv_cheats |
nav_ |
Sets the maximum number of navigation areas drawn in edit mode. | 300 | cvar | Bots | sv_cheats |
nav_ |
Displays navigation-link alignment information. | false | cvar | Bots | sv_cheats |
nav_ |
Displays navigation links. | false | cvar | Bots | sv_cheats |
nav_ |
Displays navigation markup. | true | cvar | Bots | sv_cheats |
nav_ |
Displays the navigation mesh. | true | cvar | Bots | sv_cheats |
nav_ |
Displays the navigation mesh spatial grid around the edit cursor. | false | cvar | Bots | sv_cheats |
nav_ |
Sets the vertical offset used when drawing the navigation mesh. | 1 | cvar | Bots | sv_cheats |
nav_ |
Enables interactive navigation-mesh editing. | 0 | cvar | Bots | sv_cheats |
nav_ |
Displays navigation links while nav-edit mode is active. | true | cvar | Bots | sv_cheats |
nav_ |
Uses the camera position/view while editing the navigation mesh. | true | cvar | Bots | sv_cheats |
nav_ |
Validates navigation-mesh structures. | false | cvar | Bots | sv_cheats |
nav_ |
Stops continuous removal of areas from the selected set. | — | cmd | Bots | sv_cheats |
nav_ |
Stops drag-deselecting navigation areas. | — | cmd | Bots | sv_cheats |
nav_ |
Stops drag-selecting navigation areas. | — | cmd | Bots | sv_cheats |
nav_ |
Stops continuously adding areas to the selected set. | — | cmd | Bots | sv_cheats |
nav_ |
No description yet | true | cvar | Bots | sv_cheats |
nav_ |
Allows navigation generation to create jump connections. | true | cvar | Bots | sv_cheats |
nav_ |
Adds a buffer to the agent radius before navigation generation. | 0.75 | cvar | Bots | sv_cheats |
nav_ |
Clips generated navigation polygons according to clearance. | true | cvar | Bots | sv_cheats |
nav_ |
Displays debugging for navigation polygon clearance clipping. | false | cvar | Bots | sv_cheats |
nav_ |
Allows multiple connections during navigation generation. | true | cvar | Bots | sv_cheats |
nav_ |
Sets the angle threshold used when creating navigation connections. | 0.75 | cvar | Bots | sv_cheats |
nav_ |
Ignores the Z component when evaluating navigation connection angles. | true | cvar | Bots | sv_cheats |
nav_ |
No description yet | 1 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 1.5 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 0.5 | cvar | Bots | sv_cheats |
nav_ |
Sets the overlap threshold used when generating navigation connections. | 0.5 | cvar | Bots | sv_cheats |
nav_ |
Sets the degeneracy limit used during navigation generation. | 0.001 | cvar | Bots | sv_cheats |
nav_ |
Constant navigation-generation value that is always false. | false | cvar | Bots | sv_cheats |
nav_ |
Enables removal of isolated navigation-mesh islands. | false | cvar | Bots | sv_cheats |
nav_ |
Applies navigation-island removal to all hull types. | true | cvar | Bots | sv_cheats |
nav_ |
No description yet | true | cvar | Bots | sv_cheats |
nav_ |
Sets the minimum edge overlap required to consider a jump connection. | 0.1 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 2 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 1 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 1 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 8 | cvar | Bots | sv_cheats |
nav_ |
Sets the maximum bottleneck width considered during navigation generation. | 128 | cvar | Bots | sv_cheats |
nav_ |
Enables clipping based on the maximum navigation bottleneck width. | true | cvar | Bots | sv_cheats |
nav_ |
Sets the maximum generated navigation polygon edge length. | 512 | cvar | Bots | sv_cheats |
nav_ |
Enables clipping of navigation edges that exceed the maximum length. | true | cvar | Bots | sv_cheats |
nav_ |
Sets the tolerance used when splitting overly long navigation edges. | 24 | cvar | Bots | sv_cheats |
nav_ |
Enables optimization of generated navigation geometry into quadrilaterals. | true | cvar | Bots | sv_cheats |
nav_ |
Sets the angle limit used during quad optimization. | 8 | cvar | Bots | sv_cheats |
nav_ |
Sets the number of steps used during quad optimization. | 6 | cvar | Bots | sv_cheats |
nav_ |
Sets the maximum planar deviation allowed during quad optimization. | 4 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 0.1 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 1e-05 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 0.01 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 0 | cvar | Bots | sv_cheats |
nav_ |
Sets the maximum abrupt orientation change an NPC can tolerate while moving through the navigation mesh. | 15 | cvar | Bots | sv_cheats |
nav_ |
Sets the maximum orientation range allowed within one navigation region before it is split. | 15 | cvar | Bots | sv_cheats |
nav_ |
Removes vertical polygons during navigation generation. | true | cvar | Bots | sv_cheats |
nav_ |
Enables splitting of boundary polygons during navigation generation. | false | cvar | Bots | sv_cheats |
nav_ |
Splits navigation polygons that contain multiple connections. | true | cvar | Bots | sv_cheats |
nav_ |
Sets the tolerance used when splitting multi-connection polygons. | 0.01 | cvar | Bots | sv_cheats |
nav_ |
Constant navigation-generation value that is always true. | true | cvar | Bots | sv_cheats |
nav_ |
Sets the vertical limit used during navigation generation. | 88 | cvar | Bots | sv_cheats |
nav_ |
Enables runtime navigation-generation debugging. | false | cvar | Bots | sv_cheats |
nav_ |
Lists movable meshes registered with the navigation movable-mesh manager. | — | cmd | Bots | sv_cheats |
nav_ |
Lowers the top boundary of the navigation drag-selection volume. | — | cmd | Bots | sv_cheats |
nav_ |
Lowers the bottom boundary of the navigation drag-selection volume. | — | cmd | Bots | sv_cheats |
nav_ |
Marks the navigation area or ladder under the cursor for later editing commands. | — | cmd | Bots | sv_cheats |
nav_ |
Applies the specified navigation attribute to all selected areas. | — | cmd | Bots | sv_cheats |
nav_ |
Sets the maximum distance for precomputed navigation-mesh visibility; 0 uses the default 1500 units. | 0 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 64 | cvar | Bots | sv_cheats |
nav_ |
Enables navigation-obstacle validation. | false | cvar | Bots | sv_cheats |
nav_ |
Controls navigation-obstruction debugging visualization. | 0 | cvar | Bots | sv_cheats |
nav_ |
Displays navigation-obstruction changes. | false | cvar | Bots | sv_cheats |
nav_ |
Sets the distance used for navigation-obstruction debugging. | -1 | cvar | Bots | sv_cheats |
nav_ |
Selects or displays a navigation obstruction island. | 0 | cvar | Bots | sv_cheats |
nav_ |
Selects a hull for obstruction-island debugging. | -1 | cvar | Bots | sv_cheats |
nav_ |
Displays obstructions responsible for movement failures. | false | cvar | Bots | sv_cheats |
nav_ |
Enables navigation-path debugging. | false | cvar | Bots | sv_cheats |
nav_ |
Displays navigation areas used by the current path. | false | cvar | Bots | sv_cheats |
nav_ |
Draws directional arrows on navigation paths. | true | cvar | Bots | sv_cheats |
nav_ |
Displays climbing segments in navigation paths. | true | cvar | Bots | sv_cheats |
nav_ |
Displays areas connected to the navigation path. | false | cvar | Bots | sv_cheats |
nav_ |
Displays ground-travel segments in navigation paths. | true | cvar | Bots | sv_cheats |
nav_ |
Displays jump segments in navigation paths. | true | cvar | Bots | sv_cheats |
nav_ |
Displays ladder segments in navigation paths. | true | cvar | Bots | sv_cheats |
nav_ |
Displays navigation-link segments in paths. | true | cvar | Bots | sv_cheats |
nav_ |
No description yet | 0 | cvar | Bots | sv_cheats |
nav_ |
Enables correction of upward-climb path segments. | true | cvar | Bots | sv_cheats |
nav_ |
Enables correction of gap path segments. | false | cvar | Bots | sv_cheats |
nav_ |
Enables debugging of jump-segment path processing. | false | cvar | Bots | sv_cheats |
nav_ |
Enables navigation-path optimization. | true | cvar | Bots | sv_cheats |
nav_ |
Enables portal optimization for navigation paths. | true | cvar | Bots | sv_cheats |
nav_ |
Controls navigation-path optimizer debugging. | 0 | cvar | Bots | sv_cheats |
nav_ |
Controls pathfinding debug logging. | 0 | cvar | Bots | sv_cheats |
nav_ |
Controls pathfinding visualization. | 0 | cvar | Bots | sv_cheats |
nav_ |
Displays blocked areas encountered by pathfinding. | 0 | cvar | Bots | sv_cheats |
nav_ |
Displays pathfinding costs. | false | cvar | Bots | sv_cheats |
nav_ |
Displays failed pathfinding attempts. | 0 | cvar | Bots | sv_cheats |
nav_ |
Displays accumulated pathfinding costs. | false | cvar | Bots | sv_cheats |
nav_ |
Sets the heuristic multiplier used by navigation pathfinding. | 1 | cvar | Bots | sv_cheats |
nav_ |
Enables multithreaded navigation pathfinding. | false | cvar | Bots | sv_cheats |
nav_ |
Sets the dot-product tolerance used when determining potentially visible navigation areas. | 0.98 | cvar | Bots | sv_cheats |
nav_ |
Raises the top boundary of the navigation drag-selection volume. | — | cmd | Bots | sv_cheats |
nav_ |
Raises the bottom boundary of the navigation drag-selection volume. | — | cmd | Bots | sv_cheats |
nav_ |
Restores the previously stored navigation-area selection. | — | cmd | Bots | sv_cheats |
nav_ |
Enables the navigation recorder. | true | cvar | Demos and GOTV | sv_cheats |
nav_ |
Removes the current navigation area from the selected set. | — | cmd | Bots | sv_cheats |
nav_ |
Allows blocked navigation areas to be selected in nav-edit mode. | true | cvar | Bots | sv_cheats |
nav_ |
Selects the navigation area with the specified ID. | -1 | cvar | Bots | sv_cheats |
nav_ |
Selects the navigation-space block with the specified ID. | -1 | cvar | Bots | sv_cheats |
nav_ |
Restricts navigation-area selection to areas supporting the specified hull category. | 0 | cvar | Bots | sv_cheats |
nav_ |
Adds all navigation areas within the specified radius to the selected set. | — | cmd | Bots | sv_cheats |
nav_ |
Selects navigation areas containing the specified attribute. | — | cmd | Bots | sv_cheats |
nav_ |
Sets a movable navigation mesh as active (0) or dormant (1). | — | cmd | Bots | sv_cheats |
nav_ |
Displays connections from the selected navigation area. | true | cvar | Bots | sv_cheats |
nav_ |
Displays navigation-area vertex positions. | true | cvar | Bots | sv_cheats |
nav_ |
Displays water-related information for navigation areas. | true | cvar | Bots | sv_cheats |
nav_ |
Displays information about navigation elements. | true | cvar | Bots | sv_cheats |
nav_ |
Sets the font used for navigation element information. | Consolas | cvar | Bots | sv_cheats |
nav_ |
Sets the font size used for navigation element information. | -1 | cvar | Bots | sv_cheats |
nav_ |
Sets the vertical text offset for navigation element information. | -11 | cvar | Bots | sv_cheats |
nav_ |
Displays areas potentially visible from the current navigation area. | 0 | cvar | Bots | sv_cheats |
nav_ |
Enables spline constraints for navigation-path smoothing. | true | cvar | Bots | sv_cheats |
nav_ |
Sets the relaxation value for spline smoothing constraints. | 0.006 | cvar | Bots | sv_cheats |
nav_ |
Sets the spring constraint used for navigation smoothing. | 2 | cvar | Bots | sv_cheats |
nav_ |
Sets the relaxation value for spring smoothing constraints. | 0.01 | cvar | Bots | sv_cheats |
nav_ |
Controls navigation-smoothing boundary visualization. | 0 | cvar | Bots | sv_cheats |
nav_ |
Controls navigation-smoothing calculation visualization. | 0 | cvar | Bots | sv_cheats |
nav_ |
Displays spline constraints used by navigation smoothing. | false | cvar | Bots | sv_cheats |
nav_ |
Displays spring constraints used by navigation smoothing. | 0 | cvar | Bots | sv_cheats |
nav_ |
Displays navigation smoothing speed information. | 0 | cvar | Bots | sv_cheats |
nav_ |
Enables navigation-path smoothing. | 1 | cvar | Bots | sv_cheats |
nav_ |
Enables relaxation during navigation smoothing. | true | cvar | Bots | sv_cheats |
nav_ |
Uses timesteps during navigation smoothing relaxation. | false | cvar | Bots | sv_cheats |
nav_ |
Overrides the navigation smoothing spring constant. | -1 | cvar | Bots | sv_cheats |
nav_ |
Enables spring-based navigation smoothing. | true | cvar | Bots | sv_cheats |
nav_ |
No description yet | 0 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 0 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 0 | cvar | Bots | sv_cheats |
nav_ |
Sets the base forward distance used by spring-based navigation smoothing. | 50 | cvar | Bots | sv_cheats |
nav_ |
Sets the time limit used when calculating forward smoothing distance. | 1 | cvar | Bots | sv_cheats |
nav_ |
Sets the maximum spring distance used by navigation smoothing. | 36 | cvar | Bots | sv_cheats |
nav_ |
Overrides the maximum spring tension used by navigation smoothing. | -1 | cvar | Bots | sv_cheats |
nav_ |
Sets the acceleration factor used to determine spring smoothing timesteps. | 100 | cvar | Bots | sv_cheats |
nav_ |
Sets the speed factor used to determine spring smoothing timesteps. | 100 | cvar | Bots | sv_cheats |
nav_ |
Sets the maximum timestep used by spring navigation smoothing. | 0.5 | cvar | Bots | sv_cheats |
nav_ |
Sets the minimum timestep used by spring navigation smoothing. | 0.1 | cvar | Bots | sv_cheats |
nav_ |
Sets yaw rotation speed for spring-based navigation smoothing. | 50 | cvar | Bots | sv_cheats |
nav_ |
Sets the yaw threshold used by spring-based navigation smoothing. | 20 | cvar | Bots | sv_cheats |
nav_ |
Sets the distance used for navigation-space selection. | 1000 | cvar | Bots | sv_cheats |
nav_ |
Splits a navigation area into two along the line aligned with the cursor. | — | cmd | Bots | sv_cheats |
nav_ |
Displays the navigation-area split line. | false | cvar | Bots | sv_cheats |
nav_ |
Stores the current navigation-area selection for later restoration. | — | cmd | Bots | sv_cheats |
nav_ |
Enables testing of navigation-area gravity behavior. | false | cvar | Bots | sv_cheats |
nav_ |
No description yet | -1 | cvar | Bots | sv_cheats |
nav_ |
No description yet | -1 | cvar | Bots | sv_cheats |
nav_ |
No description yet | -1 | cvar | Bots | sv_cheats |
nav_ |
Demonstrates a hexagonal-lattice search across the navigation mesh. | false | cvar | Bots | sv_cheats |
nav_ |
No description yet | 2 | cvar | Bots | sv_cheats |
nav_ |
Enables a simplified BFS lattice navigation test. | false | cvar | Bots | sv_cheats |
nav_ |
Sets the first spacing value used by BFS lattice testing. | 24 | cvar | Bots | sv_cheats |
nav_ |
Sets the second spacing value used by BFS lattice testing. | 48 | cvar | Bots | sv_cheats |
nav_ |
Sets the third spacing value used by BFS lattice testing. | 96 | cvar | Bots | sv_cheats |
nav_ |
Enables a simple breadth-first-search navigation test. | false | cvar | Bots | sv_cheats |
nav_ |
No description yet | 0 | cvar | Bots | sv_cheats |
nav_ |
No description yet | false | cvar | Bots | sv_cheats |
nav_ |
No description yet | 90 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 0 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 100 | cvar | Bots | sv_cheats |
nav_ |
No description yet | -1 | cvar | Bots | sv_cheats |
nav_ |
No description yet | false | cvar | Bots | sv_cheats |
nav_ |
No description yet | 0 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 0 | cvar | Bots | sv_cheats |
nav_ |
Enables a navigation detour test. | false | cvar | Bots | sv_cheats |
nav_ |
Finds the nearest point on the navigation mesh to the traced point using the hull selected by nav_select_hull. | false | cvar | Bots | sv_cheats |
nav_ |
Finds the nearest navigation-mesh point to the traced point and clears the test state. | false | cvar | Bots | sv_cheats |
nav_ |
Demonstrates finding random points connected through the navigation mesh to the starting point. | false | cvar | Bots | sv_cheats |
nav_ |
Sets the maximum distance for random connected-point navigation testing. | 1000 | cvar | Bots | sv_cheats |
nav_ |
Sets the minimum distance for random connected-point navigation testing. | 100 | cvar | Bots | sv_cheats |
nav_ |
No description yet | 0 | cvar | Bots | sv_cheats |
nav_ |
Forces NPC navigation paths to be recalculated during testing. | false | cvar | Bots | sv_cheats |
nav_ |
Enables runtime navigation-generation testing. | false | cvar | Bots | sv_cheats |
nav_ |
No description yet | false | cvar | Bots | sv_cheats |
nav_ |
Sets the extent used by runtime navigation tile-removal testing. | 50 | cvar | Bots | sv_cheats |
nav_ |
No description yet | false | cvar | Bots | sv_cheats |
nav_ |
Tests finding navigation areas overlapping gravity-related regions. | false | cvar | Bots | sv_cheats |
nav_ |
Tests finding the nearest navigation area with gravity handling. | false | cvar | Bots | sv_cheats |
nav_ |
Finds entities intruding into the navigation mesh, prints them to the console, and displays their bounding boxes. | — | cmd | Bots | sv_cheats |
nav_ |
No description yet | — | cmd | Bots | sv_cheats |
nav_ |
Enables multi-connection navigation testing. | false | cvar | Bots | sv_cheats |
nav_ |
No description yet | 0 | cvar | Bots | sv_cheats |
nav_ |
