Vertigo Interactive Callouts Map
Vertigo’s verticality and open sightlines make clear callouts a massive advantage. With multiple elevation changes and tight chokepoints, effective communication from spots like Ramp, B Stairs, and Boost can mean the difference between a clean hold and a chaotic collapse. On this map, a single missed call can cost you the round.
Mastering callouts on Vertigo turns confusion into control, and that’s what wins rounds on this high-risk, high-reward battleground.
Need more?
Check out my full Vertigo guide for deeper strategies, utility tips, and advanced plays.
More Interactive Callout Maps
Explore additional maps: Ancient, Anubis, Dust2, Inferno, Italy, Mirage, Nuke, Office, Overpass, and Train.
CT Start
T Start (L)
Middle
Top
of
Mid
of
Mid
Connector (L)
Back
Door
Door
Elevator
A Ramp
A Platform
Side
Bridge (L)
Back of A
B Platform
Back of B
Pit (L)
Tunnels (L)
Scaffolding
Ladder
Upper/Lower
Upper/Lower
T Corridor Up