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INFERNO
Inferno is one of the most iconic maps in Counter-Strike 2, offering a blend of strategic depth, tight choke points, and unique angles that require teamwork and precision. This guide will provide a comprehensive breakdown of Inferno, covering key locations, strategies, and essential tips for both Counter-Terrorists and Terrorists.
Overview
Inferno features two bombsites, A and B, connected through various routes, including Middle, Banana, Apartments, and Second Mid. Mastering these areas is crucial for executing effective attacks and defensive holds. The map’s layout creates intense engagements, with key chokepoints like Banana being heavily contested early in the round. Mid control plays a significant role in dictating the pace of the match, offering multiple opportunities for split executions on A or fakes toward B. The compact nature of Inferno forces players to rely on teamwork, utility usage, and well-coordinated rotations to outmaneuver their opponents. Each section of the map offers unique defensive positions, allowing for varied strategies that keep gameplay dynamic and engaging. Understanding key callouts and map mechanics is essential for both attackers and defenders to gain an edge in competitive matches.
About
- Map Type: Bomb-defusal
- Faction Terrorist: Phoenix Connexion, Eastern Europe
- Faction Counter-Terrorist: SAS (Special Air Service), UK
- Location: Italy
- Release Year: 2003
- Map code: de_inferno
Logo
Dust 2 Map Callouts
T Start – The Terrorist spawn point.
T Ramp – A ramp leading out of T Spawn toward Mid and Banana.
Lower Mid – A portion of the middle area that provides access to Second Mid or Mid.
Second Mid – A secondary pathway leading towards Mid and Apartments.
Bridge – A small connector between Second Mid and Apartments.
Apartments – The enclosed buildings leading toward A site, with multiple exits.
Back Alley – A location behind Apartments leading toward Balcony.
Middle – The main path through the center of the map, connecting T-side to A and B options.
Top of Mid – The upper section of Mid, leading towards Arch and Quad.
Kitchen – A position near Second Mid leading into Apartments.
Deck – A small area near Second Mid.
Quad – A key staging area for attacking A Site.
Balcony – A vantage point above A site, commonly used for executing into Pit.
Pit – A deep position near A site, offering defensive cover.
Graveyard – A sneaky position near A for defenders to hide.
Arch – A passage leading from Mid to Library and A site.
Library – A CT position providing rotation access to A site.
Banana – The long corridor leading toward B site, often contested early in the round.
B Site – The bomb planting site on the right side of the map.
Ruins – A CT-side position behind B Site, useful for retakes.
CT Start – The spawn point for Counter-Terrorists.
Arch – A rotation route from Mid toward A.
Library – A defensive rotation spot to A site.
Tactical Strategies
Terrorist Side
In a default, players should spread across the map to gain control before committing to a site. Mid control is essential, achieved by smoking off CT Mid and using flashes to pressure A site. Meanwhile, Banana control requires Molotovs and flashes to clear out CTs, ensuring a safer path for a potential B push. When executing A site, a coordinated split through Mid and Apartments is key, utilizing smokes for Arch and Library to block CT rotations. For a B site execution, players should flash and smoke off the CT entrance while pushing from Banana, securing site control efficiently.
Counter-Terrorist Side
To establish early Banana control, Counter-Terrorists should use utility such as Molotovs and grenades to delay or deny T-side aggression, preventing an early rush. In the Mid hold, one player should anchor Arch while another provides support from Top of Mid or Boiler to contest map control. For a B site defense, a strong setup involves one CT positioned at Coffins while another holds from New Box or First Oranges to cover multiple angles. Meanwhile, A site defense relies on well-coordinated crossfires, with defenders positioned in Pit, Graveyard, and on-site to maximize defensive coverage and shut down enemy pushes effectively.
Tips
Sound cues play a crucial role in gathering intel—listening for enemy rotations, reloads, and footsteps can help anticipate their movements and adjust strategies accordingly. Boosting allows players to take advantage of unexpected angles, catching opponents off guard and securing surprise kills. Fake executions are a great way to manipulate enemy positioning; by throwing smokes, flashes, and grenades, teams can bait rotations before committing to the real site push. Lastly, crossfire setups are essential for defense, as holding coordinated angles with teammates increases the chances of shutting down enemy advances efficiently.
Conclusion
Mastering Inferno in Counter-Strike 2 requires a combination of map knowledge, strategic execution, and effective teamwork. By understanding key locations, employing smart strategies, and utilizing utility effectively, you can dominate on both Terrorist and Counter-Terrorist sides. Keep practicing and refining your gameplay to stay ahead of the competition.