Controls NPC navigation collision testing. | 0 | cvar | Bots | sv_cheats |
nav_ |
Sets the range used for NPC navigation collision testing. | 250 | cvar | Bots | sv_cheats |
nav_ |
Displays geometry used by NPC navigation collision testing. | false | cvar | Bots | sv_cheats |
nav_ |
Calculates and draws a path from the player or camera position to the test position. | false | cvar | Bots | sv_cheats |
nav_ |
Locks the pathfinding test goal to the current intersection point. | false | cvar | Bots | sv_cheats |
nav_ |
Locks the pathfinding test start point to the current intersection point. | false | cvar | Bots | sv_cheats |
nav_ |
Enables movement-related path testing. | false | cvar | Bots | sv_cheats |
nav_ |
Enables path optimization for nav_edit_path test paths. | true | cvar | Bots | sv_cheats |
nav_ |
Enables optimization of path transitions during testing. | false | cvar | Bots | sv_cheats |
nav_ |
Calculates a return path from the cursor position to the path created by nav_test_path. | false | cvar | Bots | sv_cheats |
nav_ |
Controls 3D navigation testing (1 = Space-to-space, 2 = Combined space/ground). | 0 | cvar | Bots | sv_cheats |
nav_ |
Enables flight-path testing. | true | cvar | Bots | sv_cheats |
nav_ |
Enables swimming-path testing. | true | cvar | Bots | sv_cheats |
nav_ |
No description yet | 0 | cvar | Bots | sv_cheats |
nav_ |
Enables navigation ray testing. | false | cvar | Bots | sv_cheats |
nav_ |
Uses NPC movement rules during navigation ray tests. | false | cvar | Bots | sv_cheats |
nav_ |
Tests tactical “on path” searches using a selected NPC with an active path. | false | cvar | Bots | sv_cheats |
nav_ |
Restricts “on path” tactical-search testing to boundary edges. | false | cvar | Bots | sv_cheats |
nav_ |
Tests “on path” tactical searches using SetGoal and possible path clipping. | false | cvar | Bots | sv_cheats |
nav_ |
Enables navigation smoothing tests. | false | cvar | Bots | sv_cheats |
nav_ |
No description yet | 0 | cvar | Bots | sv_cheats |
nav_ |
Sets input speed for navigation smoothing tests. | 120 | cvar | Bots | sv_cheats |
nav_ |
Sets input yaw for navigation smoothing tests. | 0 | cvar | Bots | sv_cheats |
nav_ |
Sets path speed for navigation smoothing tests. | -1 | cvar | Bots | sv_cheats |
nav_ |
Sets separation distance for navigation smoothing tests. | -1 | cvar | Bots | sv_cheats |
nav_ |
Sets the spring constant used by navigation smoothing tests. | -1 | cvar | Bots | sv_cheats |
nav_ |
Sets maximum spring tension for navigation smoothing tests. | -1 | cvar | Bots | sv_cheats |
nav_ |
Controls navigation spline testing. | 0 | cvar | Bots | sv_cheats |
nav_ |
Controls navigation obstacle-splitting tests. | 0 | cvar | Bots | sv_cheats |
nav_ |
Marks the split-obstacle test as dirty. | false | cvar | Bots | sv_cheats |
nav_ |
No description yet | false | cvar | Bots | sv_cheats |
nav_ |
Sets the obstacle size used by navigation split tests. | 30 | cvar | Bots | sv_cheats |
nav_ |
Updates the obstacle position during split-obstacle testing. | true | cvar | Bots | sv_cheats |
nav_ |
Starts or stops continuous removal of navigation areas from the selected set. | — | cmd | Bots | sv_cheats |
nav_ |
Removes the current navigation area from the selected set. | — | cmd | Bots | sv_cheats |
nav_ |
Toggles all navigation areas into or out of the selected set. | — | cmd | Bots | sv_cheats |
nav_ |
Starts or stops continuous addition of navigation areas to the selected set. | — | cmd | Bots | sv_cheats |
nav_ |
Clears the currently marked navigation area or ladder. | — | cmd | Bots | sv_cheats |
nav_ |
Sets navigation-system validation level; higher levels perform more checks and run slower. | 0 | cvar | Bots | sv_cheats |
nav_ |
Displays or prints debugging information for navigation-volume queries. | 0 | cvar | Bots | sv_cheats |
navspace_ |
Creates smooth navigation connections through water. | true | cvar | Bots | sv_cheats |
navspace_ |
Creates navigation connections for transitions into or out of water. | true | cvar | Bots | sv_cheats |
navspace_ |
Controls NavSpace pathfinding debugging. | -1 | cvar | Bots | sv_cheats |
navspace_ |
Controls NavSpace string-pulling/path-smoothing debugging. | 1 | cvar | Bots | sv_cheats |
navspace_ |
Controls NavSpace trace debugging. | 0 | cvar | Bots | sv_cheats |
navspace_ |
Controls NavSpace transition-calculation debugging. | 0 | cvar | Bots | sv_cheats |
navspace_ |
Draws navigation blocks when they change. | 0 | cvar | Bots | sv_cheats |
navspace_ |
Draws water volumes when they change. | 0 | cvar | Bots | sv_cheats |
navspace_ |
Uses water-level location data during NavSpace pathfinding. | true | cvar | Bots | sv_cheats |
net_ |
Displays network-channel information. | — | cmd | Network and Rates | |
net_ |
Overrides the client's connection method (0 = GC choice, >0 = Prefer SDR, <0 = Prefer direct UDP). | 0 | cvar | Network and Rates | |
net_ |
Prints detailed statistics for each network connection. | — | cmd | Network and Rates | |
net_ |
Clears all simulated network conditions. | — | cmd | Network and Rates | |
net_ |
Configures simulated network jitter. | — | cmd | Network and Rates | |
net_ |
Configures simulated packet latency for sent and received traffic. | — | cmd | Network and Rates | |
net_ |
Configures simulated packet loss for sent and received traffic. | — | cmd | Network and Rates | |
net_ |
Prints the currently simulated network conditions. | — | cmd | Network and Rates | |
net_ |
Sets the maximum message size in KB accepted by the server. | 32 | cvar | Network and Rates | |
net_ |
Sets the maximum number of segments accepted in one packet. | 50 | cvar | Network and Rates | |
net_ |
Sets the maximum amount of client data the server will buffer in KB. | 128 | cvar | Network and Rates | |
net_ |
Sets the maximum number of client messages the server will buffer. | 100 | cvar | Network and Rates | |
net_ |
Lists all registered network message types. | — | cmd | Network and Rates | sv_cheats |
net_ |
Displays information about a network message by class name or ID. | — | cmd | Network and Rates | sv_cheats |
net_ |
Gets or changes SteamNetworkingSockets options, including simulated lag and packet loss. | — | cmd | Network and Rates | |
net_ |
Displays serializer permutation information. | — | cmd | Network and Rates | sv_cheats |
net_ |
Prints ping times to Steam Datagram Relay locations and the currently selected route. | — | cmd | Network and Rates | |
net_ |
Specifies the public-facing IP address of a server behind NAT or DHCP. | 0 | cvar | Network and Rates | |
net_ |
Prints UDP packet summaries to the console. | false | cvar | Network and Rates | |
net_ |
Limits net_showudp output to non-loopback traffic. | true | cvar | Network and Rates | |
net_ |
Displays current network status. | — | cmd | Network and Rates | |
net_ |
Enables or disables network-message validation. | — | cmd | Network and Rates | sv_cheats |
nextdemo |
Plays the next demo in the sequence. | — | cmd | Demos and GOTV | |
nextlevel |
Sets the map to load at the end of the current round. | 0 | cvar | Server and Match Setup | |
nextmap_ |
Prints the next map to connected clients when enabled. | false | cvar | Server and Match Setup | |
nextmode |
Sets the game mode to use when the next map loads. | 0 | cvar | Server and Match Setup | |
noclip |
Toggles noclip movement, making the player non-solid and able to fly. | — | cmd | Practice and Cheats | sv_cheats |
noclip_ |
No description yet | true | cvar | Practice and Cheats | sv_cheats |
notarget |
Makes NPCs ignore the player when enabled. | — | cmd | Practice and Cheats | sv_cheats |
option_ |
Controls toggle behavior for crouch input. | false | cvar | Mouse and Sensitivity | saved to config |
option_ |
Controls toggle behavior for walk/speed input. | false | cvar | Mouse and Sensitivity | saved to config |
panorama_ |
Sets the Panorama debugger theme. | Light | cvar | Video and Performance | saved to config |
panorama_ |
Requests keyboard focus when a Panorama world panel becomes active. | false | cvar | Other Commands | saved to config |
panorama_ |
Enables joystick input for Panorama UI. | false | cvar | Mouse and Sensitivity | saved to config |
particle_ |
Sets the attachment index used for particle testing. | 0 | cvar | Video and Performance | sv_cheats |
particle_ |
Sets how a test particle attaches to an entity. | follow_attachment | cvar | Video and Performance | sv_cheats |
particle_ |
Creates the specified particle system at the aimed location. | — | cmd | Video and Performance | sv_cheats |
particle_ |
Destroys particle systems matching the specified name. | — | cmd | Video and Performance | sv_cheats |
particle_ |
Specifies the particle system used by particle_test_start. | 0 | cvar | Video and Performance | sv_cheats |
particle_ |
Starts the configured test particle system on the selected entity. | — | cmd | Video and Performance | sv_cheats |
particle_ |
Stops particle systems on selected entities. | — | cmd | Video and Performance | sv_cheats |
password |
Sets the password used to access the current server. | 0 | cvar | Server and Match Setup | saved to config |
pause |
Toggles the server pause state. | — | cmd | Server and Match Setup | |
phys_ |
Controls dynamic physics scaling. | true | cvar | Other Commands | sv_cheats |
phys_ |
Sets the threshold used to classify physics shapes as expensive. | 6 | cvar | Other Commands | sv_cheats |
phys_ |
Highlights physics objects considered expensive. | false | cvar | Other Commands | sv_cheats |
phys_ |
Sets the intensity of expensive-object highlighting. | 0.02 | cvar | Other Commands | sv_cheats |
phys_ |
Teleports joint anchors when they are connected to the world. | true | cvar | Other Commands | sv_cheats |
phys_ |
Sets the spring damping ratio for length constraints. | 2 | cvar | Other Commands | sv_cheats |
phys_ |
Sets spring stiffness/frequency for length constraints. | 5 | cvar | Other Commands | sv_cheats |
phys_ |
Shoots a physics object. | — | cmd | Other Commands | sv_cheats |
phys_ |
Enables block solving for physics constraint entities. | true | cvar | Other Commands | sv_cheats |
pixelvis_ |
Prints pixel-visibility debugging information. | — | cmd | Video and Performance | sv_cheats |
plant_ |
Plants a bomb at the location the player is aiming at. | — | cmd | Practice and Cheats | sv_cheats |
play |
Plays the specified sound. | — | cmd | Audio | |
playcast |
Plays a broadcast. | — | cmd | Demos and GOTV | |
playdemo |
Plays a recorded .dem demo file. | — | cmd | Demos and GOTV | |
player_ |
Stores the last selected bot difficulty. | 2 | cvar | Bots | saved to config |
player_ |
Stores the competitive 2v2 map-group list. | mg_de_inferno,mg_de_nuke,mg_de_vertigo,mg_de_debris,mg_de_poseidon,mg_de_eldorado,mg_de_ov... | cvar | Server and Match Setup | saved to config |
player_ |
Stores the competitive map-group list. | mg_de_cache,mg_de_anubis,mg_de_inferno,mg_de_mirage,mg_de_dust2,mg_de_nuke,mg_de_ancient,m... | cvar | Server and Match Setup | saved to config |
player_ |
Enables player off-navigation debugging. | false | cvar | Bots | sv_cheats |
player_ |
Prints the amount and type of all damage received by the player. | false | cvar | Practice and Cheats | sv_cheats |
player_ |
Controls suppression of the community-server message. | 0 | cvar | Video and Performance | saved to config |
player_ |
Creates a ping at the location the player is aiming at. | — | cmd | Radar and HUD | |
player_ |
Sets how long it takes for a player's ping token to recharge. | 20 | cvar | Radar and HUD | sv_cheats |
player_ |
Stores the map list used by Survival/Danger Zone content. | mg_dz_blacksite,mg_dz_sirocco,mg_dz_vineyard,mg_dz_ember | cvar | Server and Match Setup | saved to config |
player_ |
Stores the team the player last played on. | 3 | cvar | Video and Performance | saved to config |
player_ |
Sets the player's interaction/use radius. | 80 | cvar | Server and Match Setup | sv_cheats |
player_ |
Stores the War Games mode list. | 0 | cvar | Server and Match Setup | saved to config |
player0_ |
Indicates whether player 0 is using a joystick. | false | cvar | Mouse and Sensitivity | saved to config |
playsoundscape |
Forces a soundscape to play. | — | cmd | Audio | sv_cheats |
print_ |
Prints all console variables whose values differ from their defaults. | — | cmd | Other Commands | |
print_ |
Prints the current map group and its maps. | — | cmd | Server and Match Setup | |
print_ |
Prints the server's current map group and contained maps. | — | cmd | Server and Match Setup | |
prop_ |
Toggles prop debugging with color-coded bounding boxes showing damage and breakability behavior. | — | cmd | Other Commands | sv_cheats |
prop_ |
Highlights props according to their collision group. | false | cvar | Other Commands | sv_cheats |
prop_ |
Creates a dynamic prop using the specified .vmdl model. | — | cmd | Other Commands | sv_cheats |
prop_ |
Creates a physics prop using the specified .vmdl model. | — | cmd | Other Commands | sv_cheats |
pulse_ |
Opens or lists Pulse graphs referencing the selected entity. | — | cmd | Other Commands | sv_cheats |
pulse_ |
Lists active game blackboards/Pulse graph instances. | — | cmd | Other Commands | sv_cheats |
pulse_ |
Lists active Pulse graph instances. | — | cmd | Other Commands | sv_cheats |
pulse_ |
Opens a specific Pulse graph instance by ID. | — | cmd | Other Commands | sv_cheats |
pulse_ |
Prints execution history for a Pulse graph by filename or instance ID. | — | cmd | Other Commands | sv_cheats |
pvs_ |
Enables detailed PVS computation output for the specified entity. | -1 | cvar | Other Commands | |
pvs_ |
Controls visibility flow through spawn groups (0 = Default, 1 = Always visible, 2 = Never visible). | 0 | cvar | Other Commands | |
pwatchent |
Selects an entity to monitor for prediction-system changes. | -1 | cvar | Other Commands | sv_cheats |
pwatchvar |
Selects an entity variable to monitor for prediction changes. | 0 | cvar | Other Commands | sv_cheats |
quit |
Exits the game. | — | cmd | Other Commands | |
r_ |
No description yet | 1 | cvar | Other Commands | sv_cheats |
r_ |
No description yet | 7 | cvar | Other Commands | sv_cheats |
r_ |
No description yet | 0 | cvar | Other Commands | sv_cheats |
r_ |
Enables AO proxy debugging. | false | cvar | Video and Performance | sv_cheats |
r_ |
Displays AO proxies. | false | cvar | Video and Performance | sv_cheats |
r_ |
Enables cubemap normalization. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables decal-rendering debugging. | false | cvar | Video and Performance | sv_cheats |
r_ |
Enables the CS2 depth pre-pass. | true | cvar | Video and Performance | sv_cheats |
r_ |
Sets the culling threshold used by the depth pre-pass. | 60 | cvar | Video and Performance | sv_cheats |
r_ |
Includes alpha-tested skybox geometry in the depth pre-pass. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables depth pre-pass rendering for large skybox geometry. | false | cvar | Video and Performance | sv_cheats |
r_ |
Enables depth pre-pass rendering for small skybox geometry. | false | cvar | Video and Performance | sv_cheats |
r_ |
Sets the culling threshold for small skybox geometry in the depth pre-pass. | 5 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the culling threshold for small objects in the depth pre-pass. | 10 | cvar | Video and Performance | sv_cheats |
r_ |
Includes the viewmodel in the depth pre-pass. | true | cvar | Viewmodel and Weapons | sv_cheats |
r_ |
Enables directional lightmaps. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables bloom effects. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables bloom effects while the view is affected by smoke. | false | cvar | Video and Performance | sv_cheats |
r_ |
Enables glow effects. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables high-precision lighting. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables tonemapping. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables screen-space processing for translucent rendering. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables MBOIT transparency rendering. | true | cvar | Video and Performance | sv_cheats |
r_ |
Sets the bias used by MBOIT transparency rendering. | 5e-06 | cvar | Video and Performance | sv_cheats |
r_ |
Enables MBOIT debugging. | false | cvar | Video and Performance | sv_cheats |
r_ |
Sets the overestimation value used by MBOIT. | 0.01 | cvar | Video and Performance | sv_cheats |
r_ |
Controls MBOIT compute-shader upscaling. | false | cvar | Video and Performance | sv_cheats |
r_ |
Uses four moments for MBOIT rendering. | false | cvar | Video and Performance | sv_cheats |
r_ |
Merges resolve processing with the histogram pass. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables debugging/visualization of mixed-resolution color slices. | false | cvar | Video and Performance | sv_cheats |
r_ |
Enables min/max processing for mixed-resolution particles. | false | cvar | Video and Performance | sv_cheats |
r_ |
Sets the resolution scale used for mixed-resolution particles. | 2 | cvar | Video and Performance | sv_cheats |
r_ |
