Legal WallHack Scripts in Counter-Strike 2

Table of Contents

Introduction

In Counter-Strike 2, the so-called “legal wallhacks” aren’t hacks or cheats – they’re actually built-in developer tools that can help you train smarter. These commands let you see things like enemy hitboxes or proximity indicators, giving you a better understanding of map control, spacing, and player movement. In this guide, I’ll show you how to set up simple scripts that let you toggle these effects with a single keypress – making training faster and more efficient.

What Exactly Is a Legal Wallhack?

A legal wallhack in CS2 refers to a visual overlay you can enable using console commands like cl_ent_bbox or cl_player_proximity_debug. These commands reveal helpful visuals such as hitboxes or distance markers – even through walls. Just keep in mind: they only work when sv_cheats 1 is enabled, so you’ll need to be in an offline game, custom match, or local server.

With the right key binds, you can toggle these overlays on and off quickly, without retyping commands every time.

The Commands

Before jumping into the actual commands, it’s worth knowing what they do and why they’re useful. These aren’t cheats or third-party tools – they’re built-in developer features meant for testing and training. With just a couple of commands, you can highlight players, weapons, and distances right on your screen. It’s super handy for offline practice, figuring out map control, or even messing around in custom games with friends.

cl_ent_bbox - Hitboxes

This command draws wireframe boxes around in-game entities like players, weapons, and props.

				
					Useful Syntax:
cl_ent_bbox *             	 // draws boxes on all current entities
cl_ent_clear_debug_overlays  // removes all overlay boxes
				
			

When activated, you’ll see blue boxes that follow players or objects in real time, even through smoke or walls, and orange boxes that appear but don’t track movement. It’s a great way to study positioning, angles, and movement paths.

cl_player_proximity_debug – Distance Markers

This command shows numerical indicators that depend on the distance of players to each other.

				
					Syntax:
cl_player_proximity_debug 1 // Turns on
cl_player_proximity_debug 0 // Turns off
				
			

It draws small numbers near player legs that change based on proximity. These are useful for visualizing footstep ranges or player stacking. Like hitboxes, the numbers are visible through obstacles.

Simple Binds

				
					Boxes Binds:
bind "z" "cl_ent_bbox *"
bind "x" "cl_ent_clear_debug_overlays"
				
			

Press Z to toggle hitboxes on (press again to clear them), or use X to turn them off manually.

				
					Numbers Binds:
bind "z" "cl_player_proximity_debug 1"
bind "x" "cl_player_proximity_debug 0"
				
			

Press Z to turn them on, X to turn them off.

				
					Numbers toggle bind:
bind "z" "toggle cl_player_proximity_debug"
				
			

Press Z to turn on or off.

How to Enable Cheats Required Step!

These commands only work if cheats are enabled.

Enable the Developer Console in Settings > Game > Enable Developer Console > Yes.
Start a custom match, local game, or bot match.
Open the console with the ~ key.

Enter:
sv_cheats 1

Now your wallhack binds and scripts will work as expected.

Toggle Scripts

To make it easier, here are two toggle scripts that turn the features on and off with a single key press.

Hitboxes script

				
					alias "toggle_boxes" "boxes_on"
alias "boxes_on" "sv_cheats 1; cl_ent_bbox *; alias toggle_boxes boxes_off"
alias "boxes_off" "cl_ent_clear_debug_overlays; sv_cheats 0; alias toggle_boxes boxes_on"
bind "f" "toggle_boxes"
				
			

How it works - Step by Step

alias toggle_boxes creates a new alias that initially runs the boxes_on command.

boxes_on:
Enables cheats (sv_cheats 1)
Turns on hitboxes (cl_ent_bbox *)
Reassigns the alias to boxes_off

boxes_off:
Clears all hitboxes
Disables cheats
Reassigns the alias back to boxes_on

Press F to switch between the two states – on/off.

Hitboxes script

				
					alias "toggle_numbers" "numbers_on"
alias "numbers_on" "sv_cheats 1; cl_player_proximity_debug 1; alias toggle_numbers numbers_off"
alias "numbers_off" "cl_player_proximity_debug 0; sv_cheats 0; alias toggle_numbers numbers_on"
bind "f" "toggle_numbers"
				
			

Same logic as above.

Run Your Scripts in CS2

If you’re not sure how to load or run your scripts in Counter-Strike 2, don’t worry – these guides have you covered. They walk you through both manual and automatic methods for running scripts.

Optimizing Counter-Strike 2 Player Configuration Files
Jump Throw Script in 2025 – Complete Guide

Check them out if you need help getting your scripts up and running.

Notes

  • Only works with sv_cheats 1.
  • Cannot be used in matchmaking.
  • Best for training, strategy testing, map development, and analysis.

Conclusion

Want to simulate a wallhack effect in CS2 for training or creative play? These legal scripts give you quick access to powerful visual tools without needing mods or third-party software. Whether you’re studying angles or just experimenting with friends, now you’ve got your own legit “x-ray vision”.

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