Enter a SteamID64, Steam vanity name, or profile URL to check what a public CS2 inventory is worth. You get a total, a breakdown by category, and a price for every item behind it, along with a list of everything left out. No Steam login and no trade permissions are needed.
76561198000000000 or
steamcommunity.com/id/coolninja. The name in the
address, not the display name on the profile. The inventory
has to be public.
Each supported marketable item is identified by its exact Steam market name. I check Skinport, Waxpeer, DMarket and the Steam Market, then take the lowest listing of the four. The marketplace that price came from is shown next to every item, so any figure here can be checked at the source.
The result estimates what the priced part of an inventory would cost to buy. It is not a cash-out quote. Selling the same items normally returns less after marketplace fees, price movement and differences in what buyers actually want.
Anything I cannot price is kept out of the total instead of being quietly counted as zero, and each item says which of three things happened to it:
Two things are left out of every estimate. Stickers applied to a weapon are not counted, and neither are float and pattern, so a rare pattern, a very low float or a particular Doppler phase is worth more than the figure shown. On an ordinary inventory that difference is small. On an expensive one it is not.
A check takes a few seconds. Nothing is installed, nothing is signed into, and no result gets a page of its own.
Everything in the second list is still shown, with the reason next to it. The point of the number is that you can see what is behind it.
Paste your SteamID64, vanity name or profile URL into the box above and the answer comes back in a few seconds. Most CS2 inventories are worth far less than people expect, because a handful of knives, gloves and covert skins carry almost all of the value while hundreds of cases and cheap stickers add up to very little. The category breakdown shows that split directly.
No. Steam does not hand out the contents of a hidden inventory to anyone, this tool included, so there is nothing to read. Setting an inventory to public shows the items in it and nothing else: it does not let anybody trade with you or take anything. The setting is in Steam under Edit Profile, Privacy Settings, and the profile itself has to be public as well.
No. Nothing is asked for beyond a public identifier, and there is no login button anywhere on this page. Signing into a third party site through Steam is the most common way CS2 accounts get taken, so avoiding it is the point rather than a limitation.
No, it is higher. The figure is the sum of the cheapest current listings, which is what buying those items would cost. Selling them returns less: every marketplace takes a fee, prices move while an item sits listed, and the items nobody particularly wants can sit unsold for a long time at any price.
No. An item is priced by name and wear, so a weapon with stickers on it is valued as though it had none, and float and pattern are not read at all. That means a rare pattern, an unusually low float or a specific Doppler phase is worth more than shown here. For most inventories this changes very little; for an expensive one it can change a great deal.
For one of three reasons, and each item says which. Some cannot be sold at all: medals, coins, service badges and anything else Steam locks. Some are sellable but nobody has one listed at the moment, so there is no price to take. And some categories are not priced here yet. All three are listed separately rather than counted as zero, so the size of what is missing is visible.
Inventories are read through a third party service, not from this server, and a result is held for a few hours so a repeat check does not go out again. Beyond that the only thing kept is a date and an amount with no account attached, which is what lets the tool say where an inventory sits among the ones it has seen. Nothing is published, indexed, or given an address of its own.