Enables mouse trace coordinates in CS2 rendering/debug tools. | true | cvar | Video and Performance | sv_cheats |
r_ |
Disables shader resolve when enabled. | false | cvar | Video and Performance | sv_cheats |
r_ |
Enables CS2 post-processing. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables read-only depth/stencil usage. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables reconstruction of surface normals. | false | cvar | Video and Performance | sv_cheats |
r_ |
Selects the normal-reconstruction method. | 0 | cvar | Video and Performance | sv_cheats |
r_ |
Enables rendering of decals. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables decals on translucent surfaces. | true | cvar | Video and Performance | sv_cheats |
r_ |
Sets the dithering scale used by rendering. | 1 | cvar | Video and Performance | sv_cheats |
r_ |
Enables rendering of dynamic objects. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables decals generated by Molotov/Inferno effects. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables opaque-object rendering. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables rendering overlays. | true | cvar | Video and Performance | sv_cheats |
r_ |
Controls the post-processing bloom pass. | 1 | cvar | Video and Performance | sv_cheats |
r_ |
Overrides post-processing bloom strength. | -1 | cvar | Video and Performance | sv_cheats |
r_ |
Controls the post-processing color-correction pass. | 0 | cvar | Video and Performance | sv_cheats |
r_ |
Controls the post-processing film-grain pass. | 0 | cvar | Video and Performance | sv_cheats |
r_ |
Enables local-contrast post-processing. | true | cvar | Video and Performance | sv_cheats |
r_ |
Controls horizontal mirroring in post-processing. | 0 | cvar | Video and Performance | sv_cheats |
r_ |
Controls vertical mirroring in post-processing. | 0 | cvar | Video and Performance | sv_cheats |
r_ |
Enables translucent-object rendering. | true | cvar | Video and Performance | sv_cheats |
r_ |
Controls CS2 shadow debugging. | 0 | cvar | Video and Performance | sv_cheats |
r_ |
No description yet | false | cvar | Video and Performance | |
r_ |
Enables MBOIT optimization for volumetric rendering. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables water visual effects. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables water refraction. | true | cvar | Video and Performance | sv_cheats |
r_ |
Controls cubemap debug coloring. | 0 | cvar | Video and Performance | sv_cheats |
r_ |
Enables debugging of depth-buffer holes. | false | cvar | Video and Performance | sv_cheats |
r_ |
Enables particle-shadow debugging. | false | cvar | Video and Performance | sv_cheats |
r_ |
Displays precipitation volumes for debugging. | false | cvar | Video and Performance | sv_cheats |
r_ |
Enables direct lighting. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables depth-of-field parameter overrides. | false | cvar | Video and Performance | sv_cheats |
r_ |
Sets the far distance where overridden depth of field becomes fully blurred. | 2000 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the far distance where overridden depth of field remains sharp. | 180 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the near distance where overridden depth of field becomes fully blurred. | -100 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the near distance where overridden depth of field remains sharp. | 0 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the tilt-to-ground factor for overridden depth-of-field settings. | 0.5 | cvar | Video and Performance | sv_cheats |
r_ |
Enables pixel-visibility calculations. | true | cvar | Video and Performance | sv_cheats |
r_ |
Draws only the first triangle of rendered geometry for debugging. | false | cvar | Video and Performance | sv_cheats |
r_ |
Enables rendering of scene instances. | true | cvar | Video and Performance | sv_cheats |
r_ |
Controls drawing child particle systems with their parents (-1 = GameInfo setting, 0 = No, 1 = Yes). | -1 | cvar | Video and Performance | sv_cheats |
r_ |
Renders a blank scene instead of the game world. | false | cvar | Video and Performance | sv_cheats |
r_ |
Enables or disables rendering of chickens. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables or disables rendering of CS players. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables or disables decal rendering. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables rendering of developer visualizers. | false | cvar | Video and Performance | sv_cheats |
r_ |
Enables or disables Panorama UI rendering. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables or disables particle rendering. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables or disables rope rendering. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables or disables rendering of the 2D skybox. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables or disables bullet tracer rendering. | true | cvar | Video and Performance | sv_cheats |
r_ |
Controls visibility of first-person weapon tracers. | true | cvar | Video and Performance | saved to config |
r_ |
Enables or disables rendering of the player's viewmodel. | true | cvar | Viewmodel and Weapons | sv_cheats |
r_ |
Enables or disables rendering of the game world. | true | cvar | Video and Performance | sv_cheats |
r_ |
Aggressively unbinds DirectX 11 resources to reduce debug-layer warnings. | false | cvar | Video and Performance | |
r_ |
No description yet | 0 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the texture-streaming size scale for geometry without precomputed UV-density data. | 2 | cvar | Video and Performance | sv_cheats |
r_ |
Overrides the far clipping plane; -1 uses the value from env_fog_controller. | -1 | cvar | Video and Performance | sv_cheats |
r_ |
Sets flashlight ambient lighting. | 0 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the flashlight backtrace offset. | 0.4 | cvar | Video and Performance | sv_cheats |
r_ |
Sets flashlight brightness. | 1 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the constant attenuation component of the flashlight. | 0 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the flashlight's far clipping distance. | 1500 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the flashlight field of view. | 53 | cvar | Video and Performance | sv_cheats |
r_ |
Sets a flashlight distance parameter used around ladders. | 40 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the linear attenuation component of the flashlight. | 100 | cvar | Video and Performance | sv_cheats |
r_ |
Locks the flashlight position when enabled. | false | cvar | Video and Performance | sv_cheats |
r_ |
Sets the field of view used by muzzle-flash lighting. | 120 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the flashlight's near clipping distance. | 4 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the near-offset scale used by the flashlight. | 1 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the flashlight's forward positional offset. | 0 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the flashlight's right positional offset. | 5 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the flashlight's vertical positional offset. | -5 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the quadratic attenuation component of the flashlight. | 0 | cvar | Video and Performance | sv_cheats |
r_ |
Sets flashlight shadow attenuation. | 0.35 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the flashlight trace-distance cutoff. | 128 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the flashlight trace-distance cutoff in water. | 80 | cvar | Video and Performance | sv_cheats |
r_ |
Displays flashlight trace debugging. | false | cvar | Video and Performance | sv_cheats |
r_ |
Prevents the render device from presenting rendered frames. | false | cvar | Video and Performance | sv_cheats |
r_ |
Pauses particle simulation. | false | cvar | Video and Performance | sv_cheats |
r_ |
Sets screen gamma in fullscreen modes. | 2.2 | cvar | Video and Performance | saved to config |
r_ |
Controls caching generated icon images to disk. | true | cvar | Video and Performance | saved to config |
r_ |
Enables indirect lighting. | true | cvar | Video and Performance | sv_cheats |
r_ |
No description yet | 1 | cvar | Other Commands | sv_cheats |
r_ |
No description yet | 7 | cvar | Other Commands | sv_cheats |
r_ |
No description yet | 10 | cvar | Other Commands | sv_cheats |
r_ |
Enables debug coloring for light probe volumes. | false | cvar | Video and Performance | sv_cheats |
r_ |
Controls the LPV debug grid (0 = Off, 1 = Closest, 2 = Closest and keep, 3 = All). | 0 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the albedo used by the LPV debug grid. | 128 128 128 | cvar | Video and Performance | sv_cheats |
r_ |
Shows LPV bounding boxes while the debug grid is active. | true | cvar | Video and Performance | sv_cheats |
r_ |
Sets metalness for the LPV debug-grid material. | 0 | cvar | Video and Performance | sv_cheats |
r_ |
Selects the LPV debug-grid primitive (0 = Spheres, 1 = Cubes). | 0 | cvar | Video and Performance | sv_cheats |
r_ |
Sets roughness for the LPV debug-grid material. | 0.5 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the world-space sample radius used by the LPV debug grid. | 4 | cvar | Video and Performance | sv_cheats |
r_ |
Selects the lightmap set to load with the map. | lightmaps | cvar | Video and Performance | sv_cheats |
r_ |
Sets the maximum map dimension used to determine the far clipping plane. | 16384 | cvar | Video and Performance | sv_cheats |
r_ |
Enables or disables vertex/model morphing. | true | cvar | Video and Performance | sv_cheats |
r_ |
Sets muzzle-flash light brightness. | 0.4 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the linear attenuation value for muzzle-flash lighting. | 0.05 | cvar | Video and Performance | sv_cheats |
r_ |
Overrides the near clipping plane; -1 uses the default. | -1 | cvar | Video and Performance | sv_cheats |
r_ |
Sets the maximum distance at which particles are rendered. | 1000000 | cvar | Video and Performance | sv_cheats |
r_ |
Renders every particle system multiple times for performance testing. | 1 | cvar | Video and Performance | sv_cheats |
r_ |
Enables computed particle shadows. | true | cvar | Video and Performance | |
r_ |
Enables partial pixel-visibility handling. | true | cvar | Video and Performance | sv_cheats |
r_ |
Prints pixel-visibility debugging output. | false | cvar | Video and Performance | sv_cheats |
r_ |
Controls player visibility rendering mode. | 1 | cvar | Video and Performance | saved to config |
r_ |
Displays world-node bounding boxes. | false | cvar | Video and Performance | sv_cheats |
r_ |
Enables or disables sun lighting. | true | cvar | Video and Performance | sv_cheats |
r_ |
Controls the replay post-processing effect. | -1 | cvar | Demos and GOTV | sv_cheats |
r_ |
Enables or disables shadows. | true | cvar | Video and Performance | sv_cheats |
r_ |
Displays game build information. | true | cvar | Video and Performance | saved to config |
r_ |
Displays the current real time prominently on screen. | false | cvar | Video and Performance | |
r_ |
Enables rendering of debug overlays. | false | cvar | Video and Performance | sv_cheats |
r_ |
Displays SceneSystem object bounding boxes. | false | cvar | Video and Performance | sv_cheats |
r_ |
Sets the shadow-map size threshold below which objects are culled. | 0.2 | cvar | Video and Performance | sv_cheats |
r_ |
Enables or disables model skinning. | true | cvar | Video and Performance | sv_cheats |
r_ |
Enables smoothing of normals during morphing. | false | cvar | Video and Performance | |
r_ |
Sets flashbang opacity for spectators. | 0.6 | cvar | Demos and GOTV | saved to config |
r_ |
No description yet | 10 | cvar | Other Commands | |
r_ |
Sets the requested texture-size scale used by texture streaming. | 1 | cvar | Video and Performance | sv_cheats |
r_ |
Enables rendering of translucent geometry. | true | cvar | Video and Performance | sv_cheats |
radarvisdistance |
Sets the distance beyond which the player must aim more directly at an enemy for radar visibility. | 1000 | cvar | Radar and HUD | sv_cheats |
radarvismaxdot |
Sets the aiming precision required to reveal players on radar beyond the maximum visibility distance. | 0.996 | cvar | Radar and HUD | sv_cheats |
radarvismethod |
Selects radar visibility calculation mode (0 = Traditional, 1 = More realistic). | 1 | cvar | Radar and HUD | sv_cheats |
radarvispow |
Controls how far the player's aim may deviate from a target while still revealing it on radar. | 0.4 | cvar | Radar and HUD | sv_cheats |
radio |
Opens a radio-command menu. | — | cmd | Radar and HUD | |
radio1 |
Opens the first radio-command menu. | — | cmd | Radar and HUD | |
radio2 |
Opens the second radio-command menu. | — | cmd | Radar and HUD | |
radio3 |
Opens the third radio-command menu. | — | cmd | Radar and HUD | |
ragdoll_ |
Removes all ragdolls. | — | cmd | Video and Performance | sv_cheats |
ragdoll_ |
Sets the friction multiplier applied to ragdolls. | 0.6 | cvar | Video and Performance | sv_cheats |
ragdoll_ |
Sets the gravity multiplier applied to ragdolls. | 1 | cvar | Video and Performance | sv_cheats |
ragdoll_ |
Enables debugging of ragdoll LRU removal. | false | cvar | Video and Performance | sv_cheats |
ragdoll_ |
Sets the minimum ragdoll age before LRU removal can occur. | 10 | cvar | Video and Performance | sv_cheats |
ragdoll_ |
No description yet | false | cvar | Video and Performance | sv_cheats |
ragdoll_ |
Resolves initial ragdoll collision conflicts when enabled. | true | cvar | Video and Performance | sv_cheats |
ragdoll_ |
Enables ragdoll collision-separation resolution. | true | cvar | Video and Performance | sv_cheats |
ragdoll_ |
Updates ragdoll state using animation weights. | false | cvar | Video and Performance | sv_cheats |
rangefinder |
Measures distance along a ray. | — | cmd | Practice and Cheats | sv_cheats |
rangefinder2d |
Measures ray distance using only the XY plane. | — | cmd | Practice and Cheats | sv_cheats |
rate |
Sets the maximum data receive rate in bytes per second. | 786432 | cvar | Network and Rates | saved to config |
rcon |
Sends a remote-console command. | — | cmd | Server and Match Setup | |
rcon_ |
Sets the remote server address used for unconnected RCON commands. | 0 | cvar | Server and Match Setup | |
rcon_ |
Allows connected clients to issue RCON commands. | true | cvar | Server and Match Setup | |
rcon_ |
Sets the remote-console password. | 0 | cvar | Server and Match Setup | |
rebuy |
Repurchases equipment using the order defined by cl_rebuy. | — | cmd | Viewmodel and Weapons | |
recast_ |
Enables or disables overhang detection in Recast navigation generation. | false | cvar | Other Commands | sv_cheats |
recast_ |
Selects Recast partitioning method (0 = Watershed, 1 = Monotone, 2 = Layers). | 0 | cvar | Other Commands | sv_cheats |
record |
Starts recording a demo. | — | cmd | Demos and GOTV | sv_cheats |
regenerate_ |
Regenerates weapon-skin resources. | — | cmd | Viewmodel and Weapons | sv_cheats |
reloadgame |
Reloads the most recently saved game. | — | cmd | Practice and Cheats | sv_cheats |
remove_ |
Removes the specified weapon from the player. | — | cmd | Viewmodel and Weapons | sv_cheats |
repeat_ |
Executes the most recently entered console command again. | — | cmd | Binds and Aliases | |
replant_ |
Replants or relocates the bomb for debugging. | — | cmd | Practice and Cheats | sv_cheats |
replay_ |
Starts an HLTV replay of the most recent death. | — | cmd | Demos and GOTV | sv_cheats |
replay_ |
Controls replay debugging output. | 0 | cvar | Demos and GOTV | |
replay_ |
Starts a Source 2 TV replay using a delay or stored replay segment. | — | cmd | Demos and GOTV | sv_cheats |
replay_ |
Stops the active HLTV replay. | — | cmd | Demos and GOTV | |
report_ |
Reports client-side entity simulations and their execution time, then disables itself. | false | cvar | Video and Performance | sv_cheats |
report_ |
Reports client-side entities running think functions and their execution time, then disables itself. | false | cvar | Video and Performance | sv_cheats |
reset_ |
Resets game console variables to their default values. | — | cmd | Practice and Cheats | sv_cheats |
reset_ |
Resets the audio input device after a sufficiently long input callback stall. | false | cvar | Audio | |
respawn_ |
Respawns a dead player. | — | cmd | Practice and Cheats | sv_cheats |
restart |
Reloads the current map from disk. | — | cmd | Other Commands | sv_cheats |
retake_ |
Clears Retakes-mode barriers. | — | cmd | Practice and Cheats | sv_cheats |
retake_ |
Defines or modifies a Retakes barrier point. | — | cmd | Practice and Cheats | sv_cheats |
retake_ |
Creates a Retakes-mode barrier. | — | cmd | Practice and Cheats | sv_cheats |
rr_ |
Prints all response-system rules. | — | cmd | Other Commands | sv_cheats |
rr_ |
Sets the maximum distance at which THEN ANY or THEN ALL response follow-ups may reach characters. | 1800 | cvar | Other Commands | sv_cheats |
