Train Map Callouts in Counter-Strike 2
Train is all about angles, timing, and information—and callouts help you make the most of it. With its wide open bombsites and narrow lanes, being able to name spots like Ivy, Popdog, or Heaven makes coordination faster and more precise. Train may be old-school, but mastering its callouts is still as valuable as ever.
T Start – The spawn area for the Terrorist team at the beginning of each round.
Dumpster – A small area near T Start that can be used for cover.
T Stairs – A staircase leading from T Start toward the T Main area.
T Main – A primary entrance for the Terrorists leading towards the A Site.
T Side Upper – An elevated position near T Spawn, commonly used for controlling the area leading toward B.
Longdog – A corridor leading toward the B Site, often used for strategic rotations.
Ivy – A long narrow pathway leading to A Site, useful for flanking or executing split strategies.
Tunnels – A passage connecting different parts of the map, useful for sneaky plays.
Alley – A side route near Ivy that can be used to reposition.
Connector – A key rotation point connecting the A and B Sites.
Back of B – An area behind the B Site, often used for holding defensive angles.
Entrance – A doorway near CT Spawn leading to A Site or rotations.
CT Start – The spawn point for Counter-Terrorists at the start of the round.