Office Map Callouts in Counter-Strike 2

Office is all about close-quarters combat and tactical movement—and callouts keep things sharp. From Front Hall to T Spawn and beyond, knowing where your team and the hostages are at any given moment makes a big difference. Quick comms can be the key to clean rescues or shutdown defenses.

Detailed overhead view of Office map from Counter-Strike 2 showing clear callouts like CT Start, Front Courtyard, Office, Side Hall, and T Start.

Familiarizing yourself with the most important areas in Office will greatly improve communication and positioning.

T Start – The spawn area for Terrorists, from where they begin their round.
CT Start – The spawn area for Counter-Terrorists, located near hostage positions.
Key Indoor Locations:
Main Hall – A central corridor that connects multiple rooms and pathways, leading towards hostage positions.
Bathroom – A small room adjacent to the Main Hall, offering cover and potential defensive holds.
Storage Room – A room near the Terrorist start, often used for regrouping or securing a hostage.
Conference Room – A larger room near T Start with multiple entry points, providing a potential attack route.
Kitchen – A compact area connecting the Storage Room to the Main Hall, used for flanks and positioning.
Office – A large, open room with cover objects that is often contested in firefights.
Front Courtyard – A spacious outdoor area near the Office, often used for positioning and combat.
Back Courtyard – Another outdoor area behind the building, offering an alternative approach.
Side Yard – A smaller open space near the Office, often used as a flanking route.
Side Hall – A narrow hallway connecting T Start to the Main Hall.
Back Way – A sneaky route leading to different sections of the map, useful for rotations.
Sniper’s Nest – A high-ground position near the Front Courtyard, providing long sightlines for snipers.
Stairwell – A vertical connector allowing movement between levels, commonly used for rotations.
Garage – A large storage-like area near CT Spawn, offering potential ambush points.