rr_ |
Forces a response concept on a specified character with optional response criteria. | — | cmd | Other Commands | sv_cheats |
rr_ |
Sets the score tolerance used when choosing respondents for THEN ANY response rules. | 0 | cvar | Other Commands | sv_cheatssaved to config |
run_ |
Executes perftest.cfg. | — | cmd | Video and Performance | sv_cheats |
safezonex |
Sets the percentage of screen width considered safe from overscan. | 1 | cvar | Radar and HUD | saved to config |
safezoney |
Sets the percentage of screen height considered safe from overscan. | 1 | cvar | Radar and HUD | saved to config |
save_ |
Sets the maximum number of array entries printed by SaveRestoreIO debugging. | 10 | cvar | Other Commands | |
say |
Sends a chat message to all players. | — | cmd | Other Commands | |
say_ |
Sends a chat message to teammates. | — | cmd | Other Commands | |
sc_ |
Uses compacted multidraw-indirect rendering when supported by the driver and hardware. | true | cvar | Video and Performance | |
sc_ |
Sets the indirect-draw count threshold at which compaction is used. | 8 | cvar | Video and Performance | |
sc_ |
Disables SceneSystem culling boxes when enabled. | false | cvar | Video and Performance | sv_cheats |
sc_ |
Disables procedural-layer rendering. | false | cvar | Video and Performance | sv_cheats |
sc_ |
Disables the SceneSystem shadow fast path. | false | cvar | Video and Performance | sv_cheats |
sc_ |
Disables spotlight shadows. | false | cvar | Video and Performance | sv_cheats |
sc_ |
Disables rendering of world materials. | false | cvar | Video and Performance | sv_cheats |
sc_ |
Disables SceneSystem threading. | false | cvar | Video and Performance | sv_cheats |
sc_ |
Controls SceneSystem list dumping. | 0 | cvar | Video and Performance | sv_cheats |
sc_ |
Prints objects contained in the specified SceneWorld. | — | cmd | Video and Performance | sv_cheats |
sc_ |
Dumps SceneWorld objects into a 3D GeoView buffer. | — | cmd | Video and Performance | sv_cheats |
sc_ |
Enables extended SceneSystem statistics. | false | cvar | Video and Performance | sv_cheats |
sc_ |
Overrides SceneSystem fade-distance scaling. | -1 | cvar | Video and Performance | sv_cheats |
sc_ |
Forces a specific SceneSystem LOD level. | -1 | cvar | Video and Performance | sv_cheats |
sc_ |
Forces materials to be treated as batchable. | false | cvar | Video and Performance | sv_cheats |
sc_ |
Includes camera translation in the projection matrix when enabled. | false | cvar | Video and Performance | sv_cheats |
sc_ |
Lists all active SceneWorlds. | — | cmd | Video and Performance | sv_cheats |
sc_ |
Restricts rendering to opaque SceneSystem objects. | false | cvar | Video and Performance | sv_cheats |
sc_ |
Restricts rendering to shadow-casting objects. | false | cvar | Video and Performance | sv_cheats |
sc_ |
Rejects all SceneSystem objects from rendering. | false | cvar | Video and Performance | sv_cheats |
sc_ |
Overrides screen-size-based LOD scaling. | -1 | cvar | Video and Performance | sv_cheats |
sc_ |
Sets the flags byte associated with a SceneSystem object class. | — | cmd | Video and Performance | sv_cheats |
sc_ |
Lists SceneSystem object class names. | — | cmd | Video and Performance | sv_cheats |
sc_ |
Skips SceneSystem traversal when enabled. | false | cvar | Video and Performance | sv_cheats |
scene_ |
Plays the specified VCD as an instanced scripted scene. | — | cmd | Other Commands | sv_cheats |
screenmessage_ |
Controls on-screen console messages (1 = Enabled, 0 = Disabled, -1 = Enabled when VGUI is unavailable). | -1 | cvar | Other Commands | sv_cheats |
script_ |
Adds a filter to the script debug overlay. | — | cmd | Other Commands | sv_cheats |
script_ |
Adds a value to the script debug watch list. | — | cmd | Other Commands | sv_cheats |
script_ |
Adds a pattern to the script debug watch list. | — | cmd | Other Commands | sv_cheats |
script_ |
Connects the VScript virtual machine to the script debugger. | — | cmd | Other Commands | sv_cheats |
script_ |
Clears all watches from the script debug overlay. | — | cmd | Video and Performance | sv_cheats |
script_ |
Toggles in-game script debugging. | — | cmd | Other Commands | sv_cheats |
script_ |
Dumps the current VScript VM state to the console. | — | cmd | Other Commands | sv_cheats |
script_ |
Searches for a key in the VScript VM. | — | cmd | Other Commands | sv_cheats |
script_ |
Displays help for script functions. | — | cmd | Other Commands | sv_cheats |
script_ |
Reloads scripts. | — | cmd | Other Commands | sv_cheats |
script_ |
Executes a VScript file and replaces existing functions with those from the reloaded script. | — | cmd | Other Commands | sv_cheats |
script_ |
Reloads all VScripts attached to an entity and replaces their existing functions. | — | cmd | Other Commands | sv_cheats |
script_ |
Removes a filter from the script debug overlay. | — | cmd | Other Commands | sv_cheats |
script_ |
Removes a value from the script debug watch list. | — | cmd | Other Commands | sv_cheats |
script_ |
Removes a pattern from the script debug watch list. | — | cmd | Other Commands | sv_cheats |
script_ |
Uses garbage collection to find unreachable reference cycles. | — | cmd | Other Commands | sv_cheats |
script_ |
Disables trace output for a specified file or function. | — | cmd | Other Commands | sv_cheats |
script_ |
Disables all script trace output. | — | cmd | Other Commands | sv_cheats |
script_ |
Disables trace output for a specified table or instance. | — | cmd | Other Commands | sv_cheats |
script_ |
Enables trace output for a specified file or function. | — | cmd | Other Commands | sv_cheats |
script_ |
Enables all script trace output. | — | cmd | Other Commands | sv_cheats |
script_ |
Enables trace output for a specified table or instance. | — | cmd | Other Commands | sv_cheats |
sdr |
Legacy command renamed to net_option. | — | cmd | Network and Rates | |
sellbackall |
Attempts to refund all purchased equipment. | — | cmd | Viewmodel and Weapons | |
sensitivity |
Sets mouse sensitivity. | 1.25 | cvar | Mouse and Sensitivity | saved to config |
sensitivity_ |
Multiplies vertical mouse input independently from horizontal sensitivity. | 1 | cvar | Mouse and Sensitivity | saved to config |
server_ |
Casts a ray and repeatedly plays a specified sound event where the ray hits. | — | cmd | Audio | sv_cheats |
server_ |
Repeatedly plays a specified sound event at the given world coordinates. | — | cmd | Audio | sv_cheats |
servercfgfile |
Specifies the server configuration file to load. | server.cfg | cvar | Server and Match Setup | |
setang |
Sets the player's view pitch, yaw, and optional roll. | — | cmd | Practice and Cheats | sv_cheats |
setang_ |
Sets both player view angles and orientation to the specified pitch, yaw, and optional roll. | — | cmd | Practice and Cheats | sv_cheats |
setinfo |
Adds or changes a user-info value. | — | cmd | Other Commands | |
setmodel |
Changes the player's model. | — | cmd | Practice and Cheats | sv_cheats |
setpause |
Sets the server pause state. | — | cmd | Server and Match Setup | |
setpos |
Moves the player to the specified coordinates. | — | cmd | Practice and Cheats | sv_cheats |
setpos_ |
Moves the player to the exact specified coordinates. | — | cmd | Practice and Cheats | sv_cheats |
setpos_ |
Moves a specified player to the specified coordinates. | — | cmd | Practice and Cheats | sv_cheats |
shake |
Triggers a screen shake. | — | cmd | Practice and Cheats | sv_cheats |
shake_ |
Stops all active screen shakes. | — | cmd | Practice and Cheats | sv_cheats |
shake_ |
Tests a punch-style screen shake. | — | cmd | Practice and Cheats | sv_cheats |
shatterglass_ |
Breaks shatterable glass. | — | cmd | Video and Performance | sv_cheats |
shatterglass_ |
Enables automatic cleanup of shattered-glass fragments. | true | cvar | Video and Performance | sv_cheats |
shatterglass_ |
Sets the fragment-count threshold used by shattered-glass cleanup. | 200 | cvar | Video and Performance | sv_cheats |
shatterglass_ |
Enables shattered-glass debugging. | false | cvar | Video and Performance | sv_cheats |
shatterglass_ |
Sets the hit tolerance used by the shattered-glass system. | 2 | cvar | Video and Performance | sv_cheats |
shatterglass_ |
Restores shattered glass. | — | cmd | Video and Performance | sv_cheats |
shatterglass_ |
Sets how long shattered-glass fragments remain. | 15 | cvar | Video and Performance | sv_cheats |
show_ |
Toggles the loadout display. | — | cmd | Radar and HUD | |
show_ |
Enables or disables visibility-box debugging. | false | cvar | Other Commands | sv_cheats |
showconsole |
Opens the developer console. | — | cmd | Other Commands | |
showents |
Prints the server-side entity list to the console. | — | cmd | Other Commands | sv_cheats |
showtriggers |
Enables or disables visualization of trigger entities. | — | cmd | Practice and Cheats | sv_cheats |
showtriggers_ |
Toggles bounding-box visualization for trigger entities. | — | cmd | Practice and Cheats | sv_cheats |
silence_ |
Silences all DSP audio mixes when enabled. | false | cvar | Audio | sv_cheats |
sk_ |
Sets the auto-aim mode. | 1 | cvar | Mouse and Sensitivity | saved to config |
skel_ |
Enables skeleton constraints. | true | cvar | Other Commands | sv_cheats |
skeleton_ |
Enables scale-set handling for skeleton instances. | true | cvar | Other Commands | sv_cheats |
skeleton_ |
Propagates bone flags across the model to test bone-flag consistency. | false | cvar | Video and Performance | sv_cheats |
skill |
Sets the game skill level. | 1 | cvar | Bots | saved to config |
slot0 |
Selects weapon/inventory slot 0. | — | cmd | Other Commands | |
slot1 |
Selects weapon/inventory slot 1. | — | cmd | Other Commands | |
slot10 |
Selects weapon/inventory slot 10. | — | cmd | Other Commands | |
slot11 |
Selects weapon/inventory slot 11. | — | cmd | Other Commands | |
slot12 |
Selects weapon/inventory slot 12. | — | cmd | Other Commands | |
slot13 |
Selects weapon/inventory slot 13. | — | cmd | Other Commands | |
slot2 |
Selects weapon/inventory slot 2. | — | cmd | Other Commands | |
slot3 |
Selects weapon/inventory slot 3. | — | cmd | Other Commands | |
slot4 |
Selects weapon/inventory slot 4. | — | cmd | Other Commands | |
slot5 |
Selects weapon/inventory slot 5. | — | cmd | Other Commands | |
slot6 |
Selects weapon/inventory slot 6. | — | cmd | Other Commands | |
slot7 |
Selects weapon/inventory slot 7. | — | cmd | Other Commands | |
slot8 |
Selects weapon/inventory slot 8. | — | cmd | Other Commands | |
slot9 |
Selects weapon/inventory slot 9. | — | cmd | Other Commands | |
snd_ |
Stops the specified beat-pattern track. | — | cmd | Audio | sv_cheats |
snd_ |
Enables automatic audio-latency detection. | true | cvar | Audio | saved to config |
snd_ |
Purges and reloads all beat-pattern files and data. | — | cmd | Audio | sv_cheats |
snd_ |
Lists all active beat-pattern tracks. | — | cmd | Audio | sv_cheats |
snd_ |
Lists all available beat patterns. | — | cmd | Audio | sv_cheats |
snd_ |
Sets the tempo of the specified beat-pattern track. | — | cmd | Audio | sv_cheats |
snd_ |
Sets transposition for the specified beat-pattern track. | — | cmd | Audio | sv_cheats |
snd_ |
Displays beat-pattern BPM debugging information. | false | cvar | Audio | sv_cheats |
snd_ |
Displays beat-pattern event debugging information. | false | cvar | Audio | sv_cheats |
snd_ |
Displays the beat-pattern quantization queue. | false | cvar | Audio | sv_cheats |
snd_ |
Stops all currently playing beat-pattern tracks. | — | cmd | Audio | sv_cheats |
snd_ |
Enables look-ahead processing for beat patterns. | false | cvar | Audio | sv_cheats |
snd_ |
Triggers a debugging break when a started sound event matches the specified name. | 0 | cvar | Audio | sv_cheats |
snd_ |
Casts a ray and starts a sound event where it hits, with optional retrigger interval and maximum distance. | — | cmd | Audio | sv_cheats |
snd_ |
Sets Deathcam timer audio volume. | 0.16 | cvar | Audio | saved to config |
snd_ |
Disables mixer ducking when enabled. | false | cvar | Audio | sv_cheats |
snd_ |
Disables mixer solo behavior when enabled. | false | cvar | Audio | sv_cheats |
snd_ |
Sets the maximum distance used by sound DSP processing. | 2000 | cvar | Audio | sv_cheats |
snd_ |
Sets the minimum distance used by sound DSP processing. | 20 | cvar | Audio | sv_cheats |
snd_ |
Sets the audio ducker's attack time. | 0.5 | cvar | Audio | saved to config |
snd_ |
Sets the audio ducker's release time. | 2.5 | cvar | Audio | saved to config |
snd_ |
Sets the signal threshold that activates audio ducking. | 0.15 | cvar | Audio | saved to config |
snd_ |
Sets the volume level reached while audio is ducked. | 0.55 | cvar | Audio | saved to config |
snd_ |
Sets the sound-envelope update rate. | 0.9 | cvar | Audio | sv_cheats |
snd_ |
Controls audio filtering. | 0 | cvar | Audio | sv_cheats |
snd_ |
Sets foliage attenuation in dB per 1200 units. | 4 | cvar | Audio | sv_cheats |
snd_ |
Sets overall sound gain. | 1 | cvar | Audio | saved to config |
snd_ |
Sets the maximum allowed sound gain. | 1 | cvar | Audio | sv_cheats |
snd_ |
Sets the minimum allowed sound gain. | 0.01 | cvar | Audio | sv_cheats |
snd_ |
Sets in-game voice-over volume. | 1 | cvar | Audio | saved to config |
snd_ |
Sets game audio volume. | 1 | cvar | Audio | saved to config |
snd_ |
Prints physics surface properties for all materials. | — | cmd | Audio | sv_cheats |
snd_ |
Enables sound-group cluster debugging. | false | cvar | Audio | sv_cheats |
snd_ |
Enables sound-group priority debugging. | false | cvar | Audio | sv_cheats |
snd_ |
Sets the maximum tolerance used by sound-group priority handling. | 0.05 | cvar | Audio | sv_cheats |
snd_ |
Selects the Headphone EQ preset. | 0 | cvar | Audio | saved to config |
snd_ |
Selects the currently active Headphone EQ preset. | 0 | cvar | Audio | |
snd_ |
No description yet | 0 | cvar | Audio | sv_cheats |
snd_ |
Logs sound-event entities that have empty names. | false | cvar | Audio | sv_cheats |
snd_ |
Sets the maximum pause between main-menu music tracks. | 0 | cvar | Audio | sv_cheats |
snd_ |
Sets the minimum pause between main-menu music tracks. | 0 | cvar | Audio | sv_cheats |
snd_ |
Sets Map Objective music volume. | 0.04 | cvar | Audio | saved to config |
snd_ |
Sets background map-sound volume in menus. | 1 | cvar | Audio | saved to config |
snd_ |
Sets menu and non-gameplay music volume. | 0.04 | cvar | Audio | saved to config |
snd_ |
Sets the audio mix-ahead buffer duration. | 0.001 | cvar | Audio | saved to config |
snd_ |
Sets the master DSP level in the sound mixer. | 1 | cvar | Audio | sv_cheats |
snd_ |
Sets the master mixer level. | 1 | cvar | Audio | sv_cheats |
snd_ |
Sets music volume. | 1 | cvar | Audio | saved to config |
snd_ |
Mutes game audio when the game window loses focus. | true | cvar | Audio | saved to config |
snd_ |
Mutes MVP music while players from both teams are still alive. | false | cvar | Audio | saved to config |
snd_ |
Sets MVP music volume. | 0.16 | cvar | Audio | saved to config |
snd_ |
Displays sound-event names at their 3D playback positions. | false | cvar | Audio | sv_cheats |
snd_ |
Sets the number of bounces used by sound occlusion processing. | 1 | cvar | Audio | sv_cheats |
snd_ |
Enables sound-occlusion debugging. | false | cvar | Audio | sv_cheats |
snd_ |
Sets the minimum wall thickness considered by sound occlusion. | 4 | cvar | Audio | sv_cheats |
snd_ |
Sets the number of rays used for sound-occlusion calculations. | 4 | cvar | Audio | sv_cheats |
snd_ |
No description yet | 720 | cvar | Audio | sv_cheats |
snd_ |
Enables debugging for sound operator-variable point setting. | false | cvar | Audio | sv_cheats |
snd_ |
Lists all available audio samplers. | — | cmd | Audio | sv_cheats |
snd_ |
Sets the stereo scaling used for rear-channel audio. | 1 | cvar | Audio | sv_cheats |
snd_ |
Sets the reference sound level in dB at snd_refdist. | 60 | cvar | Audio | sv_cheats |
snd_ |
Sets the reference distance used by snd_refdb. | 36 | cvar | Audio | sv_cheats |
snd_ |
Restores the UI audio DSP state. | — | cmd | Audio | sv_cheats |
snd_ |
Enables reporting of invalid NaN values in audio processing. | false | cvar | Audio | |
snd_ |
Enables more detailed sound playback error reporting. | false | cvar | Audio | sv_cheats |
snd_ |
Sets Move Action music volume. | 0 | cvar | Audio | saved to config |
snd_ |
Sets round win/loss music volume. | 0.16 | cvar | Audio | saved to config |
snd_ |
Sets round-start music volume. | 0 | cvar | Audio | saved to config |
snd_ |
Plays a note using the specified sampler. | — | cmd | Audio | sv_cheats |
snd_ |
Stops a note being played by the specified sampler. | — | cmd | Audio | sv_cheats |
snd_ |
Changes physics surface properties for materials using the specified heuristic and commit settings. | — | cmd | Audio | sv_cheats |
snd_ |
Displays sound class names for debugging. | 0 | cvar | Audio | sv_cheats |
snd_ |
Displays sound-start debugging information. | 0 | cvar | Audio | sv_cheats |
snd_ |
Blocks the global Sound Operator System stack. | false | cvar | Audio | sv_cheats |
snd_ |
Prevents stopping of the global Sound Operator System stack. | true | cvar | Audio | sv_cheats |
snd_ |
Enables Sound Operator System angle-calculation debugging. | false | cvar | Audio | sv_cheats |
snd_ |
Compares two sound operator stacks and prints differences or errors. | — | cmd | Audio | sv_cheats |
snd_ |
Flushes and reparses the Sound Operator System. | — | cmd | Audio | sv_cheats |
snd_ |
Displays information about a specified operator field. | — | cmd | Audio | sv_cheats |
snd_ |
Enables in-game Sound Operator System debugging. | false | cvar | Audio | sv_cheats |
snd_ |
Lists Sound Operator System operator updates. | false | cvar | Audio | sv_cheats |
snd_ |
Enables Sound Operator System operator-variable debugging. | false | cvar | Audio | sv_cheats |
snd_ |
Pauses the specified sound event. | — | cmd | Audio | sv_cheats |
snd_ |
Pauses the Sound Operator System. | false | cvar | Audio | sv_cheats |
snd_ |
Reports duplicate add-field entries. | false | cvar | Audio | sv_cheats |
snd_ |
Prints sizes of relevant Sound Operator System classes. | — | cmd | Audio | sv_cheats |
snd_ |
Prints cached operator field-name strings. | — | cmd | Audio | sv_cheats |
snd_ |
Prints Sound Operator System field references. | false | cvar | Audio | sv_cheats |
snd_ |
Displays FPS information for Sound Operator System debugging. | false | cvar | Audio | sv_cheats |
snd_ |
Displays frame-time information for Sound Operator System debugging. | false | cvar | Audio | sv_cheats |
snd_ |
Prints full Sound Operator System field information. | false | cvar | Audio | sv_cheats |
snd_ |
Prints the current state of the Sound Operator System group system. | — | cmd | Audio | sv_cheats |
snd_ |
Prints information about an operator stack and its exposed variables. | — | cmd | Audio | sv_cheats |
snd_ |
Prints information about a specific operator within a stack. | — | cmd | Audio | sv_cheats |
snd_ |
Lists available Sound Operator System stacks. | — | cmd | Audio | sv_cheats |
snd_ |
Lists available Sound Operator System operators. | — | cmd | Audio | sv_cheats |
snd_ |
Prints the current Sound Operator System stack execution list. | — | cmd | Audio | sv_cheats |
snd_ |
Prints currently cached Sound Operator System strings. | — | cmd | Audio | sv_cheats |
snd_ |
Prints Sound Operator System table-array debugging information. | false | cvar | Audio | sv_cheats |
snd_ |
Prints the current Sound Operator System tool properties. | — | cmd | Audio | sv_cheats |
snd_ |
Resolves inputs and executes a specified operator from a specified stack. | — | cmd | Audio | sv_cheats |
snd_ |
Sets a float field on a sound operator. | — | cmd | Audio | sv_cheats |
snd_ |
Sets a float operator field using its GUID. | — | cmd | Audio | sv_cheats |
snd_ |
Prints debugging information about Sound Operator System block entries. | false | cvar | Audio | sv_cheats |
snd_ |
Shows operator event and stack information. | true | cvar | Audio | sv_cheats |
snd_ |
Filters displayed operator-event debugging information. | 0 | cvar | Audio | sv_cheats |
snd_ |
Filters displayed operator-field debugging information. | 0 | cvar | Audio | sv_cheats |
snd_ |
Displays operator initialization events. | false | cvar | Audio | sv_cheats |
snd_ |
Displays operators that are not executing. | true | cvar | Audio | sv_cheats |
snd_ |
Filters displayed operators. | 0 | cvar | Audio | sv_cheats |
snd_ |
Displays operator pause-entry events. | false | cvar | Audio | sv_cheats |
snd_ |
Displays operator shutdown events. | false | cvar | Audio | sv_cheats |
snd_ |
Displays operator stop-entry events. | false | cvar | Audio | sv_cheats |
snd_ |
Displays operator updates. | false | cvar | Audio | sv_cheats |
snd_ |
Displays operator-field cache updates. | false | cvar | Audio | sv_cheats |
snd_ |
Displays operator-variable updates. | false | cvar | Audio | sv_cheats |
snd_ |
Filters displayed operator-variable updates. | 0 | cvar | Audio | sv_cheats |
snd_ |
Displays queue-to-track processing. | false | cvar | Audio | sv_cheats |
snd_ |
Displays sound-event parameter overrides. | false | cvar | Audio | sv_cheats |
snd_ |
Displays sound-event start information. | false | cvar | Audio | sv_cheats |
snd_ |
Filters Sound Operator System sound-event debugging. | 0 | cvar | Audio | sv_cheats |
snd_ |
Dumps current sound events and profiling information. | — | cmd | Audio | sv_cheats |
snd_ |
Starts the specified sound event. | — | cmd | Audio | sv_cheats |
snd_ |
Starts the specified sound event at the given position. | — | cmd | Audio | sv_cheats |
snd_ |
Starts the specified operator stack through an empty sound event. | — | cmd | Audio | sv_cheats |
snd_ |
Stops all sound events currently on the execution list. | — | cmd | Audio | sv_cheats |
snd_ |
Stops a sound event by GUID. | — | cmd | Audio | sv_cheats |
snd_ |
Stops a sound event by index. | — | cmd | Audio | sv_cheats |
snd_ |
Stops the specified track and its queue. | — | cmd | Audio | sv_cheats |
snd_ |
Tests Sound Operator System sound-message handling. | — | cmd | Audio | sv_cheats |
snd_ |
Unpauses the first paused sound event in the list. | — | cmd | Audio | sv_cheats |
snd_ |
Enables sound-area debugging. | false | cvar | Audio | sv_cheats |
snd_ |
Sets the update interval for sound-area debugging. | 0.2 | cvar | Audio | sv_cheats |
snd_ |
Sets the maximum update rate for the sound mixer. | 10 | cvar | Audio | sv_cheats |
snd_ |
Sets interpolation used for audio spatialization. | 0 | cvar | Audio | saved to config |
snd_ |
Displays baked Steam Audio data statistics for the current mod. | — | cmd | Audio | sv_cheats |
snd_ |
Selects the baked occlusion calculation mode (0-4). | 4 | cvar | Audio | sv_cheats |
snd_ |
Sets exponential scaling applied to pathing energy when calculating baked occlusion. | 0.2 | cvar | Audio | sv_cheats |
snd_ |
Sets reflection-energy scaling used when calculating baked occlusion. | 1 | cvar | Audio | sv_cheats |
snd_ |
Globally enables Steam Audio pathing calculations. | true | cvar | Audio | sv_cheats |
snd_ |
Enables perspective correction for 3D audio. | true | cvar | Audio | saved to config |
snd_ |
Enables the Steam Audio reverb processor. | 0 | cvar | Audio | |
snd_ |
Toggles an experimental fix for low-frequency issues with spatial blending. | — | cmd | Audio | sv_cheats |
snd_ |
Generates a Halton sequence using the specified order and sample count. | — | cmd | Audio | sv_cheats |
snd_ |
Sets how long reflected sound remains audible after the original sound is emitted. | 2 | cvar | Audio | sv_cheats |
snd_ |
Sets the maximum number of simultaneous Steam Audio convolution sources. | 4 | cvar | Audio | sv_cheats |
snd_ |
Sets the maximum number of rays used for volumetric occlusion. | 64 | cvar | Audio | sv_cheats |
snd_ |
Sets the maximum number of ray bounces used by Steam Audio. | 128 | cvar | Audio | sv_cheats |
snd_ |
Sets the number of directions sampled for Steam Audio ray bounces. | 2048 | cvar | Audio | sv_cheats |
snd_ |
Sets the number of rays used for Steam Audio reflection modeling. | 65536 | cvar | Audio | sv_cheats |
snd_ |
Sets the number of threads used for real-time Steam Audio reflections. | 2 | cvar | Audio | sv_cheats |
snd_ |
Sets the directional detail used in Steam Audio pathing simulation. | 1 | cvar | Audio | sv_cheats |
snd_ |
Sets the directional detail used when rendering Steam Audio pathing. | 1 | cvar | Audio | sv_cheats |
snd_ |
Sets the overall Steam Audio reverb output level in dB. | -3 | cvar | Audio | |
snd_ |
Displays path visualization for the steam_audio_source operator. | false | cvar | Audio | saved to config |
snd_ |
Sets wind volume while surfing. | 0.5 | cvar | Audio | saved to config |
snd_ |
Sets ambient map-sound volume while surfing. | 0.3 | cvar | Audio | saved to config |
snd_ |
Sets surface-sliding volume while surfing. | 0.5 | cvar | Audio | saved to config |
snd_ |
Sets Ten Second Warning music volume. | 0.04 | cvar | Audio | saved to config |
snd_ |
Sets sound volume in development tools such as Hammer or SFM. | 1 | cvar | Audio | saved to config |
snd_ |
Controls use of baked sound occlusion data. | 0 | cvar | Audio | sv_cheats |
snd_ |
Overrides the decay time of all audio mix graphs when set above 0. | -1 | cvar | Audio | sv_cheats |
snd_ |
Sets voice-chat volume. | 1 | cvar | Audio | saved to config |
sound_ |
Selects the audio output device by device ID. | 0 | cvar | Audio | saved to config |
soundinfo |
Displays information about the active audio device and currently active voices. | — | cmd | Audio | |
soundscape_ |
Visualizes env_soundscape entities and indicates which soundscape is active or in range. | false | cvar | Audio | sv_cheats |
soundscape_ |
Prints the client's current soundscape data. | — | cmd | Audio | sv_cheats |
soundscape_ |
Sets the crossfade duration between soundscapes. | 3 | cvar | Audio | sv_cheats |
soundscape_ |
Prints the current volume of radius-based sounds. | false | cvar | Audio | sv_cheats |
spawn_ |
Activates the specified spawn group. | — | cmd | Other Commands | sv_cheats |
spawn_ |
Loads the specified spawn group. | — | cmd | Other Commands | sv_cheats |
spawn_ |
Unloads the specified spawn group. | — | cmd | Other Commands | sv_cheats |
speaker_ |
Selects the speaker configuration. | -1 | cvar | Audio | saved to config |
spec_ |
Lets the spectator auto-director choose the best camera views. | false | cvar | Demos and GOTV | |
spec_ |
Makes chase camera mode look at the target player's center instead of eye position. | false | cvar | Demos and GOTV | saved to config |
spec_ |
Sets how long the death camera watches the ragdoll before entering freeze-cam. | 0.8 | cvar | Demos and GOTV | |
spec_ |
Sets how long the observer freeze-cam remains frozen. | 2 | cvar | Demos and GOTV | |
spec_ |
Sets how long players are prevented from skipping freeze-cam. | 1 | cvar | Demos and GOTV | |
spec_ |
Sets how long freeze-cam takes to travel toward and frame its target. | 0.3 | cvar | Demos and GOTV | |
spec_ |
Sets how long spectator X-ray glow takes to fade from full brightness to the silent-player level. | 2 | cvar | Demos and GOTV | |
spec_ |
Sets how long a noisy player remains at full X-ray glow brightness. | 1 | cvar | Demos and GOTV | |
spec_ |
Sets the X-ray glow brightness multiplier for quiet/lurking players. | 0.4 | cvar | Demos and GOTV | |
spec_ |
Sets the temporary X-ray glow brightness multiplier when a player makes noise. | 1.2 | cvar | Demos and GOTV | |
spec_ |
Sets how long the noise-triggered spectator glow spike remains visible. | 0 | cvar | Demos and GOTV | |
spec_ |
Moves the spectator camera to specified coordinates and view angles. | — | cmd | Demos and GOTV | |
spec_ |
Sets the spectator camera mode. | — | cmd | Demos and GOTV | |
spec_ |
Switches spectator view to the next player. | — | cmd | Demos and GOTV | |
spec_ |
Spectates a player by name or player slot. | — | cmd | Demos and GOTV | |
spec_ |
Prints the spectator camera position and angles to the console. | — | cmd | Demos and GOTV | sv_cheats |
spec_ |
Switches spectator view to the previous player. | — | cmd | Demos and GOTV | |
spec_ |
Automatically starts Killer Replay when available. | true | cvar | Demos and GOTV | saved to config |
spec_ |
Enables spectator HLTV replay when the killer is a bot. | false | cvar | Demos and GOTV | |
spec_ |
Controls Killer Replay (0 = Off, 1 = Default, 2 = Force); requires an HLTV server. | 0 | cvar | Demos and GOTV | |
spec_ |
Sets how many seconds before the highlighted event are included in Killer Replay. | 5.3438 | cvar | Demos and GOTV | |
spec_ |
Sets how long the Killer Replay notification remains visible after death. | 9.5 | cvar | Demos and GOTV | |
spec_ |
Enables delayed death replay and separates replay viewers from living-player chat and voice. | false | cvar | Demos and GOTV | |
spec_ |
Sets the base playback timescale for Killer Replay. | 1 | cvar | Demos and GOTV | |
spec_ |
Sets the minimum interval between replay requests. | 3 | cvar | Demos and GOTV | |
spec_ |
Sets the maximum amount a round may be delayed while a player finishes watching a replay. | 0 | cvar | Demos and GOTV | |
spec_ |
Sets how many seconds after the highlighted event are included in Killer Replay. | 2 | cvar | Demos and GOTV | |
spec_ |
Enables spectator X-ray player outlines and name IDs through walls. | 1 | cvar | Demos and GOTV | saved to config |
spec_ |
Makes spectator controls and map voting use raw number keys instead of slot bindings. | true | cvar | Demos and GOTV | saved to config |
splitscreen_ |
Sets split-screen mode. | 0 | cvar | Other Commands | sv_cheatssaved to config |
startdemos |
Starts playing demos from the demo sequence. | — | cmd | Demos and GOTV | |
status |
Prints current server/client connection status. | — | cmd | Network and Rates | |
status_ |
Prints connection status in JSON format. | — | cmd | Network and Rates | |
steam_ |
Enables Steam Controller haptic feedback. | true | cvar | Other Commands | |
stop |
Finishes the current demo recording. | — | cmd | Demos and GOTV | |
stopdemos |
Stops looping the demo sequence after the current demo finishes. | — | cmd | Demos and GOTV | |
stopsound |
Stops currently playing sounds. | — | cmd | Audio | sv_cheats |
stopsoundscape |
Stops soundscape processing and fades active looping soundscape audio. | — | cmd | Audio | sv_cheats |
subclass_ |
Changes the subclass of the selected entity. | — | cmd | Other Commands | sv_cheats |
subclass_ |
Creates an entity of the specified subclass at the aimed location. | — | cmd | Other Commands | sv_cheats |
surf_ |
Sets the speed above which a surfing player is considered to be moving fast. | 3000 | cvar | Server and Match Setup | |
surf_ |
Sets the speed above which a surfing player is considered to be moving at medium speed. | 2000 | cvar | Server and Match Setup | |
surf_ |
Sets the speed above which a surfing player is considered to be moving slowly. | 50 | cvar | Server and Match Setup | |
surfaceprop |
Reports the surface properties at the cursor location. | — | cmd | Practice and Cheats | sv_cheats |
suspicious_ |
Sets the probability threshold used by suspicious-hit detection. | 0.01 | cvar | Server and Match Setup | |
suspicious_ |
Sets the player radius used by suspicious-hit detection. | 8 | cvar | Video and Performance | |
suspicious_ |
Controls handling of suspicious hits (0 = Do nothing, 1 = Skip bullet, 2 = Skip and reroll bullet). | 0 | cvar | Server and Match Setup | |
sv_ |
Sets ground acceleration. | 5.5 | cvar | Server and Match Setup | |
sv_ |
Enables acceleration-speed debugging. | false | cvar | Server and Match Setup | |
sv_ |
Makes acceleration calculations account for weapon movement speed. | true | cvar | Server and Match Setup | |
sv_ |
Sets the maximum desired movement speed used during air movement. | 30 | cvar | Server and Match Setup | |
sv_ |
Sets player acceleration while airborne. | 12 | cvar | Server and Match Setup | |
sv_ |
Allows players to receive text chat from all other players without death restrictions. | true | cvar | Server and Match Setup | |
sv_ |
Sets annotation access (0 = Off, 1 = View only, 2 = Edit). | 1 | cvar | Server and Match Setup | |
sv_ |
Enables or disables player voting. | true | cvar | Server and Match Setup | |
sv_ |
Allows players to hear voice communication from all teams. | false | cvar | Server and Match Setup | |
sv_ |
Sets the maximum number of rounds per half in which annotations may be visible during a live match. | 5 | cvar | Server and Match Setup | |
sv_ |
Automatically adjusts bot difficulty each round based on contribution score. | true | cvar | Bots | |
sv_ |
Sets the number of recent counter-strafe attempts examined for input-automation detection. | 1 | cvar | Server and Match Setup | |
sv_ |
Kicks players when automated counter-strafing is detected. | false | cvar | Server and Match Setup | |
sv_ |
Controls counter-strafe automation logging (0 = Never, 1 = On detection, 2 = Every attempt). | 0 | cvar | Server and Match Setup | |
sv_ |
Sets the lower overlap-percentage threshold used by counter-strafe automation detection. | 0 | cvar | Server and Match Setup | |
sv_ |
Sets the minimum number of counter-strafe attempts required before automation detection is evaluated. | 1 | cvar | Server and Match Setup | |
sv_ |
Sets the number of sequential counter-strafe attempts evaluated as one sequence. | 1 | cvar | Server and Match Setup | |
sv_ |
Sets the minimum number of successful counter-strafes in a sequence required to trigger automation detection. | 1 | cvar | Server and Match Setup | |
sv_ |
Sets the upper overlap-percentage condition used when evaluating perfect counter-strafe sequences. | 0 | cvar | Server and Match Setup | |
sv_ |
Automatically enables full alltalk during warmup, halftime, and match end. | false | cvar | Server and Match Setup | |
sv_ |
Automatically jumps again while the jump key is held. | false | cvar | Server and Match Setup | |
sv_ |
Automatically buys ammunition while players are in a buy zone during buy time. | false | cvar | Server and Match Setup | |
sv_ |
Automatically executes a map-specific CFG in custom game modes that require it. | false | cvar | Server and Match Setup | |
sv_ |
Enables support for the banid command. | true | cvar | Server and Match Setup | |
sv_ |
Sets the landing-time window in which a jump press counts as a bunny-hop attempt when legacy jumping is disabled. | 0.0078125 | cvar | Server and Match Setup | |
sv_ |
Sets the relative chance that a bot choosing a grenade buys a decoy. | 1 | cvar | Bots | |
sv_ |
Sets the relative chance that a bot choosing a grenade buys a flashbang. | 1 | cvar | Bots | |
sv_ |
Sets the percentage chance that bots spend leftover money on a grenade. | 33 | cvar | Bots | |
sv_ |
Sets the relative chance that a bot choosing a grenade buys an HE grenade. | 6 | cvar | Bots | |
sv_ |
Sets the relative chance that a bot choosing a grenade buys a Molotov/incendiary grenade. | 1 | cvar | Bots | |
sv_ |
Sets the relative chance that a bot choosing a grenade buys a smoke grenade. | 1 | cvar | Bots | |
sv_ |
Makes the specified number of bots reduce their difficulty after each bot-team win. | 0 | cvar | Server and Match Setup | |
sv_ |
Sets the bounce multiplier for physically simulated object collisions. | 0 | cvar | Server and Match Setup | |
sv_ |
Overrides map buy permissions (0 = Everyone, 1 = CT only, 2 = T only, 3 = Nobody). | -1 | cvar | Server and Match Setup | |
sv_ |
Controls whether an open buy menu prevents opportunistic item pickup. | false | cvar | Server and Match Setup | |
sv_ |
Controls proximity-based chat range or behavior. | -1 | cvar | Server and Match Setup | |
sv_ |
Enables cheat-protected server commands and variables. | false | cvar | Practice and Cheats | |
sv_ |
Sets how far a player's tick base may deviate from the server tick count before correction. | 30 | cvar | Network and Rates | |
sv_ |
Identifies the data-center cluster hosting the server. | 0 | cvar | Server and Match Setup | |
sv_ |
Forces selected client settings into allowed ranges to prevent competitive advantages. | true | cvar | Server and Match Setup | |
sv_ |
Sets how many commands remain above the minimum when trimming a bloated command queue. | 1 | cvar | Network and Rates | |
sv_ |
Sets how much extra queue space to preserve when trimming command-queue bloat. | 0 | cvar | Network and Rates | |
sv_ |
Sets how many commands remain above the minimum when trimming a queue after a catch-up request. | 1 | cvar | Network and Rates | |
sv_ |
Sets player movement speed while carrying a hostage. | 200 | cvar | Server and Match Setup | |
sv_ |
Controls GPU culling for skybox content. | false | cvar | Server and Match Setup | |
sv_ |
Allows client-side damage prediction. | true | cvar | Network and Rates | |
sv_ |
Allows dead players to communicate with living players. | true | cvar | Server and Match Setup | |
sv_ |
Draws failed client PVS checks with red boxes. | false | cvar | Other Commands | sv_cheats |
sv_ |
Sets the bandwidth available for broadcasting server debug-overlay data. | 65536 | cvar | Other Commands | |
sv_ |
Broadcasts server debug overlays to clients. | false | cvar | Other Commands | sv_cheats |
sv_ |
Controls enforcement of out-of-order delta-tick acknowledgements (0 = No kick, 1 = Kick TV clients, 2 = Kick all clients). | 2 | cvar | Network and Rates | |
sv_ |
Controls logging of out-of-order delta-tick acknowledgements (0 = Off, 1 = Disconnect cases only, 2 = All). | 2 | cvar | Network and Rates | |
sv_ |
Prevents clients from repeatedly overriding player-model render settings for spawn immunity. | false | cvar | Video and Performance | |
sv_ |
Prevents clients from interpolating between spectator targets. | false | cvar | Server and Match Setup | |
sv_ |
Controls radar availability (0 = Normal, 1 = Always disabled, 2 = Disabled during warmup). | 0 | cvar | Radar and HUD | |
sv_ |
Disables the team-selection menu on clients. | false | cvar | Server and Match Setup | |
sv_ |
Sets how long disconnected-player data remains available for scoreboard display. | 60 | cvar | Radar and HUD | |
sv_ |
Sets the delay before a disconnected player's corpse is removed. | 0 | cvar | Server and Match Setup | |
sv_ |
Enables the alternate network-baseline system; 2 also enables debug output. | 1 | cvar | Network and Rates | |
sv_ |
No description yet | false | cvar | Other Commands | |
sv_ |
Allows jump speed to exceed 1.1× the normal maximum speed. | false | cvar | Server and Match Setup | |
sv_ |
Restricts server-side entity hitbox visualization to a specified hitbox. | -1 | cvar | Practice and Cheats | sv_cheats |
sv_ |
Controls extraction of ammunition from dropped weapons. | false | cvar | Viewmodel and Weapons | |
sv_ |
Controls far-distance fading of player visibility. | false | cvar | Server and Match Setup | |
sv_ |
Sets the global fall-damage multiplier. | 1 | cvar | Server and Match Setup | |
sv_ |
Sets the damage multiplier when fall damage is distributed between stacked players. | 1 | cvar | Server and Match Setup | |
sv_ |
Sets the fraction of fall damage transferred to a player landed on. | 0 | cvar | Server and Match Setup | |
sv_ |
Sets the minimum flash alpha required for a kill to count as a blind kill in the kill feed. | 0.7 | cvar | Server and Match Setup | |
sv_ |
Sets the fixed angles used by the freeze camera. | 0 0 0 | cvar | Demos and GOTV | |
sv_ |
Enables the server-defined freeze camera. | false | cvar | Demos and GOTV | |
sv_ |
Sets the minimum remaining time required for the freeze camera to activate. | 3 | cvar | Demos and GOTV | |
sv_ |
Sets the fixed position used by the freeze camera. | 0 0 0 | cvar | Demos and GOTV | |
sv_ |
Sets world/player movement friction. | 5.2 | cvar | Server and Match Setup | |
sv_ |
Allows every player, including spectators, to communicate with every other player. | false | cvar | Server and Match Setup | |
sv_ |
Sets dedicated-server game-mode flags. | 0 | cvar | Server and Match Setup | |
sv_ |
Forces all clients to disable the Game Instructor. | false | cvar | Server and Match Setup | |
sv_ |
Forces all clients to enable the Game Instructor. | false | cvar | Server and Match Setup | |
sv_ |
Sets world gravity. | 800 | cvar | Server and Match Setup | |
sv_ |
Enables spherical grenade collision handling. | false | cvar | Server and Match Setup | |
sv_ |
Sets the radius used by spherical grenade collision handling. | 2 | cvar | Server and Match Setup | |
sv_ |
Shows a picture-in-picture grenade trajectory preview during practice. | false | cvar | Practice and Cheats | |
sv_ |
Sets how long the grenade trajectory practice trail remains visible. | 0 | cvar | Practice and Cheats | |
sv_ |
Sets how long grenade trajectories remain visible to spectators. | 4 | cvar | Demos and GOTV | |
sv_ |
Sets additional starting equipment for CT players in Guardian modes. | 0 | cvar | Server and Match Setup | |
sv_ |
Sets additional starting equipment for Terrorists in Guardian modes. | 0 | cvar | Server and Match Setup | |
sv_ |
Lists additional weapons whose ammunition is refilled between Guardian waves. | 0 | cvar | Server and Match Setup | |
sv_ |
Sets CT starting health in Guardian modes. | 100 | cvar | Server and Match Setup | |
sv_ |
Sets Terrorist starting health in Guardian modes. | 100 | cvar | Server and Match Setup | |
sv_ |
Enables gradual health-value approach behavior. | true | cvar | Server and Match Setup | |
sv_ |
Sets the speed of gradual health-value changes. | 10 | cvar | Server and Match Setup | |
sv_ |
Multiplies HE grenade damage. | 1 | cvar | Server and Match Setup | |
sv_ |
Multiplies HE grenade damage radius. | 1 | cvar | Server and Match Setup | |
sv_ |
Sets how long an empty server waits after the last client leaves before hibernating. | 5 | cvar | Server and Match Setup | |
sv_ |
Places an empty server into a very low-CPU hibernation state. | true | cvar | Server and Match Setup | |
sv_ |
Hides the round timer until the specified remaining-time threshold. | 0 | cvar | Radar and HUD | |
sv_ |
Sets the distance used by the server highlight system. | 500 | cvar | Demos and GOTV | |
sv_ |
Sets highlight duration. | 3.5 | cvar | Demos and GOTV | |
sv_ |
Makes the dedicated server exit immediately via system call instead of performing the normal host-state shutdown sequence. | false | cvar | Server and Match Setup | |
sv_ |
Forces human players onto a specified team; 0 disables forced assignment. | 0 | cvar | Server and Match Setup | |
sv_ |
Disables “Fire in the hole” grenade radio messages. | false | cvar | Audio | |
sv_ |
Prevents the player's active weapon from running out of ammunition. | 0 | cvar | Practice and Cheats | sv_cheats |
sv_ |
Ignores invitations while the user is playing a match. | false | cvar | Other Commands | |
sv_ |
Sets the initial upward velocity applied when a player jumps. | 301.993 | cvar | Server and Match Setup | |
sv_ |
Enables precise jump handling. | true | cvar | Server and Match Setup | |
sv_ |
Sets the minimum subtick interval between accepted jump-key presses; lower values make bunny hopping easier. | 0.015625 | cvar | Mouse and Sensitivity | |
sv_ |
Sets the duration in minutes of temporary bans created by server kicks. | 15 | cvar | Server and Match Setup | |
sv_ |
Controls kicking players with trust/cooldown restrictions (0 = Limited, 1 = Untrusted/Overwatch, 2 = Any cooldown). | 1 | cvar | Server and Match Setup | |
sv_ |
Kills players with fall damage when they reach the negative coordinate limit. | true | cvar | Server and Match Setup | |
sv_ |
Multiplies maximum movement speed on ladders. | 0.78 | cvar | Server and Match Setup | |
sv_ |
Sets the Z-axis slack adjustment used for ladder movement. | 0.026 | cvar | Server and Match Setup | sv_cheats |
sv_ |
Filters lag-compensation targets using the player's view angle. | true | cvar | Network and Rates | sv_cheats |
sv_ |
Forces lag-compensation state restoration without validating the restore position. | true | cvar | Network and Rates | sv_cheats |
sv_ |
Configures the server as a LAN server without normal internet heartbeat/authentication. | false | cvar | Server and Match Setup | |
sv_ |
Sets how many late commands may run at zero timescale before an on-time command. | 5 | cvar | Network and Rates | |
sv_ |
Uses the pre-2026 jump implementation when enabled. | false | cvar | Server and Match Setup | |
sv_ |
Enables server-side light-query debugging. | false | cvar | Video and Performance | sv_cheats |
sv_ |
Limits the buyrandom command to one use per player life. | true | cvar | Mouse and Sensitivity | |
sv_ |
Allows the server to accept direct UDP connections in addition to P2P/SDR. | true | cvar | Network and Rates | |
sv_ |
Loads a file mapping SteamID64 values to forced client names. | — | cmd | Server and Match Setup | |
sv_ |
Loads a word list used for random client names. | — | cmd | Other Commands | |
sv_ |
Controls whether HTTP log records are retained before listeners are registered. | false | cvar | Server and Match Setup | |
sv_ |
Writes server log information to a single file. | false | cvar | Server and Match Setup | saved to config |
sv_ |
Enables round-statistics logging. | true | cvar | Server and Match Setup | |
sv_ |
Records server bans in server logs. | false | cvar | Server and Match Setup | saved to config |
sv_ |
Logs blocked server queries; may generate very large log files. | false | cvar | Server and Match Setup | |
sv_ |
Echoes server log messages to the console. | true | cvar | Server and Match Setup | saved to config |
sv_ |
Writes server information to log files. | false | cvar | Server and Match Setup | saved to config |
sv_ |
Flushes the server log to disk after every write. | false | cvar | Server and Match Setup | saved to config |
sv_ |
Sets the directory where server logs are stored. | logs | cvar | Server and Match Setup | saved to config |
sv_ |
Defines the maps available to the map veto/pick sequence. | de_cache,de_anubis,de_inferno,de_mirage,de_dust2,de_nuke,de_ancient | cvar | Server and Match Setup | |
sv_ |
Sets the duration in seconds of each veto/pick phase. | [1:5][2:15][3:20][4:10][5:10][6:5] | cvar | Server and Match Setup | |
sv_ |
Randomizes the map-veto list order each time. | false | cvar | Server and Match Setup | |
sv_ |
Enables item drops at the end of matches. | true | cvar | Server and Match Setup | |
sv_ |
Automatically pauses at the next freeze time when either team has fewer than five connected players. | false | cvar | Server and Match Setup | |
sv_ |
Sets the maximum number of Deathmatch respawns processed per server tick. | 0 | cvar | Server and Match Setup | |
sv_ |
Sets the maximum number of server queries per second answered for a single IP. | 3 | cvar | Network and Rates | |
sv_ |
Sets the global maximum number of server queries answered per second. | 60 | cvar | Network and Rates | |
sv_ |
Sets the averaging window used for query-rate limits. | 30 | cvar | Network and Rates | |
sv_ |
Sets the maximum client bandwidth rate allowed by the server; 0 means unlimited. | 0 | cvar | Network and Rates | |
sv_ |
Sets the server-side maximum player movement speed. | 320 | cvar | Server and Match Setup | |
sv_ |
Sets the maximum lag-compensation window in seconds. | 0.2 | cvar | Network and Rates | |
sv_ |
Sets an additional maximum lag-compensation limit for other human players when above 0. | -1 | cvar | Network and Rates | |
sv_ |
Sets how many hours the server may run before attempting sv_shutdown. | 0 | cvar | Server and Match Setup | |
sv_ |
Sets the maximum per-axis velocity allowed for ballistically moving objects. | 3500 | cvar | Server and Match Setup | |
sv_ |
Exits the server after a game ends if memory usage exceeds the specified megabyte limit. | 0 | cvar | Server and Match Setup | sv_cheats |
sv_ |
Enables a fix that merges field changes missed by pure calcdelta processing; 2 also prints merged changes. | 1 | cvar | Server and Match Setup | |
sv_ |
Checks serializer metadata for duplicate entries; verbose enables detailed output. | — | cmd | Other Commands | sv_cheats |
sv_ |
Sets the minimum landing speed required for a jump-landing sound. | 260 | cvar | Audio | |
sv_ |
Sets the minimum number of chickens the map attempts to spawn. | 0 | cvar | Mouse and Sensitivity | |
sv_ |
Sets the minimum client bandwidth rate allowed by the server; 0 means unlimited. | 98304 | cvar | Network and Rates | |
sv_ |
Tracks networked field changes individually instead of using one dirty flag for an entire entity. | true | cvar | Server and Match Setup | |
sv_ |
Sets acceleration while moving in noclip mode. | 5 | cvar | Practice and Cheats | saved to config |
sv_ |
Allows noclip movement while the game is paused when cheats are enabled. | false | cvar | Practice and Cheats | sv_cheats |
sv_ |
Sets movement friction in noclip mode. | 4 | cvar | Practice and Cheats | saved to config |
sv_ |
Sets normal noclip movement speed. | 1200 | cvar | Practice and Cheats | saved to config |
sv_ |
Sets the noclip speed multiplier applied while Shift is held. | 0.5 | cvar | Practice and Cheats | saved to config |
sv_ |
Controls the out-of-ammo indicator. | false | cvar | Radar and HUD | |
sv_ |
Overrides the normal maximum player health when set above 0. | 0 | cvar | Server and Match Setup | |
sv_ |
Displays entity-packing statistics; use clear to reset the counters. | — | cmd | Network and Rates | |
sv_ |
Controls threaded entity transmit/PVS checks (1 = Listen servers, 2 = Dedicated servers). | 2 | cvar | Network and Rates | |
sv_ |
Controls threaded snapshot/entity packing (1 = Listen servers, 2 = Dedicated servers). | 2 | cvar | Network and Rates | |
sv_ |
Selects how snapshot-send jobs are scheduled across threads. | 2 | cvar | Network and Rates | |
sv_ |
Enables server party mode. | false | cvar | Server and Match Setup | |
sv_ |
Sets the password required to join the server. | 0 | cvar | Server and Match Setup | |
sv_ |
Controls whether the server can be paused. | 0 | cvar | Server and Match Setup | |
sv_ |
Pauses the game when the console is opened with ~; Ctrl+~ opens it without pausing. | false | cvar | Other Commands | saved to config |
sv_ |
Prints entities receiving physics touch callbacks, once per entity. | false | cvar | Other Commands | sv_cheats |
sv_ |
Enables or disables all server-side physics simulation. | true | cvar | Server and Match Setup | sv_cheats |
sv_ |
Allows dynamic physics bodies to enter a sleeping state. | true | cvar | Server and Match Setup | sv_cheats |
sv_ |
Suppresses low-velocity impact sounds when no soft-impact sound exists. | false | cvar | Audio | sv_cheats |
sv_ |
No description yet | 0 | cvar | Server and Match Setup | sv_cheats |
sv_ |
Restricts playerradio responses to an approved command allowlist. | true | cvar | Audio | |
sv_ |
Delays damage-induced player slowdown by the specified number of ticks to reduce prediction errors. | 2 | cvar | Network and Rates | |
sv_ |
Allows only Prime accounts to connect to the server. | false | cvar | Server and Match Setup | |
sv_ |
Sets how strongly hostages are pushed away from physics objects. | 20000 | cvar | Server and Match Setup | sv_cheats |
sv_ |
Sets the maximum push-away force applied to hostages. | 1000 | cvar | Server and Match Setup | sv_cheats |
sv_ |
Adds a maximum range to PVS/PAS visibility checks when above 0. | 0 | cvar | Server and Match Setup | |
sv_ |
Controls whether environment geometry is included in PVS shadow handling. | false | cvar | Video and Performance | |
sv_ |
Quantizes movement input so analog devices cannot produce fractional movement speeds unavailable to digital input. | true | cvar | Server and Match Setup | |
sv_ |
Sets the number of seconds before radio-command tokens refresh. | 10 | cvar | Server and Match Setup | |
sv_ |
Enables server-side ragdoll LRU debugging. | false | cvar | Video and Performance | sv_cheats |
sv_ |
Records per-player item timing data in the server log. | false | cvar | Server and Match Setup | |
sv_ |
Forces regenerative-health systems on for testing. | false | cvar | Practice and Cheats | sv_cheats |
sv_ |
Sets the geographical region reported by the server. | -1 | cvar | Server and Match Setup | |
sv_ |
Uses server-provided overrides for Steam avatar data. | false | cvar | Server and Match Setup | |
sv_ |
Sets the replay group to which the server uploads replay files. | 0 | cvar | Demos and GOTV | |
sv_ |
Throws again the most recently thrown grenade on the server. | — | cmd | Practice and Cheats | sv_cheats |
sv_ |
No description yet | 0 | cvar | Other Commands | |
sv_ |
Sets the matching key used when searching for known opponent teams. | public | cvar | Mouse and Sensitivity | |
sv_ |
Allows players to undo purchases in the buy menu. | true | cvar | Server and Match Setup | |
sv_ |
Specifies a 360×60 spectator graphic stored in the /csgo/ directory. | 0 | cvar | Server and Match Setup | |
sv_ |
Specifies a 220×45 spectator graphic stored in the /csgo/ directory. | 0 | cvar | Server and Match Setup | |
sv_ |
Controls server verification of blood effects on players. | true | cvar | Server and Match Setup | sv_cheats |
sv_ |
Sets the game server account token used for persistent Steam server login. | — | cmd | Server and Match Setup | |
sv_ |
Visualizes collisions between players and map geometry. | false | cvar | Practice and Cheats | sv_cheats |
sv_ |
Forces teammate equipment display on when it is not prohibited. | false | cvar | Radar and HUD | |
sv_ |
Prevents use of +cl_show_team_equipment. | false | cvar | Radar and HUD | |
sv_ |
Shows a chat notification when a teammate dies. | false | cvar | Radar and HUD | |
sv_ |
Shows the voice-chat icon above speaking enemies as well as teammates. | false | cvar | Radar and HUD | |
sv_ |
Controls bullet-hit visualization (1 = Hits and near misses, 2 = Hits only). | 0 | cvar | Practice and Cheats | |
sv_ |
Displays lag-compensated hitboxes (0 = Off, 1 = Server, 2 = Client, 3 = Both). | 0 | cvar | Practice and Cheats | sv_cheats |
sv_ |
Displays bullet impacts (1 = Client and server, 2 = Client only, 3 = Server only). | 0 | cvar | Practice and Cheats | |
sv_ |
Displays additional bullet-penetration debugging information. | 0 | cvar | Practice and Cheats | |
sv_ |
Sets how long bullet-impact markers remain visible. | 4 | cvar | Practice and Cheats | |
sv_ |
Schedules the server to shut down after all games have completed. | — | cmd | Server and Match Setup | |
sv_ |
Enables server-side skeleton constraints. | false | cvar | Other Commands | sv_cheats |
sv_ |
Sets the dedicated-server Skirmish mode ID. | 0 | cvar | Server and Match Setup | |
sv_ |
Sets the current skybox texture name. | sky_urb01 | cvar | Video and Performance | saved to config |
sv_ |
Keeps old network snapshots indefinitely for debugging instead of discarding them. | false | cvar | Network and Rates | |
sv_ |
Prints soundscape debugging information. | — | cmd | Audio | sv_cheats |
sv_ |
Sets how long a player who has never moved after spawning may keep the C4 before automatically dropping it. | 15 | cvar | Server and Match Setup | |
sv_ |
Controls what spectators can hear (0 = Spectators only, 1 = Everyone, 2 = Spectated team, 3 = Self only, 4 = Nobody). | 3 | cvar | Demos and GOTV | |
sv_ |
Applies tournament content standards to spectators. | false | cvar | Demos and GOTV | |
sv_ |
Sets spectator free-camera acceleration. | 5 | cvar | Demos and GOTV | saved to config |
sv_ |
Enables noclip-style movement for spectators. | true | cvar | Demos and GOTV | saved to config |
sv_ |
Sets spectator free-camera movement speed. | 1200 | cvar | Demos and GOTV | saved to config |
sv_ |
Prints serializer metadata. | — | cmd | Other Commands | sv_cheats |
sv_ |
Sets the stamina penalty for jumping when legacy jump behavior is enabled. | 0.08 | cvar | Server and Match Setup | |
sv_ |
Sets the stamina penalty for landing when legacy jump behavior is enabled. | 0.05 | cvar | Server and Match Setup | |
sv_ |
Sets the maximum accumulated stamina penalty. | 80 | cvar | Server and Match Setup | |
sv_ |
Sets stamina recovery rate in units per second. | 60 | cvar | Server and Match Setup | |
sv_ |
Sets the surface-normal threshold used to determine if a surface can be stood on. | 0.7 | cvar | Server and Match Setup | sv_cheats |
sv_ |
No description yet | false | cvar | Server and Match Setup | |
sv_ |
Controls Steam-authentication enforcement (0 = No kick, 1 = Kick on next spawn, 2 = Kick immediately). | 2 | cvar | Server and Match Setup | |
sv_ |
Ignores VAC and Steam-auth errors for localhost or in-engine loopback clients. | true | cvar | Server and Match Setup | |
sv_ |
Sets the Steam group ID associated with the server. | 0 | cvar | Server and Match Setup | |
sv_ |
Restricts an empty server to Steam-group members until public players can join an occupied server. | false | cvar | Server and Match Setup | |
sv_ |
Sets the minimum velocity used for step-movement handling. | 64 | cvar | Server and Match Setup | sv_cheats |
sv_ |
Sets the minimum stopping speed while moving on the ground. | 80 | cvar | Server and Match Setup | |
sv_ |
Sets the bias applied by strafing-related weapon inaccuracy. | 0.5 | cvar | Viewmodel and Weapons | sv_cheats |
sv_ |
Enables strafing-related weapon inaccuracy. | false | cvar | Viewmodel and Weapons | sv_cheats |
sv_ |
Sets the scale of strafing-related weapon inaccuracy. | 0.1 | cvar | Viewmodel and Weapons | sv_cheats |
sv_ |
Makes the server generate and send network data to bots for performance testing. | false | cvar | Bots | |
sv_ |
Includes subtick view-angle changes in movement calculations. | true | cvar | Server and Match Setup | |
sv_ |
Enables surf-specific movement sounds. | false | cvar | Audio | |
sv_ |
Sets comma-separated server-browser tags. | 0 | cvar | Server and Match Setup | |
sv_ |
Sets how long a player may continue communicating after death as if still alive. | 0 | cvar | Server and Match Setup | |
sv_ |
Allows dead players to hear dead enemy voice and text communication. | false | cvar | Server and Match Setup | |
sv_ |
Allows living players to hear living enemy voice and text communication. | false | cvar | Server and Match Setup | |
sv_ |
Enables teammate IDs above player models. | true | cvar | Radar and HUD | |
sv_ |
Prohibits clients from forcing overhead teammate IDs to remain always visible. | false | cvar | Radar and HUD | |
sv_ |
Overrides cl_teamid_overhead_maxdist when above 0. | 0 | cvar | Radar and HUD | |
sv_ |
Overrides cl_teamid_overhead_maxdist_spec when above 0. | 0 | cvar | Radar and HUD | |
sv_ |
Sets the minimum interval before consecutive crouch inputs are recognized. | 0.4 | cvar | Server and Match Setup | |
sv_ |
Sets the minimum turning angle used by turning-related weapon inaccuracy. | 4 | cvar | Viewmodel and Weapons | sv_cheats |
sv_ |
Sets the decay rate of turning-related weapon inaccuracy. | 0.8 | cvar | Viewmodel and Weapons | sv_cheats |
sv_ |
Enables turning-related weapon inaccuracy. | false | cvar | Viewmodel and Weapons | sv_cheats |
sv_ |
Sets the highest unlocked game chapter. | 1 | cvar | Other Commands | saved to config |
sv_ |
Unpauses the game when the console is closed with ~. | false | cvar | Other Commands | saved to config |
sv_ |
Keeps recently unusable high-priority +use targets prioritized for this many seconds. | 1 | cvar | Server and Match Setup | |
sv_ |
Caches player bounds for trace calculations. | true | cvar | Other Commands | sv_cheats |
sv_ |
Makes the server generate an additional random seed independently of the client. | false | cvar | Other Commands | |
sv_ |
Prints a warning when processing one player's user commands exceeds the specified milliseconds. | 5 | cvar | Network and Rates | saved to config |
sv_ |
Sets the authentication key used for VAC-related Web API requests. | 0 | cvar | Server and Match Setup | |
sv_ |
Selects the scene used for the versus screen. | 0 | cvar | Other Commands | |
sv_ |
Overrides the maximum player count reported to prospective clients. | -1 | cvar | Server and Match Setup | |
sv_ |
Controls proximity-based voice-chat range or behavior. | -1 | cvar | Audio | |
sv_ |
Specifies the voice-codec DLL used by the game. | vaudio_speex | cvar | Audio | |
sv_ |
Enables or disables server voice communication. | true | cvar | Audio | saved to config |
sv_ |
Allows voting during warmup. | false | cvar | Server and Match Setup | |
sv_ |
Allows spectators to initiate votes. | false | cvar | Server and Match Setup | |
sv_ |
Sets the delay between a successful vote and execution of its action. | 2 | cvar | Server and Match Setup | |
sv_ |
Determines whether spectator votes count. | false | cvar | Server and Match Setup | |
sv_ |
Sets how often an individual player may call a vote. | 120 | cvar | Server and Match Setup | |
sv_ |
Prevents vote-kicks during the match-point round. | false | cvar | Server and Match Setup | |
sv_ |
Sets how long a failed vote issue must wait before it can be submitted again. | 300 | cvar | Server and Match Setup | |
sv_ |
Allows votes to kick players. | true | cvar | Server and Match Setup | |
sv_ |
Allows votes to restore a match from backup. | true | cvar | Server and Match Setup | |
sv_ |
Lets admins restore a backup without a player vote. | false | cvar | Server and Match Setup | |
sv_ |
Restricts match-backup restoration to admins. | false | cvar | Server and Match Setup | |
sv_ |
Restricts admin backup restoration to safe points in a round. | true | cvar | Demos and GOTV | |
sv_ |
Restricts technical-pause initiation to admins. | false | cvar | Demos and GOTV | |
sv_ |
Allows votes to restart the game. | false | cvar | Server and Match Setup | |
sv_ |
Sets how many minutes a successful kick vote bans the affected player. | 15 | cvar | Server and Match Setup | |
sv_ |
Sets the minimum fraction of eligible players needed for a vote to pass. | 0.501 | cvar | Mouse and Sensitivity | |
sv_ |
Sets how long voting remains open. | 15 | cvar | Server and Match Setup | |
sv_ |
Prevents changelevel votes once the match reaches match point. | false | cvar | Server and Match Setup | |
sv_ |
Restricts changelevel voting to the specified early-round or early-match period. | 0 | cvar | Server and Match Setup | |
sv_ |
Sets the surface-normal threshold used to determine walkable surfaces. | 0.7 | cvar | Server and Match Setup | sv_cheats |
sv_ |
Sets the delay between the end of warmup and the start of the match. | 4 | cvar | Server and Match Setup | |
sv_ |
Sets the movement slowdown applied in water. | 0.9 | cvar | Server and Match Setup | |
sv_ |
Sets player acceleration while moving in water. | 10 | cvar | Server and Match Setup | |
sv_ |
Sets movement friction while in water. | 1 | cvar | Server and Match Setup | |
sv_ |
Sets the grace period associated with requiring +use to acquire weapons. | 1 | cvar | Server and Match Setup | |
sv_ |
Controls weapon swapping near high-priority usable objects (0 = Easy, 1 = Narrowed cone, 2 = Disable cone search nearby). | 2 | cvar | Server and Match Setup | |
sv_ |
Allows other Workshop maps to run temporarily on an empty server hosting a Workshop collection. | true | cvar | Video and Performance | |
sv_ |
Sets the maximum Workshop map save-data file size in MB. | 1 | cvar | Server and Match Setup | |
switchhands |
Toggles the weapon viewmodel between left and right hands. | — | cmd | Viewmodel and Weapons | |
switchhandsleft |
Switches the weapon viewmodel to the left hand. | — | cmd | Viewmodel and Weapons | |
switchhandsright |
Switches the weapon viewmodel to the right hand. | — | cmd | Viewmodel and Weapons | |
sys_ |
Prints system information to the console. | — | cmd | Other Commands | |
sys_ |
Sets how many console-output lines are preserved in crash minidumps. | 2000 | cvar | Other Commands | |
teammenu |
Opens the team-selection menu. | — | cmd | Server and Match Setup | |
telemetry_ |
Adds a message to the telemetry timeline. | — | cmd | Other Commands | sv_cheats |
telemetry_ |
Starts or stops a telemetry timespan using an automatically increasing name. | — | cmd | Other Commands | sv_cheats |
Test_ |
No description yet | — | cmd | Other Commands | sv_cheats |
test_ |
Tests a client-side dispatch effect with optional distance, flags, magnitude, and scale. | — | cmd | Other Commands | sv_cheats |
Test_ |
No description yet | — | cmd | Other Commands | sv_cheats |
test_ |
Spawns an entity blocker in front of the player for testing. | — | cmd | Other Commands | sv_cheats |
Test_ |
Immediately terminates the process with the specified exit code. | — | cmd | Other Commands | sv_cheats |
test_ |
Lists entities for testing. | — | cmd | Other Commands | sv_cheats |
Test_ |
No description yet | — | cmd | Other Commands | sv_cheats |
test_ |
Generates an assertion to test shipping-build assertion handling. | — | cmd | Other Commands | |
think_ |
Sets the maximum entity think time in milliseconds before a warning is printed. | 0 | cvar | Other Commands | |
thirdperson |
Switches to third-person camera. | — | cmd | Other Commands | sv_cheats |
thirdperson_ |
Switches to Maya-style third-person camera controls. | — | cmd | Other Commands | sv_cheats |
timedemo |
Plays a demo and reports performance statistics. | — | cmd | Demos and GOTV | |
timedemo_ |
Sets the tick at which timedemo testing ends. | -1 | cvar | Demos and GOTV | |
timedemo_ |
Sets the tick at which timedemo testing begins. | -1 | cvar | Demos and GOTV | |
timedemoquit |
Plays a timed demo, reports performance, and then exits. | — | cmd | Demos and GOTV | |
timeleft |
Prints the time remaining in the match. | — | cmd | Server and Match Setup | |
timeout_ |
Starts a CT tactical timeout. | — | cmd | Server and Match Setup | |
timeout_ |
Starts a Terrorist tactical timeout. | — | cmd | Server and Match Setup | |
toggle |
Toggles the specified console variable between values. | — | cmd | Binds and Aliases | |
toggleconsole |
Shows or hides the developer console. | — | cmd | Other Commands | |
toggleradarscale |
Toggles between radar scale settings. | — | cmd | Radar and HUD | |
trusted_ |
Reports or stores Trusted Launch status. | 0 | cvar | Other Commands | saved to config |
tv_ |
Advertises GOTV as watchable through the game UI so viewers do not need to enter a password manually. | false | cvar | Demos and GOTV | |
tv_ |
Restricts GOTV automatic recording to the specified TV index when set to 0 or higher. | -1 | cvar | Demos and GOTV | |
tv_ |
Allows the specified SteamID to act as a tournament production cameraman. | 0 | cvar | Demos and GOTV | |
tv_ |
Allows the specified SteamID to act as a second/tv tournament production cameraman. | 0 | cvar | Demos and GOTV | |
tv_ |
Allows the GOTV auto-director to use fixed map cameras. | true | cvar | Demos and GOTV | |
tv_ |
Automatically records games as SourceTV/GOTV demos. | false | cvar | Demos and GOTV | |
tv_ |
Makes GOTV relay proxies retry their connection after a network timeout. | true | cvar | Demos and GOTV | |
tv_ |
Automatically broadcasts all games as GOTV demos through Steam. | false | cvar | Demos and GOTV | |
tv_ |
Sets how often keyframes and delta fragments are sent to the broadcast relay server. | 3 | cvar | Demos and GOTV | |
tv_ |
Sets the keyframe interval for the second broadcast relay. | 3 | cvar | Demos and GOTV | |
tv_ |
Sets the maximum number of simultaneous HTTP requests to the broadcast relay. | 20 | cvar | Demos and GOTV | |
tv_ |
Sets the maximum simultaneous HTTP requests for the second broadcast relay. | 20 | cvar | Demos and GOTV | |
tv_ |
Sets the snapshot-timing threshold that triggers broadcast debug output. | 0.1 | cvar | Demos and GOTV | |
tv_ |
Sets how often startup data is resent to the broadcast relay. | 10 | cvar | Demos and GOTV | |
tv_ |
Prints the current GOTV broadcast status. | — | cmd | Demos and GOTV | |
tv_ |
Sets the URL of the primary broadcast relay. | http://localhost:8080 | cvar | Demos and GOTV | |
tv_ |
Sets the URL of the second broadcast relay. | http://localhost:8080 | cvar | Demos and GOTV | |
tv_ |
Automatically broadcasts all games through the second GOTV instance. | false | cvar | Demos and GOTV | |
tv_ |
Sets the default SourceTV spectator chat-group size. | 0 | cvar | Demos and GOTV | |
tv_ |
Sets the minimum interval between spectator chat messages. | 0.2 | cvar | Demos and GOTV | |
tv_ |
Lists connected SourceTV clients. | — | cmd | Demos and GOTV | |
tv_ |
Controls SourceTV debugging output. | 0 | cvar | Demos and GOTV | |
tv_ |
Sets the primary SourceTV broadcast delay in seconds. | 105 | cvar | Demos and GOTV | |
tv_ |
Sets the second SourceTV instance broadcast delay in seconds. | 15 | cvar | Demos and GOTV | |
tv_ |
Delays map changes until the SourceTV broadcast has completed. | true | cvar | Demos and GOTV | |
tv_ |
Controls caching of delta-encoded entity bit streams. | 2 | cvar | Demos and GOTV | |
tv_ |
Controls dispatching viewers to relay proxies (0 = Never, 1 = When appropriate, 2 = Always). | 1 | cvar | Demos and GOTV | |
tv_ |
Enables the primary SourceTV server. | false | cvar | Demos and GOTV | |
tv_ |
Uses delta frames for intermediate SourceTV storage, reducing memory usage at increased CPU cost. | true | cvar | Demos and GOTV | |
tv_ |
Makes changes to tv_enable variables start or stop HLTV immediately. | false | cvar | Demos and GOTV | |
tv_ |
Enables the second SourceTV server. | false | cvar | Demos and GOTV | |
tv_ |
Includes player user commands in HLTV streams each tick. | true | cvar | Demos and GOTV | |
tv_ |
Sets the low 32 bits of the player-slot bitmask whose voice messages are heard through SourceTV. | 0 | cvar | Demos and GOTV | |
tv_ |
Sets the high 32 bits of the SourceTV voice-listening player-slot bitmask. | 0 | cvar | Demos and GOTV | |
tv_ |
Sets the maximum number of SourceTV clients. | 128 | cvar | Demos and GOTV | |
tv_ |
Reserves the specified number of SourceTV client slots for relay servers. | 0 | cvar | Demos and GOTV | |
tv_ |
Sets the maximum SourceTV spectator bandwidth rate; 0 means unlimited. | 0 | cvar | Demos and GOTV | |
tv_ |
Displays HLTV memory statistics and supports entity, top-user, and class memory queries. | — | cmd | Demos and GOTV | |
tv_ |
Sets the SourceTV server name. | SourceTV | cvar | Demos and GOTV | |
tv_ |
Prevents receiving chat messages from other SourceTV spectators. | false | cvar | Demos and GOTV | saved to config |
tv_ |
Overrides the SourceTV master root address. | false | cvar | Demos and GOTV | |
tv_ |
Sets the password required for clients to connect to SourceTV instance 0. | 0 | cvar | Demos and GOTV | |
tv_ |
Sets the password for SourceTV instance 1; an empty value uses tv_password. | 0 | cvar | Demos and GOTV | |
tv_ |
Enables playcast delay prediction. | true | cvar | Demos and GOTV | |
tv_ |
Sets how long playcast waits after a stream failure before resynchronizing. | 0 | cvar | Demos and GOTV | |
tv_ |
Sets how many seconds of past playcast fragments are retained. | 120 | cvar | Demos and GOTV | |
tv_ |
Sets how long playcast retries fragment downloads before resynchronizing. | 25 | cvar | Demos and GOTV | |
tv_ |
Sets the network port used by SourceTV instance 0. | 27020 | cvar | Demos and GOTV | |
tv_ |
Sets the network port used by SourceTV instance 1. | 27021 | cvar | Demos and GOTV | |
tv_ |
Starts SourceTV demo recording. | — | cmd | Demos and GOTV | |
tv_ |
Makes tv_record begin at the current moment rather than from tv_delay seconds earlier. | 0 | cvar | Demos and GOTV | |
tv_ |
Connects to another SourceTV server and relays its broadcast. | — | cmd | Demos and GOTV | |
tv_ |
Sets the password used by SourceTV relay proxies. | 0 | cvar | Demos and GOTV | |
tv_ |
Controls forwarding team radio commands through SourceTV. | false | cvar | Demos and GOTV | |
tv_ |
Controls forwarding voice data through SourceTV. | true | cvar | Demos and GOTV | |
tv_ |
Reconnects the SourceTV relay proxy. | — | cmd | Demos and GOTV | |
tv_ |
Bypasses the secure challenge on the SourceTV port. | false | cvar | Demos and GOTV | |
tv_ |
Controls whether SourceTV receives/shows all chat. | true | cvar | Demos and GOTV | |
tv_ |
Sets the spectator port offset. | 0 | cvar | Demos and GOTV | |
tv_ |
Displays SourceTV server status. | — | cmd | Demos and GOTV | |
tv_ |
Stops the SourceTV broadcast. | — | cmd | Demos and GOTV | |
tv_ |
Stops SourceTV demo recording. | — | cmd | Demos and GOTV | |
tv_ |
Sets the SourceTV connection timeout in seconds. | 20 | cvar | Demos and GOTV | |
tv_ |
Sets the title displayed in the SourceTV spectator interface. | SourceTV | cvar | Demos and GOTV | |
tv_ |
Sends all entities to SourceTV spectators instead of only entities relevant to the director view. | false | cvar | Demos and GOTV | |
tv_ |
Sets how many seconds of replay frames SourceTV keeps in memory. | 16 | cvar | Demos and GOTV | |
ui_ |
Stores the selected figurine option for Deep Stats heat-map UI. | 0 | cvar | Other Commands | saved to config |
ui_ |
Stores the selected Deep Stats heat-map tab. | 0 | cvar | Other Commands | saved to config |
ui_ |
Stores the selected team for Deep Stats heat-map display. | 0 | cvar | Other Commands | saved to config |
ui_ |
Stores the current top-level Deep Stats UI mode. | 0 | cvar | Other Commands | saved to config |
ui_ |
Sets the background map used by the item inspection screen. | warehouse | cvar | Other Commands | saved to config |
ui_ |
Stores acknowledgment state for recent inventory settings or notices. | 0 | cvar | Other Commands | saved to config |
ui_ |
Controls lobby draft functionality. | false | cvar | Other Commands | |
ui_ |
Sets the main-menu background movie/map. | de_cache | cvar | Other Commands | saved to config |
ui_ |
Stores the current nearby-lobby filter. | competitive | cvar | Other Commands | saved to config |
ui_ |
Stores the identifier of the last-read news item. | 676253085555756223 | cvar | Other Commands | saved to config |
ui_ |
Stores an additional last-read news identifier. | 0 | cvar | Other Commands | saved to config |
ui_ |
Stores snooze state for a UI notification. | 0 | cvar | Other Commands | saved to config |
ui_ |
Plays a short sound when lobby messages are received. | true | cvar | Audio | |
ui_ |
Stores the map groups selected for a custom play preset. | mg_casualalpha | cvar | Mouse and Sensitivity | saved to config |
ui_ |
Stores the direct-challenge key used by Play settings. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores listen-server flags for Casual mode. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores listen-server flags for Competitive mode. | 16 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores listen-server flags for Cooperative mode. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores listen-server flags for Deathmatch mode. | 32 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores listen-server flags for Retakes mode. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores listen-server flags for 2v2 Competitive mode. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores listen-server flags for Skirmish mode. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores listen-server flags for Survival mode. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores official-matchmaking flags for Casual mode. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores official-matchmaking flags for Competitive mode. | 16 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores official-matchmaking flags for Cooperative mode. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores official-matchmaking flags for Deathmatch mode. | 32 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores official-matchmaking flags for Retakes mode. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores official-matchmaking flags for 2v2 Competitive mode. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores official-matchmaking flags for Skirmish mode. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores official-matchmaking flags for Survival mode. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Controls annotations in listen-server play settings. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Controls grenade-related listen-server play settings. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Controls infinite ammunition in listen-server play settings. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Controls infinite warmup in listen-server play settings. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores the selected Casual map group for listen-server games. | mg_de_dust2 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores the selected Competitive map group for listen-server games. | mg_de_dust2 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores the selected Deathmatch map group for listen-server games. | mg_de_dust2 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores the selected Arms Race/Gun Game map group for listen-server games. | mg_ar_baggage | cvar | Server and Match Setup | saved to config |
ui_ |
Stores the selected Retakes map group for listen-server games. | mg_de_dust2 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores the selected 2v2 Competitive map group for listen-server games. | mg_de_inferno | cvar | Server and Match Setup | saved to config |
ui_ |
Stores the selected official Casual map group. | mg_casualalpha | cvar | Server and Match Setup | saved to config |
ui_ |
Stores the selected official Deathmatch map group. | mg_casualalpha | cvar | Server and Match Setup | saved to config |
ui_ |
Stores the selected official Arms Race map group. | mg_armsrace | cvar | Server and Match Setup | saved to config |
ui_ |
Stores the selected official Retakes map group. | mg_casualalpha | cvar | Server and Match Setup | saved to config |
ui_ |
Stores the selected Workshop map or collection for play settings. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores the selected listen-server game mode. | deathmatch | cvar | Server and Match Setup | saved to config |
ui_ |
Stores the selected official matchmaking mode. | deathmatch | cvar | Server and Match Setup | saved to config |
ui_ |
Stores the solo setting for Survival mode. | 0 | cvar | Server and Match Setup | saved to config |
ui_ |
Stores the selected warmup map name. | de_mirage | cvar | Server and Match Setup | saved to config |
ui_ |
Stores the acknowledged weapon-update popup version. | 0 | cvar | Other Commands | saved to config |
ui_ |
Sets the label used for UI render-task clips. | dealt_damage | cvar | Video and Performance | |
ui_ |
Sets the file used by the UI render-task system. | rendertask | cvar | Video and Performance | |
ui_ |
Sets the frame rate used by UI render tasks. | 60 | cvar | Video and Performance | |
ui_ |
Controls generation of clips by the UI render-task system. | false | cvar | Other Commands | |
ui_ |
Controls automatic advertising for invites (0 = Off, 1 = Last setting, 2 = Automatic). | 1 | cvar | Other Commands | saved to config |
ui_ |
Stores the last game mode used when advertising for invites. | /competitive | cvar | Other Commands | saved to config |
ui_ |
Stores or controls the subscription alert display state. | 0 | cvar | Other Commands | saved to config |
ui_ |
Stores or controls the Competitive-unlock alert state. | 0 | cvar | Other Commands | saved to config |
ui_ |
Sets the Steam overlay notification position. | bottomleft | cvar | Other Commands | saved to config |
ui_ |
Sets the horizontal offset of Steam overlay notifications. | 0 | cvar | Other Commands | saved to config |
ui_ |
Sets the vertical offset of Steam overlay notifications. | 0 | cvar | Other Commands | saved to config |
ui_ |
Stores the CT loadout slot selected for vanity display. | 0 | cvar | Other Commands | saved to config |
ui_ |
Stores the T loadout slot selected for vanity display. | melee | cvar | Other Commands | saved to config |
ui_ |
Stores the team selected for vanity/loadout display. | t | cvar | Other Commands | saved to config |
unbind |
Removes the binding from a specified key. | — | cmd | Binds and Aliases | |
unbindall |
Removes all key bindings. | — | cmd | Binds and Aliases | |
unpause |
Clears the server pause state. | — | cmd | Server and Match Setup | |
vconsole_ |
Stores dedicated-server information used for convenient VConsole connections. | 0 | cvar | Server and Match Setup | |
view_ |
Sets the decay exponent for view-punch camera movement. | 18 | cvar | Other Commands | sv_cheats |
viewmodel_ |
Sets the viewmodel field of view. | 60 | cvar | Viewmodel and Weapons | saved to config |
viewmodel_ |
Sets the viewmodel horizontal X offset. | 1 | cvar | Viewmodel and Weapons | saved to config |
viewmodel_ |
Sets the viewmodel Y offset. | 1 | cvar | Viewmodel and Weapons | saved to config |
viewmodel_ |
Sets the viewmodel vertical Z offset. | -1 | cvar | Viewmodel and Weapons | saved to config |
viewmodel_ |
Selects a predefined viewmodel position (1 = Desktop, 2 = Classic). | 1 | cvar | Viewmodel and Weapons | saved to config |
violence_ |
Controls rendering of alien blood. | true | cvar | Video and Performance | saved to config |
violence_ |
Controls rendering of alien gib entities. | true | cvar | Video and Performance | saved to config |
violence_ |
Controls rendering of human blood. | true | cvar | Video and Performance | saved to config |
violence_ |
Controls rendering of human gib entities. | true | cvar | Video and Performance | saved to config |
vis_ |
Forces visibility-system behavior. | false | cvar | Video and Performance | sv_cheats |
vismon_ |
Sets how frequently the visibility monitor polls. | 0.5 | cvar | Video and Performance | sv_cheats |
vismon_ |
Sets the visibility monitor's trace limit. | 12 | cvar | Video and Performance | sv_cheats |
vmix_ |
Sets an input mix value. | — | cmd | Audio | sv_cheats |
vmix_ |
Prints output values from the main audio mix graph. | — | cmd | Audio | sv_cheats |
voice_ |
Opens and continuously samples the voice-input stream when the application starts. | false | cvar | Audio | saved to config |
voice_ |
Selects the default audio capture device used for voice chat. | 0 | cvar | Audio | saved to config |
voice_ |
Sets how long a microphone input stall may last before the device is reset. | 2 | cvar | Audio | |
voice_ |
Plays the user's transmitted voice back locally for microphone testing. | false | cvar | Audio | |
voice_ |
Enables local voice loopback without sending voice data over the network. | false | cvar | Audio | |
voice_ |
Enables or disables voice communication for the game/mod. | true | cvar | Audio | saved to config |
voice_ |
Toggles voice_modenable. | — | cmd | Audio | |
voice_ |
Sets the delay threshold used when determining player speaking state. | 0.5 | cvar | Audio | sv_cheats |
voice_ |
Enables logging of test voice-data sending. | false | cvar | Audio | |
voice_ |
Sets the microphone input level in dB required before the user is considered to be speaking. | -120 | cvar | Audio | saved to config |
voice_ |
Toggles between open-microphone and push-to-talk voice modes. | — | cmd | Audio | |
voice_ |
Enables VOX-style always-on voice activation. | 0 | cvar | Audio | saved to config |
volume |
Sets the master sound volume. | 1 | cvar | Audio | saved to config |
volume_ |
Displays volume-fog debugging volumes. | false | cvar | Video and Performance | sv_cheats |
volume_ |
Sets the dithering scale used by volumetric fog. | 1 | cvar | Video and Performance | sv_cheats |
volume_ |
Enables jitter in volumetric fog rendering. | true | cvar | Video and Performance | sv_cheats |
weapon_ |
Forces weapon spread to the specified value. | 0 | cvar | Viewmodel and Weapons | |
weapon_ |
Disables weapon inaccuracy/spread. | false | cvar | Viewmodel and Weapons | |
weapon_ |
Resets weapon accuracy state when the weapon is deployed. | false | cvar | Viewmodel and Weapons | sv_cheats |
weapon_ |
Enables fixed/pattern-based shotgun pellet spread. | true | cvar | Viewmodel and Weapons | |
weapon_ |
Applies ladder-style inaccuracy when a player is boosted by at least the specified number of stacked players. | 2 | cvar | Viewmodel and Weapons | |
weapon_ |
Multiplies airborne weapon inaccuracy; 0 makes jumping accuracy match standing accuracy. | 1 | cvar | Viewmodel and Weapons | |
weapon_ |
Removes unattended dropped weapons after the specified number of seconds; 0 disables timed cleanup. | 0 | cvar | Other Commands | |
weapon_ |
Sets the gap used by weapon spread debugging visualization. | 0.67 | cvar | Viewmodel and Weapons | sv_cheats |
weapon_ |
Displays weapon accuracy debugging (1 = Accuracy box, 3 = Accuracy with dynamic crosshair). | 0 | cvar | Viewmodel and Weapons | sv_cheats |
weapon_ |
Limits the number of dropped weapons in the world by removing the oldest; 0 disables the limit. | 0 | cvar | Other Commands | |
weapon_ |
Enables the near-empty weapon sound. | true | cvar | Audio | sv_cheats |
weapon_ |
Shows the knife reticle in modes that require target-ID display while holding a knife. | true | cvar | Crosshair | |
weapon_ |
Multiplies distance falloff for weapon firing sounds. | 1 | cvar | Audio | sv_cheats |
workshop_ |
Submits an annotation to the Workshop; include an existing Workshop ID to update a submission. | — | cmd | Other Commands | |
writekeybindings |
Saves current key bindings to disk. | — | cmd | Binds and Aliases | |
zoom_ |
Sets the additional mouse-sensitivity multiplier applied while zoomed. | 1 | cvar | Mouse and Sensitivity | saved to config |
Nothing matches that. Try a shorter word, or reset the filters.